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#8701 Poor2More

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Posted 15 December 2012 - 07:06 PM

you have a source i can check out for this?
i was gonna wait til the steam winter sale to buy it but this might make me go ahead and get it


I just read it online, and indeed activated my Game key, checked my account on the official website and shows all that content active on my account. The Initiate Pack is $14.99 for those who are already a subscriber and ONLY folks who bought Secret World in December will get the Initiate Pack FREE. Promotion expires Dec 31st.

http://www.g4tv.com/...o-play-pricing/
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#8702 MysterD

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Posted 15 December 2012 - 07:07 PM

30% is pretty standard for online distribution, right?


I...don't know....

Outerlight (RIP, the makers of The Ship) did an interesting interview years ago about retail vs. digital sales.

#8703 Mooby

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Posted 15 December 2012 - 07:07 PM

It's a number that's been alluded to in 'hypotheticals' by various indie developers so probably close to the mark. More established publishers probably get away with smaller numbers.

#8704 HisDivineOrder

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Posted 15 December 2012 - 07:07 PM

Achievements depend on game-company.
Many G4WL games have achievements.

Some have them built right into the game - so that once you hit it, it then uploads to....wherever.
That's the way it should be done, I think.

I find it silly when Steam version has Achievements, yet Non-Steam doesn't.

I find it cool that in Mass Effect 2, your Achievements are in-game and tie to your BioWare account - but it's silly that it'll never be uploaded to Steam b/c they didn't allow them to upload to your Steam profile if you actually have ME2 from Steam. LAZY.

Plus, let's be real - Achievements are really there for dev's and pub's to figure out how far players advance in the game; how skilled their players are; how much players will do; if players will replay the game; what features should remove in a sequel; what should be kept in the sequel; and where they really should take a sequel next time around for what needs to be improved. Built-in massive focus testing. Brilliant!



I think Achievements actually exist for the type of gamer who had to collect all the coins in Mario. It's for the collector. It helps to give a lot of gamers reason to keep playing a game well after they've beaten it or they would normally have stopped.

How many gamers buy (or rent) crappy games that have easy Xbox Achievements to add to their score? I'm sure there are a few. Not me, I hate honestly don't care for achievements very much, but I have read of others who do. That's what achievements do. They add value to games for certain types of gamers.

However, achievements do also serve the developer in telling them how far into the game their audience has gotten. I think some developers had this data even when it wasn't presented in an overly obvious way as achievements to the user.

#8705 - Glenn -

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Posted 15 December 2012 - 07:08 PM

I didn't say that. :-P ...

Gah! I just typed out a response and then, for some reason hit refresh on the page before posting! :drool: :)

I get what you are saying Motoki, :) and I usually try to stay out of DRM conversations since they come up so often. I am not anti-steam in any way - quite the opposite in fact. I don't even have Desura, GG, GGG, GMG, GFWL, uPlay or Origin accounts! I am lazy, and want everything on PC in one place. Usually, when I buy PCDD from Amazon I only buy steam keys.

I chimed in because I honestly couldn't figure out why Steam would matter for TSW and was curious. I have DC Universe on steam, and all it does is start the DC Universe launcher, so I figured the same would be true for TSW. I completely get OCD as a reason (believe me) and wasn't really trying to talk anyone out of anything. I just didn't understand why it mattered and was curious.

I don't think jumping into a discussion on something, even though I didn't have an answer, would prevent Tony or anyone who knew the answer from posting it. Quite the opposite actually. It keeps the question alive instead of letting it get buried a page or two back.

Anyway, the reason I am holding back (but still may fold on this purchase) is that I don't know when I am going to get to TSW, and with the winter sales coming up I can maybe prevent some buyers' remorse. $10 would have been a no-brainer for me, but for some reason I have a bit of a mental barrier stopping me at $15. That all said, I have opened the page about 20 times since yesterday every time I try to remind myself that it's ONLY $5 more dollars... and I really liked the 5 day trial.

#8706 gomikeoh

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Posted 15 December 2012 - 07:09 PM

people arguing for or against wanting steam....

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PC master race.

