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The Steam Deal Thread V6. We're all pumped for CAG 3.0!


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#14401 dfg

dfg

    Impecunious Ass Gamer

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Posted 07 February 2013 - 06:29 AM

Je m'en fous!

Edited by dfg, 07 February 2013 - 06:30 AM.
derp

¡Viva los CAGs!
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#14402 Junpei

Junpei

    Think big. Start small. Move fast.

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Posted 07 February 2013 - 06:34 AM

Honestly if you can get past the cartoony graphics Venetica is pretty decent. It's a hell of a lot more polished and put together than most stuff on Greenlight, which I realize isn't saying a lot but still.


Don't forget clunky animations and early PS2 3D models, at least on Xbox, but yeah, despite of that is surprisingly captivating... my GF was in search of some other ARPG after completing Fable II multiple times, so I bought Venetica thinking that would do and, while initially I thought she would've discarded it due to its less-than-impressive presentation, she ended up sinking many hours in it. There should be some redeeming qualities hidden somewhere in the game... :lol:

#14403 asheskitty

asheskitty

    Friend of NakedBladeEyes

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Posted 07 February 2013 - 06:35 AM

Je suis un prince nigérian et je suis à la recherche de l'amour.

I dream in yellow comic sans.

It rubs the lotion on it's skin or else it gets Bad Rats again.

♥·.·´¯`·.·♥ Le Mew - Le Purrrrr ♥·.·´¯`·.·♥
Price Trackers --- Enhanced Steam --- SteamGameSales --- IsThereAnyDeal --- CamelCamelCamel Amazon $5 off w/EC List

Don't you be messin' with asheskitty. That girl be from the STREETS, yo.


#14404 iSerra

iSerra

    With the new day comes new thoughts

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Posted 07 February 2013 - 02:03 PM

St. Chicken added as a bonus game for indie royale.



#14405 NvaderJim

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    Game Ninja

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Posted 07 February 2013 - 04:12 PM

That speaks French.


And wears lacy panties

I do nothing of the sort.=;
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#14406 m0ds

m0ds

    CAG in Training

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Posted 07 February 2013 - 04:31 PM

Hi folks. 3 free Desura copies of adventure game The Cat Lady up for grabs here!

And just a note to say free shipping on the DVD-roms will end on March 1st, due to increased parcel fees. Sorry about that!

Here are the keys, once they're gone they are most certainly gone!

s5GD5pGf6PFeb
dDVFbQIoHJ9bv
SAvuTC6XXnO0V


enjoy! ML

Edited by m0ds, 07 February 2013 - 04:33 PM.
formatting


#14407 warreni

warreni

    Eminently punchable

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Posted 07 February 2013 - 04:40 PM

Hi folks. 3 free Desura copies of adventure game The Cat Lady up for grabs here!

And just a note to say free shipping on the DVD-roms will end on March 1st, due to increased parcel fees. Sorry about that!

Here are the keys, once they're gone they are most certainly gone!



enjoy! ML


Grabbed top code, other two are also used.

Thanks! (This is the first time I've actually gotten a code drop!:))
698770.png

If you're not having fun, you're doing it wrong.

#14408 jshackles

jshackles

    Enhanced Steam Guy

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Posted 07 February 2013 - 04:41 PM

Hi folks. 3 free Desura copies of adventure game The Cat Lady up for grabs here!

And just a note to say free shipping on the DVD-roms will end on March 1st, due to increased parcel fees. Sorry about that!

Here are the keys, once they're gone they are most certainly gone!



enjoy! ML


Thanks for sharing. Sucks I missed it! :(

#14409 louiedog

louiedog

    20 minutes into the future

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Posted 07 February 2013 - 06:09 PM

Weekend Deal

Counter-Strike GO is 50% off ($7.49)
Counter-Strike complete is also on sale at $14.99

Borderlands 2 is 50% off ($29.99 or $89.99 for 4-pack)
No DLC is on sale

Daily Deal

Tower Wars is 50% off ($3.99 for 1, $6.99 for 2, $9.99 for 3)

#14410 Eldredpe

Eldredpe

    Disconcerted

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Posted 07 February 2013 - 06:09 PM

Weekend Deal = Borderlands 2 (50%) and Counterstrike GO (50%).

