CAGcast #298: Code Crackers
Posted 30 September 2012 - 01:59 PM
P.S. - Please enter me in the Half-Minute Hero Contest. Thanks guys and see you next Friday.
Posted 30 September 2012 - 03:32 PM
No Torchlight 2 talk? will someone try out Torchlight 2, everyone is saying that is better then Diablo 3.
I would love a Half Minute Hero code, maybe i'm lucky thanks!!
Edited by arimajinn, 30 September 2012 - 06:33 PM.
Posted 30 September 2012 - 09:40 PM
I do still play Nintendo games and I do like how your opinions go for Nintendo because I see that you're more of a hardcore gamers. It's also a nice gesture that you have your children play some games and have their opinions discussed on the podcast. But overall awesome episode!
I am interested in the giveaway unless this comment was wrong.
Posted 30 September 2012 - 09:55 PM
So in short, Nintendo has a rectangle and square fetish.
Edited by whoknows, 01 October 2012 - 04:30 AM.
you are a pillar of the video game/gaming community.
Posted 01 October 2012 - 12:09 AM
I didn't realize you were talking more about the actual design of the wiimote. Which, I agree, is pretty horrendous. I tried not to think about it while I played games on the Wii, but having a decent controller would be just as awesome as getting HD graphics for games like Muramasa, Xenoblade, or Monster Hunter Tri.
Love the show as always, although I don't have an iThingy account to review on iTunes. Not that I've ever even been to the site or service, so maybe you don't need one. But I'll stick with posting here!
Enter me into contest please!
Posted 01 October 2012 - 01:47 AM
Screw 'Standardization' if it doesn't allow people to have a choice on what control scheme they choose to experience their games...PCs can choose between Keyboard/Mouse &/or Gamepads so why can't this be the same?
The Wii U Controller Pro is going to be supported and advertised as the secondary control scheme for every game that provides some form of Multiplayer experience (right after the tablet) so I don't get the problem of supporting Wiimotes, when it's simply 'Optional'! Yes! 'Optional' is the keyword people should be paying attention to.
People are making Nintendo sound like they're in favor of the Wiimotes over the Wii U controllers, when in reality haven't shown any and seem to be mildly supporting both equally as secondary control schemes.
3rd-parties will be the ones making the choice here, when it comes to control schemes (aside from the tablet)...if they decide to use the Wiimote over the Wii U Controller Pro (as in not using it at all, and forcing you to use the Wiimote) then there's no one to blame but those aforementioned 3rd-parties and not Nintendo.
I hope this opens some close-minded minds and make for interesting/intelligent arguments.
Posted 01 October 2012 - 02:30 AM
I'd like to get entered into the contest for Half Minute Hero. Thanks!
Posted 01 October 2012 - 05:43 PM
It has never sounded like any of you ever really play any local multiplayer games on your console.
Yes the sideways wiimote isn't the most comfortable controller to hold, but I know I don't want to buy a new set of extra multiplayer controllers for the wife, kids and I either.
Edited by trip1eX, 01 October 2012 - 06:15 PM.
Posted 01 October 2012 - 06:06 PM
The payoff is there. M/K controls are inherently better in most ways. The mouse is more precise and faster. The keyboard gives you quicker access to everything.
You will be worse with m/k at first, but get over that and you will forget about the controller. It will take a month or two.
***I remember it like the birth of my first child. The day I had to switch from keyboard only to mouse/keyboard. It took me a few attempts. But then finally I stuck with it, suffered for a bit and then ultimately came out of the other side for the better. /dreamlike sequence***
Yes multiplayer helped motivate me. But there are many advantages in single player as well. Compared to a controller, inventories are much easier to navigate with m/k. Combat is more fun with the quick action of a mouse. And menus etc are easier to navigate with all the shortcut keys.
Also I think becoming fluent in another control scheme gives you a different perspective. In BF:BC2 I got decent enough with a controller in addition to m/k and it is weird, but using the controller gave me a new view on how to play the game. I had to slow down because a controller isn't nearly as fast m/k. And out of that I think I became a better player when I went back to m/k. I had a different view on how the game is played. Ok that was a multiplayer example, but it also helps you see the difference in design between control schemes and know when a game is not properly designed for a specific control scheme and how control schemes can force creativity ideas to mask their limitations or how accessing can be better with one scheme or another.
Edited by trip1eX, 01 October 2012 - 06:29 PM.
Posted 01 October 2012 - 06:29 PM
You guys said you got "Mark of the Ninja'd" (in addition to getting "borderlands'ed") - how are you guys liking that? I've been playing it for the last week and it feels really fun, but a bit on the "snack" side. I just wrapped up the first playthrough last night, and I'll probably go for 100%.
