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The Steam Deal Thread V6. We're all pumped for CAG 3.0!


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#16471 asheskitty

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Posted 06 March 2013 - 06:24 PM

Just to satisfy the deal-thread whinners...

The Steam Daily is NBA2K13 for $15, I'd link it but you should have already gotten it from Amazon for less.

I dream in yellow comic sans.

It rubs the lotion on it's skin or else it gets Bad Rats again.

♥·.·´¯`·.·♥ Le Mew - Le Purrrrr ♥·.·´¯`·.·♥
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#16472 louiedog

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Posted 06 March 2013 - 06:25 PM

I think the bigger problem is yet another shitty daily deal with worse pricing than amazon.


At least it's not 50% off an indie game from one of the 46 running bundles.

#16473 motoki

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Posted 06 March 2013 - 06:27 PM

RE: Origin and SimCity

I believe the fundamental problem is that EA was trying hard to maximize their profits with SimCity. As others have suggested, they built a city simulation game with crazy DRM and social features, slapped a popular title on it, and will make a bajillion dollars from people who don't know any better. Sure, a small number of those people will be angry that there is an "always online" DRM and a smattering of social features, but in the end it doesn't matter: once EA has your money, they've won. It worked.

Personally, I would have preferred that they made a new Sim City game that didn't have the social features, didn't have the online DRM, and didn't require Origin. But they didn't. My only response to this is simply not purchasing the game.

Sadly, games with mass appeal to the "casual" market like this one are ripe for EA's exploitation. And because that means the most amount of money for them, that's exactly what they've done.

/rant


Yeah but the Casuals don't usually pay $60 for a regular edition or $80 for a 'collector's edition' which is just a couple dlc and no physical extras.

It remains to be seen if their trying to cross appeal to a casual crowd works.

I mean we're talking a crowd here that gets games for $6 on Big Fish and plays Facebook games for free. Obviously this Sim City has higher product values but enough to justify paying 10x as much as a casual player would usually pay? I don't know...

Plus do casual people even care about production values? I mean you could make them some little 8 bit looking city builder on Facebook and they'd probably be just as happy.

Then again EA does get a sort of casual-ish crowd to pay a shit-ton of money for The Sims so there's that.

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#16474 zenii

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Posted 06 March 2013 - 06:28 PM

Also Primal Carnage for $4.99. Been interested in this game since it came out, maybe at the $5 mark I'll finally bite. Anyone have thoughts/comments on this game?

#16475 asheskitty

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Posted 06 March 2013 - 06:31 PM

On the bright side, this SimShitty launch might give Tropico 4 Collector's Bundle (Complete version) a boost. It'll be $10 the next time it hits 75% off.

I dream in yellow comic sans.

It rubs the lotion on it's skin or else it gets Bad Rats again.

♥·.·´¯`·.·♥ Le Mew - Le Purrrrr ♥·.·´¯`·.·♥
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#16476 Cheaplikeafox OS X

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Posted 06 March 2013 - 06:31 PM

Also Primal Carnage for $4.99. Been interested in this game since it came out, maybe at the $5 mark I'll finally bite. Anyone have thoughts/comments on this game?



I was in the beta and couldn't find a populated game so I just had to wander a map alone. It looked cool, but I can't speak to the game play. I'm waiting for $5 for the complete pack.

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#16477 jshackles

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Posted 06 March 2013 - 06:41 PM

Yeah but the Casuals don't usually pay $60 for a regular edition or $80 for a 'collector's edition' which is just a couple dlc and no physical extras.

It remains to be seen if their trying to cross appeal to a casual crowd works.

I mean we're talking a crowd here that gets games for $6 on Big Fish and plays Facebook games for free. Obviously this Sim City has higher product values but enough to justify paying 10x as much as a casual player would usually pay? I don't know...

Plus do casual people even care about production values? I mean you could make them some little 8 bit looking city builder on Facebook and they'd probably be just as happy.

Then again EA does get a sort of casual-ish crowd to pay a shit-ton of money for The Sims so there's that.



The Sims market is exactly the demographic their going for. And with the SimCity and "The Sims" (inversely) name behind it, I don't think it's unreasonable that these "casual" gamers will buy at $60. AND they're much more likely to do so if they see all of their friends on Facebook are playing said $60 game. Nobody wants to feel left out.

Make no mistake, EA has a group of psychologists on staff. Management goes to them and says "We want to integrate Facebook and always online DRM into our game". The EA psychologist runs an analysis that says "Yes, integrating social features will encourage more people to purchase than it will piss off" and so that is what's done.