#8707 Mooby

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Posted 15 December 2012 - 07:09 PM

Achievements are basically a manufactured way to add more 'content' without actually adding content.

#8708 motoki

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Posted 15 December 2012 - 07:09 PM

Obviously Amazon needs to get better about listing DRM and client activations, if any. But the thing is when someone asks if something activates on Steam they aren't asking for opinions about that. They are asking if a game activates on Steam. Period.

If someone say 'hey does this game activate on Steam' and then someone else goes 'I don't think you need it on Steam!' 'Neither do I!' 'Neither do I and it creates more DRM etc!'

That doesn't answer their question and in my opinion it creates a negative environment where the person who just wanted to know a simple question in order to make a purchasing decision based on their own personal preferences feels attacked and that they may somehow need to justify themselves.

That's how I feel.

Then when people try to explain why they prefer their games on Steam they get a come back with 'But you can make a shortcut and do x y and Z and A B C! You still don't need it to activate on Steam!'

Maybe they don't want to. Maybe they just want an answer to their question and that's all. It's fine to express ones opinions but I am really fed up with feeling like their is some inquisition going on if people just want their games on Steam.

At this point I am just tired of all the back and forth about it and don't care anymore.

I probably just shouldn't come to this thread because every time I try to come back it's always unpleasant for me.

I come in today and see someone ask a simple question that I would like to know the answer to as well if TSW activates on Steam and all I see is multiple people giving their unsolicited opinion about why they don't think anyone needs it on Steam and not a single person answered the question.

#8709 Mooby

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Posted 15 December 2012 - 07:10 PM

Show me on the doll where this thread touched you.

#8710 MysterD

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Posted 15 December 2012 - 07:12 PM

I think Achievements actually exist for the type of gamer who had to collect all the coins in Mario. It's for the collector. It helps to give a lot of gamers reason to keep playing a game well after they've beaten it or they would normally have stopped.

Very true for the Achievement gamer, yes.

How many gamers buy (or rent) crappy games that have easy Xbox Achievements to add to their score? I'm sure there are a few. Not me, I hate honestly don't care for achievements very much, but I have read of others who do. That's what achievements do. They add value to games for certain types of gamers.

If I get an Achievement, cool. If not - oh well.
{shrug}
I'm not the Achievement addict.

However, achievements do also serve the developer in telling them how far into the game their audience has gotten.

Oh, absolutely.

I think some developers had this data even when it wasn't presented in an overly obvious way as achievements to the user.

That wouldn't surprise me.

#8711 Mooby

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Posted 15 December 2012 - 07:16 PM

I wince whenever I see people post a deal on Katie Perry Sims because it will add to their gamer score.

/CaptainKirk voice: "But at... what... cost?!?!"

#8712 - Glenn -

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Posted 15 December 2012 - 07:16 PM

Ok! right after my last post I just decided to hell with it $5 more dollars isn't worth me agonizing over the purchase this weekend. I bought it, it is not a steam key I just activated it and applied it to my trial account at the TSW site.

I am also going to go under the impression that Motoki's last post's aggression wasn't directed toward me at all since I doubt he typed all all that in the minute since my last post and just move along.

#8713 MysterD

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Posted 15 December 2012 - 07:25 PM

Obviously Amazon needs to get better about listing DRM and client activations, if any.

Absolutely agreed 150%.
They need to make it way more visible up-front to the buyer - like a "BIG NEON SIGN".

If I say 'hey does this game activate on Steam' and then someone goes 'I don't think you need it on Steam!' 'Neither do I!' 'Neither do I and it creates more DRM etc!'

That doesn't answer their question and in my opinion it creates a negative environment where the person who just wanted to know a simple question in order to make a purchasing decision based on their own personal preferences feels attacked and that they may somehow need to justify themselves.

That's how I feel.

Then when people try to explain why they prefer their games on Steam they get a come back with 'But you can make a shortcut and do x y and Z an A B C! You still don't need it to activate on Steam!'

Maybe they don't want to. Maybe they just want an answer to their question and that's all. It's fine to express ones opinions but I am really fed up with feeling like their is some inquisition going on if people just want their games on Steam.

At this point I am just tired of all the back and forth about it and don't care anymore.