Daily Deal = Tower Wars (50%)

#14411 Blade

Blade

    Adolescent Genetically Altered Shinobi Terrapin

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Posted 07 February 2013 - 06:42 PM

GabeN wants to tear down Greenlight: http://www.gamesindu...mpaign=us-daily

Newell wants Steam to be more open with increased user input

Though Valve's Steam online retail service is currently the market leader, Valve founder Gabe Newell has a lengthy list of changes in store. In a talk at the University of Texas, Newell outlined a Steam more controlled by users than by Valve itself. Possible changes to the service include scrapping the current approval process, killing Steam Greenlight, and opening the storefront to more user-generated content.

"One of the worst characteristics of the current Steam system is that we've become a bottleneck. There's so much content coming at us that we just don't have enough time to turn the crank on the production process of getting something up on Steam. So whether we want to or not, we're creating artificial shelf space scarcity," explained Newell, according to a report by Gamasutra.

"Right now we have inside of Steam we have a dictatorship It's probably bad for the Steam community, in the long run, not to move to a different way of thinking about that. In other words, we should stop being a dictator and move towards much more participatory, peer-based methods of sanctioning player behavior," he said.

Newell wants to turn Steam into a distribution service that any person can use. Newell's idea for the future Steam includes user-driven curation on the storefront.

"So the right way to do that is to make Steam essentially a network API that anyone can call. Essentially, it's like, anyone can use Steam as a sort of a distribution and replication mechanism," said Newell.

"It's not us making a decision about what should or shouldn't be available. It's just, you want to use this distribution facility? It's there. And customers decide which things actually end up being pulled through. So Steam should stop being a curated process and start becoming a networking API."

"The stores instead should become user-generated content. If a user can create his own store -- essentially add an editorial perspective and content on top of the purchase process -- then we've created a mechanism where everybody, in the same way we've seen a huge upsurge of user-generated content with hats, we think that there's a lot of aggregate value that can be created by allowing people to create stores."

Steam Greenlight was meant to put the power in the hands of users, but Newell admits the current implementation is working out.

"Greenlight is a bad example of an election process. We came to the conclusion pretty quickly that we could just do away with Greenlight completely, because it was a bottleneck rather than a way for people to communicate choice," he said.


How lazy and shallow can Valve get? As if the games that we're getting weren't already decreasing in quality, he's talking about doing away with the approval process entirely and letting anyone who can navigate the menus of RPG Maker or Visual Studio release their generic garbage on Steam for people to buy. This will lead to an oversaturation of awful games on Steam written by people who studied C# for a semester at community college. Even Xbox Indie Games have an approval system, and look at all the "My Cat Is So Cute" and "Avatar Sodomy" games that get published there. And talk about deceptive marketing; we'll get "comparative to Skyram" quotes about games that make Bad Rats look like Half-Life 2, and they'll most likely be made by the dev team's mothers.

It's a very bad idea. Greenlight works right now because it's a form of quality control, but if you take that away, nothing will improve except Valve's bottom line. More games equal more profit, generally speaking, and Valve will obviously keep a certain percentage of everything sold. He speaks as though he's humbly opening the market to give indie games more of a chance, but his words are as fruitless and hollow as his eyes.

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#14412 Eldredpe

Eldredpe

    Disconcerted

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Posted 07 February 2013 - 06:52 PM

GabeN wants to tear down Greenlight: http://www.gamesindu...mpaign=us-daily



How lazy and shallow can Valve get? As if the games that we're getting weren't already decreasing in quality, he's talking about doing away with the approval process entirely and letting anyone who can navigate the menus of RPG Maker or Visual Studio release their generic garbage on Steam for people to buy. This will lead to an oversaturation of awful games on Steam written by people who studied C# for a semester at community college. Even Xbox Indie Games have an approval system, and look at all the "My Cat Is So Cute" and "Avatar Sodomy" games that get published there. And talk about deceptive marketing; we'll get "comparative to Skyram" quotes about games that make Bad Rats look like Half-Life 2, and they'll most likely be made by the dev team's mothers.

It's a very bad idea. Greenlight works right now because it's a form of quality control, but if you take that away, nothing will improve except Valve's bottom line. More games equal more profit, generally speaking, and Valve will obviously keep a certain percentage of everything sold. He speaks as though he's humbly opening the market to give indie games more of a chance, but his words are as fruitless and hollow as his eyes.


I think I disagree somewhat. I don't think Greenlight is a system that works particularly well. It works a little, but hasn't solved the bottleneck issue Newell is getting at that has resulted in a lot of fantastic, underappreciated games to be overlooked and miss out on a Steam release. I also don't think this is coming out of a place of laziness, but I agree that it seems like an unfortunate idea to simply open the floodlights on Steam.