I believe they're also "testing the waters" so to speak for other upcoming entries, perhaps The Sims 4?

#16478 gilby

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Posted 06 March 2013 - 06:42 PM

It makes sense to sell nude pictures of cats as a book if you're the author--I doubt it costs much to produce, and people who are easily amused would love it for the first week. But it's in very poor taste to own a book like that, or to give it as a gift. "Cat porn" ranks up there with disgusting pictures of people from Wal-Mart in terms of print-worthiness. The Onion Book of Known Knowledge would be a much more tasteful alternative.


I didn't say it was tasteful. I said it makes sense to make. Tasteless humor coffee table books have been around for far longer than tasteless humor web sites.

#16479 asheskitty

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Posted 06 March 2013 - 07:39 PM

I didn't say it was tasteful. I said it makes sense to make. Tasteless humor coffee table books have been around for far longer than tasteless humor web sites.



I'm sure it'll go well with your Katra Sutra/

https://i.chzbgr.com...5408/hC01C84F6/

I dream in yellow comic sans.

It rubs the lotion on it's skin or else it gets Bad Rats again.

♥·.·´¯`·.·♥ Le Mew - Le Purrrrr ♥·.·´¯`·.·♥
Price Trackers --- Enhanced Steam --- SteamGameSales --- IsThereAnyDeal --- CamelCamelCamel Amazon $5 off w/EC List

Don't you be messin' with asheskitty. That girl be from the STREETS, yo.


#16480 motoki

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Posted 06 March 2013 - 07:45 PM

I believe they're also "testing the waters" so to speak for other upcoming entries, perhaps The Sims 4?


Oh they already shoehorned some social features into Sims 3 starting with the Showtime expansion (have your Sim visit your friends neighborhood!) and then continued further down that path with a 'send gifts to your Sims friends!' that came along in a patch several months back.

Make no mistake, Sims 4 will have social features out the yin yang. It also won't be on Steam (Sims 3 can get away with EA only DLC because it's grandfathered in before Valve changed their TOS) and will likely be Origin exclusive. Always online DRM would not shock me either.

EA has seen the future and it's constantly connected and social whether you like it or not.

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#16481 louiedog

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Posted 06 March 2013 - 07:51 PM

Oh they already shoehorned some social features into Sims 3 starting with the Showtime expansion (have your Sim visit your friends neighborhood!) and then continued further down that path with a 'send gifts to your Sims friends!' that came along in a patch several months back.

Make no mistake, Sims 4 will have social features out the yin yang. It also won't be on Steam (Sims 3 can get away with EA only DLC because it's grandfathered in before Valve changed their TOS) and will likely be Origin exclusive. Always online DRM would not shock me either.

EA has seen the future and it's constantly connected and social whether you like it or not.


Somewhere, someone on the internet is furiously captioning grumpy cat with anti-EA sentiments.

My biggest fear is that the not evil free-to-play and social features of the PC world cross with the evil ones of the Facebook and mobile world. It's going to happen.

#16482 asheskitty

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Posted 06 March 2013 - 07:51 PM

Valve’s Gabe Newell dubbed a Fellow in the BAFTA gaming world - TheInq

I'm thinking maybe we should rename this thread to: Gaben Fanclub Tread. :twisted:

I'm wondering how much nerdrage there will be when the SteamBox launches without Half-Life 3...

I dream in yellow comic sans.

It rubs the lotion on it's skin or else it gets Bad Rats again.

♥·.·´¯`·.·♥ Le Mew - Le Purrrrr ♥·.·´¯`·.·♥
Price Trackers --- Enhanced Steam --- SteamGameSales --- IsThereAnyDeal --- CamelCamelCamel Amazon $5 off w/EC List

Don't you be messin' with asheskitty. That girl be from the STREETS, yo.


#16483 motoki

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Posted 06 March 2013 - 07:58 PM

Somewhere, someone on the internet is furiously captioning grumpy cat with anti-EA sentiments.

My biggest fear is that the not evil free-to-play and social features of the PC world cross with the evil ones of the Facebook and mobile world. It's going to happen.


Well if you've played SWTOR lately and are not a subscriber than you'd know that EA's idea of F2P is to nickel and dime your ass for every god damned thing under the sun!

Want to sprint instead of walking? You'll have to pay.

Want to send mail to people? You'll have to pay.