I probably just shouldn't come to this thread because every time I try to come back it's always unpleasant for me.

I come in today and see someone ask a simple question that I would like to know the answer to as well if TSW activates on Steam and all I see is multiple people giving their unsolicited opinion about why they don't think anyone needs it on Steam and not a single person answered the question.


The thing is - we need something to talk about, until someone actually bought the game from Amazon DVG actually answers the question! I don't see what's wrong w/ you expressing your opinion and me expressing mine. So we disagree and have different opinions - there is nothing wrong w/ that!

See, I always have assumed the "least" here - if a game listed on Amazon DVG doesn't say if it activates on Steam, it probably doesn't.

I think there was at least one instance here where a game sold on Amazon DVG registered on Steam and Amazon didn't mention it - that would be Hotline Miami.
Maybe there were more and I missed them? I...am not sure.
Help me out on that one, Amazon DVG Thread lovers!

Plus EA published TSW at Retail - so there's a probably a good chance, it won't activate on Steam.
FunCom self-published on Steam - I don't really recall seeing a EA-game published at Retail; and game self-published on Steam actually activating on Steam.
Anyone know of one...?
I never saw KOA:R (Retail = EA; self-published on Steam) get Steam-keys sold outside of Steam.

#8714 MysterD

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Posted 15 December 2012 - 07:40 PM

I get what you are saying Motoki, :) and I usually try to stay out of DRM conversations since they come up so often. I am not anti-steam in any way - quite the opposite in fact. I don't even have Desura, GG, GGG, GMG, GFWL, uPlay or Origin accounts! I am lazy, and want everything on PC in one place. Usually, when I buy PCDD from Amazon I only buy steam keys.

I kinda treat Gamefly like that - I normally buy only Steam keys from them.
I'm not big on their own home-brew DRM, hehe.
I did like when D2D was in business, if a game was DRM-FREE - bam, big symbol said so. They didn't have many of those, but they did have a few I bought.

I chimed in because I honestly couldn't figure out why Steam would matter for TSW and was curious. I have DC Universe on steam, and all it does is start the DC Universe launcher, so I figured the same would be true for TSW. I completely get OCD as a reason (believe me) and wasn't really trying to talk anyone out of anything. I just didn't understand why it mattered and was curious.

We have our own opinions. Motoki has one; I have one - and we gave our own different thoughts. I'm sure others have opinions, too. It's a free-for-all - we all should say our piece.
What the consumer wants to do - hey, it's up to them entirely.

I don't think jumping into a discussion on something, even though I didn't have an answer, would prevent Tony or anyone who knew the answer from posting it. Quite the opposite actually. It keeps the question alive instead of letting it get buried a page or two back.

I think it also lets Tony and Amazon know:
1. Amazon DVG should be more blatantly clear on the game's page what one DRM version or different DRM versions they are selling;
2. Hey, a lot of us do have an interest in TSW - getting different keys for different versions (if possible), might be a good idea for them.

Anyway, the reason I am holding back (but still may fold on this purchase) is that I don't know when I am going to get to TSW, and with the winter sales coming up I can maybe prevent some buyers' remorse. $10 would have been a no-brainer for me, but for some reason I have a bit of a mental barrier stopping me at $15. That all said, I have opened the page about 20 times since yesterday every time I try to remind myself that it's ONLY $5 more dollars... and I really liked the 5 day trial.

I'm holding back on TSW b/c:
1. It was on GMG at $5.25 recently (before it went "no more subs").
2. I'm hoping it might somehow wind-up on next year's BSO 2012 List {and hopefully it'll rotating again, like it did last year!}.

#8715 Eldredpe

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Posted 15 December 2012 - 07:41 PM

Plus EA published TSW at Retail - so there's a probably a good chance, it won't activate on Steam.
FunCom self-published on Steam - I don't really recall seeing a EA-game published at Retail; and game self-published on Steam actually activating on Steam.
Anyone know of one...?
I never saw KOA:R (Retail = EA; self-published on Steam) get Steam-keys sold outside of Steam.


