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>IndieFort Countdown Bundle< 27 games, 6 OSTs and an add on for $10 (96% discount)


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#151 MHC

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Posted 17 February 2013 - 05:05 AM

It sounds like they're willing to provide steam keys to the bundle owners.


Sounds more like they're shuffling the onus of key distribution to Gamersgate, while Gamersgate probably won't do it without developer pressure. Still, I'd be glad to be wrong.

#152 gilby

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Posted 17 February 2013 - 05:51 AM

Sounds more like they're shuffling the onus of key distribution to Gamersgate, while Gamersgate probably won't do it without developer pressure. Still, I'd be glad to be wrong.


If Gamersgate gets the keys, they will distribute them. Eventually. When they figure out that they do have them and that they do need to be distributed. That could take a few reminders.

#153 gilby

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Posted 17 February 2013 - 05:54 AM

That said, this whole Indiefort thing was a clusterfuck due to GG and their lack of communication/organization. I'm not sure if the Zafehouse devs ever made the statement or committed to providing steam keys if it got greenlit, I think that was info we got from another dev who had their game in the bundle.


From him, I think from at least one other developer, and from the bundle manager. All seemed pretty clear that they were in agreement on the greenlight thing. Not that they couldn't all be mistaken, I suppose.

#154 Cheaplikeafox 3.0

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Posted 17 February 2013 - 06:10 AM

If Gamersgate gets the keys, they will distribute them. Eventually. When they figure out that they do have them and that they do need to be distributed. That could take a few reminders.


From him, I think from at least one other developer, and from the bundle manager. All seemed pretty clear that they were in agreement on the greenlight thing. Not that they couldn't all be mistaken, I suppose.


The dev sounds pretty clueless on Steam TBH. Keeps blaming their system not being capable of delivering, but I think they are just hiding behind excuses. If Steam does give them unlimited keys it's just a matter of asking for them, sending them to GG and Desura and then be done with it. They get detailed reports from each about how many copies of the game they sold and both services have retroactively delivered Steam keys.

From their comment on Steam sounds like they were trying to put the responsibility on GG and not them.

#155 Cheaplikeafox 3.0

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Posted 17 February 2013 - 07:39 PM

OK, maybe the dev is just new to this, seems like they thought since there was nothing built into their Desura or GG interface to add the Steam keys themselves, then it couldn't be done. Hopefully once they talk to GG and Desura, delivering Steam keys will be back on the table:

We're not withholding keys for any reason, we're just not sure how to distribute batches of Steam keys to customers on Desura or GamersGate. If there is a way, then there's nothing in the back-ends of either service that allow it, so it must be something that Desura or GG handle directly.

Let me check with them and see how it works. We'll update the policy accordingly.



#156 Cheaplikeafox 3.0

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Posted 21 February 2013 - 09:35 PM

Update:

Good news. GamersGate and Desura have both confirmed they can distribute Zafehouse Diaries Steam keys for anyone who buys it on those services. With regards to GamersGate, this also means the IndieFort Countdown bundle.

Thanks for bearing with us. The Greenlight page has been updated with the information.


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