Yeah, in the last 1/3rd of the Indigo Prophecy/Fahrenheit game...Spoiler
Were you that surprised I mean that was the advertised game play. QTEs get a bad name but mostly because you will be watching a cutscene and bam out of no where there was a QTE. It can keep you from enjoying the cutscene and only makes you feel minimally engaged.
I didn't find it a problem in IP because it had a simon says QTE gameplay. Heavy Rain is the same way. Some people find that gameplay boring/bad and I can understand that but QTEs aren't always a bad thing.
Lastly, the person you responded to might have meant this too but everyone I know that has played it and didn't like the last 3rd (including me) was because the story took a turn for the really wacky and nonsensical. This is a very bad thing when the game is heavily story driven.