This isn't really a great example at all, but just for the sake of mentioning it, Shank was published by EA (though I think Klei self-published on Steam), but was given Steam keys when it was in a Humble Bundle.

Obviously not the same thing as you're talking about, but that's about as close as I can think of it getting.

#8716 MysterD

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Posted 15 December 2012 - 07:43 PM

This isn't really a great example at all, but just for the sake of mentioning it, Shank was published by EA (though I think Klei self-published on Steam), but was given Steam keys when it was in a Humble Bundle.

Obviously not the same thing as you're talking about, but that's about as close as I can think of it getting.

VERY interesting!
Thanks for the insight!
:D

EDIT:
Did Shank require Origin everywhere except on Steam?
I have Shank 1 and 2 on Origin - just ain't played it yet, hehe.

#8717 Mooby

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Posted 15 December 2012 - 07:47 PM

EA has something called 'EA Partners' which is somewhat less pervasive than EA being the full-on publisher/owner of the IP. Part of which might be that their rights to it expire after a certain period or perhaps the developer has a fixed price at which they can buy them back.

#8718 MysterD

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Posted 15 December 2012 - 07:51 PM

EA has something called 'EA Partners' which is somewhat less pervasive than EA being the full-on publisher/owner of the IP.

Yep.
I know Crytek and 38 Studios/BHG Baltimore were part of that EA Partners program.

Part of which might be that their rights to it expire after a certain period or perhaps the developer has a fixed price at which they can buy them back.

Probably also deals w/ how they can distribute the game and all of that jazz, too.
I mean - Crysis 2 is back on Steam...w/ all its DLC.

#8719 Corpekata

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Posted 15 December 2012 - 08:35 PM

Crysis 2 is back because the game was abandoned and is no longer selling DLC (seriously, you can't even buy it by itself anymore even on Origin). They closed their shop in January of this year. An EA game that sells in a GOTY type package has a chance to get back on Steam. EA just doesn't do it often.

A lot of EA partners self publish on Steam, but Crytek is not one of them.

#8720 RavenHD

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Posted 15 December 2012 - 08:39 PM

I'm holding back on TSW b/c:
1. It was on GMG at $5.25 recently (before it went "no more subs").


+1

Sorry, Tony. But the price difference is pretty big.

#8721 tham1988

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Posted 15 December 2012 - 09:12 PM

Achievements are basically a manufactured way to add more 'content' without actually adding content.


yup. they are great aren't they

#8722 Cheaplikeafox OS X

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Posted 15 December 2012 - 09:55 PM

geez.... whine whine whine.

People have opinions. As much as we have to endure the annoying IS THIS ON STEAM BECAUSE THAT IS ALL I USE AND EVEN THOUGH THIS IS MY OWN HANG UP I REFUSE TO DO EVEN CURSORY RESEARCH INTO THE SUBJECT OR EVEN READ A FEW PAGES BACK INTO THE THREAD WHERE THE EXACT QUESTION FOR THE EXACT GAME WAS ALREADY ANSWERED every other page (at least) I am fine with people posting their thoughts on why Steam might be unnecessary or how someone can integrate a game into their Steam list.

Some people genuinely don't know they can just add a game onto their Steam list so maybe that will push them over the edge.

If other people want to post how it offends them when other people do this and how they find it unnecessary, they are free to do so as well. I will say it is far from personal or even anti-Steam and they really shouldn't take offense to it, but they are free to do so.


Finally, Glennfrank you've got me on the ropes, ducking for my life, trying to avoid the "Buy" button on TSW. Now that you've caved I feel like the last man standing. Question, can you play as a Zombie in TSW?

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#8723 asheskitty

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Posted 15 December 2012 - 10:01 PM

Finally, Glennfrank you've got me on the ropes, ducking for my life, trying to avoid the "Buy" button on TSW. Now that you've caved I feel like the last man standing. Question, can you play as a Zombie in TSW?



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#8724 - Glenn -

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Posted 15 December 2012 - 10:05 PM

Sorry Fox! I just decided to stop thinking about it. I woke up around 5am and lay in bed for half-hour thinking about whether or not to buy it or not. Then thought about it on and off today. Finally I figured my peace of mind was worth a potential $5 deeper discount next week. I also realized that Funcom probably wouldn't want to go much lower since they just dropped the sub model and until players are in-game using the cash shop the initial cost is where they are generating all their money.

