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Borderlands 2


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#211 SEH

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Posted 21 September 2012 - 03:03 AM

My friends and I were way too caught up in playing the game to have seen that there was that key bug. I'm kinda glad I didnt see it as I know I would've been able to help myself and in turn I would've wound up ruining some of the fun of the game (ya' know, actually finding good loot).

That said, anyone find anything really good that didnt come out of that golden chest? I found this earlier today. I went on a run of like 3-4 really good SMG's, then found this one last.

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#212 6er

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Posted 21 September 2012 - 03:50 AM

BOO, the nVidia promo game doesn't even have the DLC folder on, (although there are only contents starting with the Lic folder), so we can't try it if we wanted to.
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#213 6er

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Posted 21 September 2012 - 04:59 AM

Tip:

if you get stuck on something, throw a grenade at your feet. Worked for me.
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#214 Jodou

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Posted 21 September 2012 - 07:14 AM

My friends and I were way too caught up in playing the game to have seen that there was that key bug. I'm kinda glad I didnt see it as I know I would've been able to help myself and in turn I would've wound up ruining some of the fun of the game (ya' know, actually finding good loot).

Hehe, that exploit saved the game for us TBH. We had a ton of fun just running around blowing shit up and not having to empty entire clips into anything but a boss. Could be argued that the difficulty is there to make you use different weapon types for different scenarios. If that were true though, why give us four gun slots period? I just think it's just a case of poor balancing.

It's also far more enjoyable not having to worry about what dropped and just being able to blow through missions, vendoring everything. The pacing is much more fun when people aren't constantly in menus and just raping.

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#215 j-cart

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Posted 21 September 2012 - 07:17 AM

Hehe, that exploit saved the game for us TBH. We had a ton of fun just running around blowing shit up and not having to empty entire clips into anything but a boss. Could be argued that the difficulty is there to make you use different weapon types for different scenarios. If that were true though, why give us four gun slots period? I just think it's just a case of poor balancing.

It's also far more enjoyable not having to worry about what dropped and just being able to blow through missions, vendoring everything. The pacing is much more fun when people aren't constantly in menus and just raping.


That is actually where the game really becomes enjoyable, end game :D

Then you can use that high level character to get items for your lowbies.

#216 Jodou

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Posted 21 September 2012 - 07:29 AM

That is actually where the game really becomes enjoyable, end game :D

Then you can use that high level character to get items for your lowbies.

Heh, I don't know about a second character. Once my friends and I beat it once, it'll get shelved forever just like the first one. At least we're getting some enjoyment from it now.

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#217 Sir_Fragalot

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Posted 21 September 2012 - 12:33 PM

That said, anyone find anything really good that didnt come out of that golden chest? I found this earlier today. I went on a run of like 3-4 really good SMG's, then found this one last.

Level 13-14 (I forgot level, think I am 14), I got this fucking awesome Grenade Mod off a random. Does 503 Damage per grenade but when you fire it it spawns 9 grenades in like a circular pattern so it's 503x9 spread damage.

I am at the part of the game where my guns are getting good now. First 10 levels I had guns that were worthless, now I feel I got some firepower to them.

Really loving how guns in B2 have way more variety than the ones in B1.
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#218 FellOpenIan

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Posted 21 September 2012 - 03:32 PM

Here's your retribution you filthy fucking hacker scum:

RE: Golden Keys. Exploit patched, no punishment (we get the temptation: doors unlocked, keys in the ignition).


Suck it, losers!
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#219 Jodou

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Posted 21 September 2012 - 03:33 PM

Really loving how guns in B2 have way more variety than the ones in B1.

That's actually a love/hate relationship I have right now. On the one hand, it is pretty cool that the variety is overwhelming, but at the same time you can't just look at the stats and determine which is better. For example, certain rifles can actually be grenade launchers and you'd never know that unless you fired it off a few times. Some SMGs that do fire damage can shoot little bubbles of flame that spray all over the place, et cetera. This was driving me nuts because first I'd need to narrow down which weapons I would actually use, then I'd need to go on a training exercise to get some field experience of use. Many times it turned out that I'd end up junking a weapon because its use wasn't practical, despite the stats. In a combat situation, you need stopping power -- not pretty visuals. -_-

So yeah, more often than not the less mods an item has, the more useful it seems to be. I just go for crit damage, stability, and accuracy mods now. When you only have four weapon slots, there's no room for toy guns.

Here's your retribution you filthy fucking hacker scum:



Suck it, losers!

Well duh, the overhead for discovering who even exploited would cost them far more in $$$ than would be worth it. Besides, this was their mistake. Punishing anyone would mar an already imperfect launch even more. Again, this impacts no one and is a far cry from the hacked guns that also went unpunished. I'm just glad I got in on it or else all my friends would have quit.

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#220 Cfw_Master

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Posted 21 September 2012 - 04:15 PM

DIdn't play the original game, but thinking about getting this one since I heard it's supposed to be pretty good

#221 Droogs

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Posted 21 September 2012 - 04:47 PM

Here's your retribution you filthy fucking hacker scum:




Suck it, losers!


I'm assuming people that bought the boxed copy of the game will still be able to use this exploit by not updating the game. Or having multiple installs and simply transferring the save file.

#222 The Crotch

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Posted 21 September 2012 - 09:41 PM

The sidequest "Safe and Sound" can suck a big bag of dicks.

Kill a giant (but pretty wimpy) monster, it falls, you open the treasure chest on top of it.

Except in some games - like mine - it doesn't fall. It stays totally god damn upright. And you can spend an hour trying to glitch your way up its side or try again or whatever the Fuck.

God damn.

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#223 The Crotch

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Posted 22 September 2012 - 07:05 PM

So I found two identical items...