Maybe have Steam segmented?

Keep the Valve curated portion of Steam intact to ensure quality while opening a separate, user marketplace area that is essentially a user-generated storefront? I mean, sure there will be a lot of shit, but the wheat always separates itself from the chaff in these situations eventually.

I think trying to keep Steam closed off as a place for only established publishers (as it, for the most part is now, barring greenlight and some indies, which still certainly don't all make it in) suggests a narrow minded outlook on what constitutes "quality."

#14413 louiedog

louiedog

    20 minutes into the future

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Posted 07 February 2013 - 06:57 PM

GabeN wants to tear down Greenlight: http://www.gamesindu...mpaign=us-daily



How lazy and shallow can Valve get? As if the games that we're getting weren't already decreasing in quality, he's talking about doing away with the approval process entirely and letting anyone who can navigate the menus of RPG Maker or Visual Studio release their generic garbage on Steam for people to buy. This will lead to an oversaturation of awful games on Steam written by people who studied C# for a semester at community college. Even Xbox Indie Games have an approval system, and look at all the "My Cat Is So Cute" and "Avatar Sodomy" games that get published there. And talk about deceptive marketing; we'll get "comparative to Skyram" quotes about games that make Bad Rats look like Half-Life 2, and they'll most likely be made by the dev team's mothers.

It's a very bad idea. Greenlight works right now because it's a form of quality control, but if you take that away, nothing will improve except Valve's bottom line. More games equal more profit, generally speaking, and Valve will obviously keep a certain percentage of everything sold. He speaks as though he's humbly opening the market to give indie games more of a chance, but his words are as fruitless and hollow as his eyes.


The way I read that, we'd still have the Steam store which would be a curated process, but indie devs can also use Steam. For example, you wouldn't find Crappy 8-bit-But-Not-Really Platformer #72 on the Steam store, but if you go to the dev's website you can click the button marked "buy on Steam," pay $5, and it gets added to your library. I could be wrong. We'll see where it goes.

#14414 Flowette

Flowette

    Level 64 Tea Drinking Royalty

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Posted 07 February 2013 - 07:20 PM

The way I read that, we'd still have the Steam store which would be a curated process, but indie devs can also use Steam. For example, you wouldn't find Crappy 8-bit-But-Not-Really Platformer #72 on the Steam store, but if you go to the dev's website you can click the button marked "buy on Steam," pay $5, and it gets added to your library. I could be wrong. We'll see where it goes.

I'd be all over that like a Primark sweater.

The mechanism already exists for Steam to "host" non-Steam games, I think it was Project Zomboid that used it a while back - they added it to your library, and the dev could update the game files through Steam's servers and so on. I also noticed that we got Steam keys for Galactic Arms Race (which was part of dev's Steamgifts giveaway recently) although it's not yet been greenlit.

Yes there's a lot of junk out there, but if I can get a Steam key for a cool indie game without having to wait for it to be fully approved, I'd be all in favour. Just make sure it keeps away from the main listing, don't want "Badd Ratts" to be stealing sales now do we :lol:

#14415 Flowette

Flowette

    Level 64 Tea Drinking Royalty

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Posted 07 February 2013 - 07:25 PM

Also, point of order (I think):

If you can find a UK CAG to host a Borderlands 2 4-pack, it's £44.99. That's £11.25 each, which roughly equates to $17.20 (based on £1 = $1.53, which is what Paypal gave me earlier in the week). Give or take a dollar that's your price, which I think is cheaper than the US, or indeed EU, listing.



p.s Don't ask me, I don't want it yet :D

#14416 Cheaplikeafox OS X

Cheaplikeafox OS X

    Slut Shamer

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Posted 07 February 2013 - 07:36 PM

As long as they make the entry point to host a store or add your game high enough it will keep most of the crap off the store. If you have to pay $500 to $1000 you're not going to risk it for crappy indie platformer rpg that might sell for $1 to $3.