RE: Borderlands 2, I've tried to convert a couple of staunch console friends to M/K, and they just won't go. I'll probably play this on Xbox as well, (just because they refuse to play on the PC!) even though I could do it on the pc. So I feel for you both, Cheapy and Shipwreck
If possible, I'd like to get in on this Half-minute hero contest. I've had my eye on it, but I'm kinda waiting for a deal. Free is a good deal, imho :P
Posted 01 October 2012 - 06:44 PM
I didn't realize you were talking more about the actual design of the wiimote. Which, I agree, is pretty horrendous. I tried not to think about it while I played games on the Wii, but having a decent controller would be just as awesome as getting HD graphics for games like Muramasa, Xenoblade, or Monster Hunter Tri.!
I feel Nintendo just has terrible controller designs in general. Going back and laying the NES, it's small and uncomfortable with it's square design, the SNES was better but still tiny, then they turn around and give you the N64 controller which is still IMO the worst controller on a console ever. Gamecube is probably my favorite controller a Nintendo console has ever had.
Posted 01 October 2012 - 06:58 PM
And yeah the Wii U isn't as powerful as the next xbox/PS will be. But this is deliberate. Is there a point where we just recognize the Wii U for what it is? And stop acting like Nintendo tried to make a console more powerful than the 360 or PS3 and failed?
And instead recognize that Nintendo is making vanilla to the other's chocolate.
They tried to do another chocolate with the Gamecube. I don't think that turned out very well for them.
So they made an entirely different flavor. Yes now you have a bunch of chocolate lovers screaming that the Wii U isn't fucking chocolate. Doh! But many others are saying I like this new flavor. Yes I like chocolate too, but it is nice to have a second flavor to choose from and not just one. NOw I can have 2 flavors.
But seemingly some are confused by this new choice of 2 flavors. BEfore they only had to buy chocolate. It came out every year. A bit more chocolate than before. But now are asked to consider Vanilla. This sets them on fire. And they can't get over that a company would dare to make something different. I mean all they had to do was add the chocolate syrup in there and they would have chocolate. But they didn't. Surely they must not know how to make chocolate any more.
AT least that is sometimes what the whole Nintendo Wii/Wii U/... discussion sounds like to me.
Posted 01 October 2012 - 06:59 PM
Gamecube is probably my favorite controller a Nintendo console has ever had.
Yeah and it did the worst. What kind of message does that send to them.
Posted 01 October 2012 - 07:39 PM
I'd also like to enter the Half-Minute Hero contest if it's still possible.
Posted 01 October 2012 - 09:09 PM
You have to be aware you're homing in on episode #300. What plans have you guys made for that big round number? Have you been stocking up on code giveaways? Are you ready to take the plunge and field skyped call in voice recordings of CAG'ers via a "voice mail" bag? Is Wombat prepared to trick shoot an apple off Shipwreck's head?? Do you have the poop story to end all poop stories??? Your listeners are dying to know!
Posted 01 October 2012 - 09:58 PM
PS. Get well soon Wombat.
League of Legends/A little of everything on Steam
Project X Zone/Kingdom Hearts 3D DDD
Posted 01 October 2012 - 11:58 PM
Posted 02 October 2012 - 12:36 AM
Posted 02 October 2012 - 01:12 AM
One of my favorite games on the wii was excite truck -- and it wouldn't have been nearly the same awesome experience if it was done with a normal controller.
Good show as always -- and if you end up with a spare steam HMH code I'm in.
Posted 02 October 2012 - 05:49 AM
Would love a Half Minute Hero code.
Posted 02 October 2012 - 05:16 PM
Also, would really love a Half Minute Hero code and would put it to good use. Thanks for the contest.
Posted 02 October 2012 - 05:43 PM
Posted 02 October 2012 - 10:58 PM
I will say that I agree with Shipwreck on the Wii motes, I don't really ever want to use one again, and I didn't even own a Wii. Most of the time it was only used to substitute a button press for a shake, which always supremely annoyed me, or some pointless pointy menu navigation.
Also, always been a fan of Wombat, I never understood why people like to complain about him. I like all his jokes, good or bad, they're funny either way.
Edit: Loving the PC love on the show since Cheapy and Shipwreck got their PCs. I'm a PC gamer foremost so it's good to hear more focus on the PC and some PC centric/exclusive games.
Posted 03 October 2012 - 12:08 AM
Would like a Half Minute Hero code please!
Posted 03 October 2012 - 12:31 AM
Would love a half minute hero code as well.
Posted 03 October 2012 - 05:57 PM
i'd also like a chance at the Half-Minute Hero codes
Posted 03 October 2012 - 07:38 PM