... but one sells for $500 and one for $1000.

wat

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#224 hustletron

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Posted 22 September 2012 - 07:55 PM

Here's your retribution you filthy fucking hacker scum:




Suck it, losers!


So I'll just take my 150 remaining golden keys and hang onto them until I hit level 50? Big deal, like Jodou said, at least it's fun now that I don't have to worry about if the items that drop are good or not, I can just enjoy the mindless bandit slaughter.

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#225 6er

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Posted 23 September 2012 - 05:27 AM

anyone else catch a crimson raider saying something like

"knee cap acting up, old war wounds"

Gee, wonder what that could reference. And I havent even played skyrim
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#226 anathema728

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Posted 23 September 2012 - 08:37 AM

play the game how you want, with cheats, without cheats, as long as you enjoy the game more and don't hurt other people's experiences

#227 j-cart

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Posted 23 September 2012 - 09:55 AM

Truth ^

#228 Draekon

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Posted 23 September 2012 - 01:32 PM

So I found two identical items...

... but one sells for $500 and one for $1000.

wat


Stats were all the same? If so, then maybe sell price is one of the random variables as well.

Somehow missed your message until like 8PM or so.

Edited by Draekon, 23 September 2012 - 02:15 PM.


#229 MrshllJcb

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Posted 23 September 2012 - 02:52 PM

The game kept crashing on me every time I tried to head to Sanctuary for the first time. I verified the integrity of the game cache and it said it had like 11 errors or something so it redownloaded and now its running fine. Originally the game seemed to run smooth all the way maxed out on my HD7870 but when the action heats up there is definite frame rate drops so I just set it to auto detect which looks and runs good

#230 Strider21

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Posted 23 September 2012 - 03:03 PM

The game kept crashing on me every time I tried to head to Sanctuary for the first time. I verified the integrity of the game cache and it said it had like 11 errors or something so it redownloaded and now its running fine. Originally the game seemed to run smooth all the way maxed out on my HD7870 but when the action heats up there is definite frame rate drops so I just set it to auto detect which looks and runs good


you still get FR drops with a 7870?
I was thinking of upgrading my 5770 to 7850 because of the high action drops.

#231 The Crotch

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Posted 23 September 2012 - 05:50 PM

Stats were all the same? If so, then maybe sell price is one of the random variables as well.

Somehow missed your message until like 8PM or so.

I later found a third copy of the item, this time worth about $750.

:whee:

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#232 FellOpenIan

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Posted 23 September 2012 - 06:30 PM

My guess would be that there are hidden stats/modifiers which are changing the value and once someone releases a config tool then we'll be able to see those.

They've really leaned-into the design decision to hide certain properties so that players try more things out rather than just considering them insta-vendor-trash but hiding whether or not guns have scopes is fucking bullshit.:-?
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#233 6er

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Posted 23 September 2012 - 06:35 PM

you still get FR drops with a 7870?
I was thinking of upgrading my 5770 to 7850 because of the high action drops.


It might be the PhysX. It is so optimized for nVidia try to keep it on low. Read a review of it on a 7000 series and they said it will eat a lot of capibility on the AMD cards. Keeping PhysX on low will let you crank up the rest

#234 6er

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Posted 23 September 2012 - 06:44 PM

My guess would be that there are hidden stats/modifiers which are changing the value and once someone releases a config tool then we'll be able to see those.

They've really leaned-into the design decision to hide certain properties so that players try more things out rather than just considering them insta-vendor-trash but hiding whether or not guns have scopes is fucking bullshit.:-?


Hmm, all my guns with scopes look like they have scopes on top. Is that not always the case?

#235 The Crotch

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Posted 23 September 2012 - 06:47 PM

My guess would be that there are hidden stats/modifiers which are changing the value and once someone releases a config tool then we'll be able to see those.

They've really leaned-into the design decision to hide certain properties so that players try more things out rather than just considering them insta-vendor-trash but hiding whether or not guns have scopes is fucking bullshit.:-?

For the record, the item was a class mod.

All of them had a +13% party-wide class-skill recharge rate, and +2 to whatever that skill is that increases the duration of my phaselock (Suspension? I wanna say it's Suspension.)

Hidden attributes on a class-mod sound pretty bullshit to me. If I want to test a gun for a hidden attribute, I use the gun. If I want to test a class-mod, I

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#236 FellOpenIan

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Posted 23 September 2012 - 08:46 PM

Hmm, all my guns with scopes look like they have scopes on top. Is that not always the case?


Oh they do have physical scopes but in the first game Gearbox actually had zoom listed as an attribute so you could tell which weapons had a proper scope without looking at/equipping them.

I'm just going by how the first game had attributes which simply weren't on the card due to font size and how on PC you could lower said font size and the result was that any hidden attributes would then be listed. It wouldn't surprise me to hear that the same is true for 2.

There were also legitimately hidden attributes which had nothing to do with font size. (Wee Wee's Shield for example)
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#237 slofton

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Posted 23 September 2012 - 09:25 PM

Just picked it up. Any quick tips for a newbie?

#238 SEH

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Posted 23 September 2012 - 10:29 PM

Regarding PhysX talk, I don't even enjoy it in the game. It stresses the hell out of my 670 and it just creates way too much on-screen havoc. With PhysX on high, I cant even tell what the Fuck is going on half the time because there are 20 bajillion particles flying across my screen. Sure, the liquid and cloth effects are nice, but I'd rather just set it to low so I can tell whats going on while I'm playing.

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#239 The Crotch

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Posted 23 September 2012 - 10:40 PM

I like it when the game crashes and I lose two hours of progress.

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#240 SEH

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Posted 23 September 2012 - 10:42 PM

You should never lose that much progress. The game auto-saves constantly. Mine saves seemingly every five minutes at least.

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