Edit:

And I think Flowette recommended Cargo Commander and it is in the latest Groupees bundle:

http://groupees.com/dtg

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#14417 Momouchi

Momouchi

    Drowning in backlog

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Posted 07 February 2013 - 07:45 PM

Now I am just waiting for BL2 DLC to go on sale, missed it during the winter sale

fs_overall.png


#14418 Jugglenaut

Jugglenaut

    Horseshoe Goldfish

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Posted 07 February 2013 - 07:52 PM

And I think Flowette recommended Cargo Commander and it is in the latest Groupees bundle:

http://groupees.com/dtg


I too can vouch for Cargo Commander's quality. It's a fun little game, probably best played in short bursts (that's how I play it). Not too much of a story there, or at least as I've scene, but I love the platforming mechanics. Plenty of upgrades to buy for your equipment to get through the levels, but just as a heads up, that resets every day (though there are some persistent upgrades as you progress up the corporate ladder). It has it's flaws, but I can definitely recommend it at the $3 price point.

Any word on the quality of the other games?

#14419 DPsycho

DPsycho

    Descendant of Erdrick

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Posted 07 February 2013 - 08:01 PM

The thing that worries me about this proposed change to adding content to Steam is a problem that existed when Greenlight was first initiated. Will there be something in place to deter people from putting up others' work for sale as their own, or a game that heavily features unlicensed copyrighted material? Don't they kind of NEED to be policing all of this, even if it does create a bottleneck?

#14420 Seraphym

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    CAG Veteran

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Posted 07 February 2013 - 08:02 PM

Aliens: Colonial Marines is available to pre-load now. GMG has your key if you bought it there.

#14421 groz24

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Posted 07 February 2013 - 08:04 PM

I think I disagree somewhat. I don't think Greenlight is a system that works particularly well. It works a little, but hasn't solved the bottleneck issue Newell is getting at that has resulted in a lot of fantastic, underappreciated games to be overlooked and miss out on a Steam release. I also don't think this is coming out of a place of laziness, but I agree that it seems like an unfortunate idea to simply open the floodlights on Steam.

Maybe have Steam segmented?

Keep the Valve curated portion of Steam intact to ensure quality while opening a separate, user marketplace area that is essentially a user-generated storefront? I mean, sure there will be a lot of shit, but the wheat always separates itself from the chaff in these situations eventually.

I think trying to keep Steam closed off as a place for only established publishers (as it, for the most part is now, barring greenlight and some indies, which still certainly don't all make it in) suggests a narrow minded outlook on what constitutes "quality."


I think this idea could work. And then for the separate user-generated storefront, have a top sellers list of 50 or so games. If, after a few weeks the same games are still on there, then odds are they are probably some of the best games people have found.

The issue I see is that many people in this thread have mentioned Valve's customer service is, shall we say, lacking, and they'll probably experience a flood of new complaints about a game advertising itself as something different or better than what it actually is. That's one of the nice things about Steam now, is that I feel like if I buy something, it'll be complete and work.

#14422 Seraphym

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Posted 07 February 2013 - 08:11 PM

Now I am just waiting for BL2 DLC to go on sale, missed it during the winter sale


The Creature Slaughter Dome hasn't been on sale at all yet :cry:

#14423 Cheaplikeafox OS X

Cheaplikeafox OS X

    Slut Shamer

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Posted 07 February 2013 - 08:14 PM

The thing that worries me about this proposed change to adding content to Steam is a problem that existed when Greenlight was first initiated. Will there be something in place to deter people from putting up others' work for sale as their own, or a game that heavily features unlicensed copyrighted material? Don't they kind of NEED to be policing all of this, even if it does create a bottleneck?


That's not Valve's job nor will they ever take that upon themselves. Too much liability. Everyone on Greenlight and any other contract with Valve takes on the responsibility if they infringe on anything and Valve holds no liability. So that's not an issue they have and it would open them up to legal liability if they tried policing that.

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#14424 DPsycho

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    Descendant of Erdrick

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Posted 07 February 2013 - 08:20 PM

That's not Valve's job nor will they ever take that upon themselves. Too much liability. Everyone on Greenlight and any other contract with Valve takes on the responsibility if they infringe on anything and Valve holds no liability. So that's not an issue they have and it would open them up to legal liability if they tried policing that.


That's pretty much the opposite of the truth right there. If Steam started selling games through their store with the profits going to some pirate rather than the people who hold the rights to the game, Valve would NOT be able to say "Not our fault, guys! We turn a blind eye to that kind of thing!" and leave it at that. They'd be on the hook for paying due royalties and trying to recover money paid to the person who put up the game, potentially issuing refunds (as they did with that terrible zombie game pretending to be DayZ). They could be sued if the content has an exclusivity contract. I can't even speculate what would be the result if something were available for sale through their store that included illegal content like child pornography. Valve can't just claim it's not their problem. Reputable publishers would start disassociating themselves with the service.