As for zombies - Nope, just humans. Three different factions, but all human.

Magic in general is implemented interestingly though - I used assault rifles and channelled my magic trough them allowing different effects (DoTs, AoEs, Self-Heals etc). The same can be said for fists, blade etc styles. I thought it was kind of cool, and liked the fact that you can cast while moving.. which takes some getting used to - the game even has a dodge dynamic to get out of AoE's etc.

I am copying my game-files on to my laptop to see if there is any chance of it running TSW. If it does, my GF will probably get it as well and play with me on that (although she is still kind of in love with SW:TOR - so we'll be playing both).

#8725 walkonshadows

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Posted 15 December 2012 - 10:08 PM

Show me on the doll where this thread touched you.


:rofl:

Anyone who wants a 72-Hour guest pass to The Secret World, just PM me your email.

 

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#8726 Cheaplikeafox OS X

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Posted 15 December 2012 - 10:11 PM

Sorry Fox! I just decided to stop thinking about it. I woke up around 5am and lay in bed for half-hour thinking about whether or not to buy it or not. Then thought about it on and off today. Finally I figured my peace of mind was worth a potential $5 deeper discount next week. I also realized that Funcom probably wouldn't want to go much lower since they just dropped the sub model and until players are in-game using the cash shop the initial cost is where they are generating all their money.

As for zombies - Nope, just humans. Three different factions, but all human.

Magic in general is implemented interestingly though - I used assault rifles and channelled my magic trough them allowing different effects (DoTs, AoEs, Self-Heals etc). The same can be said for fists, blade etc styles. I thought it was kind of cool, and liked the fact that you can cast while moving.. which takes some getting used to - the game even has a dodge dynamic to get out of AoE's etc.

I am copying my game-files on to my laptop to see if there is any chance of it running TSW. If it does, my GF will probably get it as well and play with me on that (although she is still kind of in love with SW:TOR - so we'll be playing both).


Let me know how it runs on your laptop. That will probably be the determining factor for me. I just checked the wiki and saw that enemies include a Zombie Hulk and..... WENDIGO....pretty much down for the count now. I'm just drunk in the corner, incoherent, waiting for TSW to walk over and have its way with me.

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#8727 - Glenn -

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Posted 15 December 2012 - 10:17 PM

I may not know until tomorrow - going to be heading out fairly soon to dinner and the files apparently will take another 45 mins or so to transfer.. If we get back early enough I will post it, but it's a celebratory dinner-type-thing so I don't exactly know what we'll be doing afterwards or if I will get to try it out tonight.

#8728 Cheaplikeafox OS X

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Posted 15 December 2012 - 10:21 PM

I may not know until tomorrow - going to be heading out fairly soon to dinner and the files apparently will take another 45 mins or so to transfer.. If we get back early enough I will post it, but it's a celebratory dinner-type-thing so I don't exactly know what we'll be doing afterwards or if I will get to try it out tonight.


No pressure, sale runs until the end of tomorrow. That and the thought of killing Wendigos pretty much sealed the deal.

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#8729 trogoldito

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Posted 15 December 2012 - 10:28 PM

You could also try asking for help, others had some problems with it yesterday and seemed to resolve them (myself included).


Those issues seemed to arise from already having an account with funcom. I have never had an account with them.

I contacted Funcom support and they were less than helpful. After spending more than an hour googling and trying different things (including following the instructions given by the amazon downloader) I give up and just want a refund.

I guess this world is such a secret that I will never find it. lol

edit: Funcom replied to my email. Apparently they are having problems with their website and they gave me a direct link so I could create an account. I finally found this secret world everyone is talking about!

Edited by trogoldito, 15 December 2012 - 11:01 PM.

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#8730 jgiovanni

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Posted 15 December 2012 - 11:04 PM

Can anyone tell me if the control style for TSW is similar to Diablo or SWTOR (in terms of using abilities).

Edited by jgiovanni, 15 December 2012 - 11:14 PM.