Really? Do tell then. How does this whole package have to come together? Please explain how shortcuts, character skins, and monetizing gameplay mechanics "brings the game together"? Try to explain how those things actually don't break the game into little pieces to sell in little chunks? This is a $60 release. Not a F2P game. I bitch because EA will continue to do this until it is pay to play and then pay some more without actually giving us anything. These are not MMOs or F2P games. You seem to think you understand what is happening here so enlighten me. How exactly is this type of thing good for us as gamers that you so desperately think I am giving a bad name. Would it just be better if I bent over and took it like a good little gamer?
I don't pretend to understand the processes involved in getting a game from concept to market. That's the difference between me and people like you. You want to chalk it up unequivocally to scams and nickel and diming and greed and whatever else happens to be the flavor of the month for hating entities whose sole intention is to make money. The reality is, there are budgets and timelines and plans and teams and myriad other things involved that to take the hard line stance of Company vs. Gamer is ignorant and a little embarrassing.
I don't defend DLC or microtransactions or anything else. I realize that, like it or not, the publisher decides what I get for my $60. Anything above and beyond that complete package - and it is complete - is filler. I can take it or leave it. If I think it will add to my personal enjoyment of the game, then I consume it. If not, I ignore it. A novel idea, no?
It's not the downfall of the industry and the sky isn't falling, Chicken Little.