That't a worst-case scenario, of course. Much more likely are smaller violations of copyright.

#14425 Flowette

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    Level 64 Tea Drinking Royalty

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Posted 07 February 2013 - 08:28 PM

Edit:

And I think Flowette recommended Cargo Commander and it is in the latest Groupees bundle:

http://groupees.com/dtg

I did, I really liked it, and would fully recommend it at a bundle price. There's no huge story to it, each level is just a series of cargo containers and you have to find a way through them to collect loot.

What makes it fun is that the level is procedurally generated* based on the name you choose, so if I choose the "CheapLikeAFox" sector I can play that particular layout, beat it, and claim the highscore so all your friends can see that you're amazing.

If you think "what kind of sad git does that?", then I advise you not to check out the scoreboard for the BCGQ sector :lol:


* - sort of, ish

#14426 Cheaplikeafox OS X

Cheaplikeafox OS X

    Slut Shamer

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Posted 07 February 2013 - 08:38 PM

That's pretty much the opposite of the truth right there. If Steam started selling games through their store with the profits going to some pirate rather than the people who hold the rights to the game, Valve would NOT be able to say "Not our fault, guys! We turn a blind eye to that kind of thing!" and leave it at that. They'd be on the hook for paying due royalties and trying to recover money paid to the person who put up the game, potentially issuing refunds (as they did with that terrible zombie game pretending to be DayZ). They could be sued if the content has an exclusivity contract. I can't even speculate what would be the result if something were available for sale through their store that included illegal content like child pornography. Valve can't just claim it's not their problem. Reputable publishers would start disassociating themselves with the service.

That't a worst-case scenario, of course. Much more likely are smaller violations of copyright.


No, it's not their problem. Every publisher who sells games through Steam signs a contract stating Steam will not be liable at all in that situation. They would have to sue the publisher who put the game up for sale and not Steam. That WarZ thing had nothing to do with copyright issues or it being a DayZ inspired game. It was an unfinished beta being sold as completed which is why Steam took it off the store. Of course Steam is careful as to who they associate with to try to avoid this stuff since it's a PR nightmare, but legally they cover their asses quite well as does any retailer out there.

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#14427 motoki

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    In Soviet Russia keys activate YOU!

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Posted 07 February 2013 - 08:46 PM

Random thoughts:

Now that Drakensang the River of Time is getting added to Steam everywhere (eventually). I'll shut up about it. Maybe. Oh did I mention Drakensang: the River of Time? :booty:

Seriously though, it was just that it was probably the most extreme example of some of the silliness of Greenlight with a game already on Steam being made to go through Greenlight. They should screen those things a little better or have a no games that are on Steam already rule or something.

On the opening up of Valve, I was wondering when people would grab onto that here. It's already been talked about quite a bit on SPUF. Personally I kind of this this is mostly Gabe just thinking out loud and if this does happen it will be a ways off, but I don't think it will be a bad thing. There's already a front page oriented for certain hand pick featured and sale games and there are top selling lists. Android did a similar overhaul a while back and it helped loads and they are totally open. Now the featured stuff is easy to find and sludge sinks to the bottom.

This already exists on Steam to an extent. That's why you don't see Bad Rats plastered on the front page.

But Android also has that 15 minute refund policy. And I've heard that they will go up to 24 hours if you write support about it. Steam needs a bit better of a refunds policy within reason of course.

I already have everything in the Groupees bundle save for the DRM free game which I have zero interest in. Plus 32-bit only? 2004 much?

I've played some of the Cat Lady and I think it's friggin awesome. It's a very unique, dark adventure game that's unabashedly weird and creepy as hell. NOT your usual point and click. You gotta love a game where in the first 5 minutes the character you play is in the process of committing suicide.

#14428 Flowette

Flowette

    Level 64 Tea Drinking Royalty

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Posted 07 February 2013 - 09:22 PM

Silly but not-pointless question: in what order should I play the Drakensang games? I can't see the Steam store pages to check for descriptions :p

#14429 Cheaplikeafox OS X

Cheaplikeafox OS X

    Slut Shamer

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Posted 07 February 2013 - 09:24 PM

Silly but not-pointless question: in what order should in play the Drakensang games? I can't see the Steam store pages to check for descriptions :P


Reverse alphabetical.

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#14430 Flowette

Flowette

    Level 64 Tea Drinking Royalty

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Posted 07 February 2013 - 09:28 PM

Reverse alphabetical.

You are the most helpful fox I know.

Also, I only know one fox.