The list goes on and on.

I do enjoy that game but they sure make sure that the free players get annoyed every step of the way until they cave and start throwing some money EA's way.

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#16484 elessar123

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Posted 06 March 2013 - 08:18 PM

I'm sure this comment will be disagreed with vehemently, but I think always online DRM doesn't have that big of a practical effect for PC gamers during the lifespan of the game. I think it's overblown and a silly complaint once you get past launch-window issues.


Ok, so what is the lifespan of a game? If EA shuts off the SimCity servers in 5 years? Three years? One year?

#16485 - Glenn -

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Posted 06 March 2013 - 08:19 PM

Well if you've played SWTOR lately and are not a subscriber than you'd know that EA's idea of F2P is to nickel and dime your ass for every god damned thing under the sun!

Want to sprint instead of walking? You'll have to pay.

Want to send mail to people? You'll have to pay.

The list goes on and on.

I do enjoy that game but they sure make sure that the free players get annoyed every step of the way until they cave and start throwing some money EA's way.


I think the best thing to do if you're interested in the game is to buy the retail box which gives you a sub for a month(I think i paid $7.50 at amazon). You then get all the bells and whistles for the 1st month and when it's up you become a 'preferred member' - they have more benefits than F2P (including run access and mail). You can use the cartel coins they give you to buy the "important" unlocks preferred members don't get and use in game currency to buy the rest of the unlocks from the auction house as you need/want them.

The main thing I hate is the 1 item per mail limitation and the money cap, but I think the game is fun enough to continue playing as a preferred member (with the unlocks I mentioned). I currently have 7 Empire chars and 5 Republic (which I haven't even played at all yet - I made them while a subscriber so I don't have to worry about the 6 char limit on preferred members).

One thing I HATED about F2P was the no access to lockboxes (from mission rewards and slicing). That was until I realized that the amount of money in those things is negligible (even at level 45) and I could make far more on the auction house selling a crafted item or even just the materials I gather. That money was then spent on unlocks. I have not actually bought any "cartel coins" at all. The unlocks have all been purchased using in came credits.

#16486 Eldredpe

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Posted 06 March 2013 - 08:22 PM

Ok, so what is the lifespan of a game? If EA shuts off the SimCity servers in 5 years? Three years? One year?


With EA's track record on competitive multiplayer servers, this is a relevant concern.

I would think if EA wants to make a serious social push, establish some sort of feature parity with Steam, and continue on the route of always online-DRM, they would have to ensure that servers continue indefinitely, or shut such DRM down when they shut down the servers (a way more likely possibility).

#16487 gilby

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Posted 06 March 2013 - 08:22 PM

I'm sure it'll go well with your Katra Sutra/

https://i.chzbgr.com...5408/hC01C84F6/


Wait.

How did you know what was on my coffee table?

Are you stalking me?

#16488 DonRamon

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Posted 06 March 2013 - 08:28 PM

Ok, so what is the lifespan of a game? If EA shuts off the SimCity servers in 5 years? Three years? One year?


A lifespan of a game, that is an alien concept for teen gamers, they are being conditioned into accepting games as a disposable product, to be renewed each year, or sooner through DLC.

If companies like EA or Activision had their way, the times when gaming was seen as an art form, and you'd get a game so liked so much you where sure you'd still be playing it in 10 years, would be over by now.

Those who still play Sim City 2k or 4 should be thankful that we, the older generation of gamers, didn't stand for this kind of consumer harassment.

It's good this trend isn't going anywhere anyway, EA is already under a huge reputation backlash, if such thing is possible, and offering refunds on Sim City, people; reviewers, editors, are having trouble playing the game.

#16489 motoki

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Posted 06 March 2013 - 08:41 PM

I think the best thing to do if you're interested in the game is to buy the retail box which gives you a sub for a month(I think i paid $7.50 at amazon). You then get all the bells and whistles for the 1st month and when it's up you become a 'preferred member' - they have more benefits than F2P (including run access and mail). You can use the cartel coins they give you to buy the "important" unlocks preferred members don't get and use in game currency to buy the rest of the unlocks from the auction house as you need/want them.

The main thing I hate is the 1 item per mail limitation and the money cap, but I think the game is fun enough to continue playing as a preferred member (with the unlocks I mentioned). I currently have 7 Empire chars and 5 Republic (which I haven't even played at all yet - I made them while a subscriber so I don't have to worry about the 6 char limit on preferred members).

One thing I HATED about F2P was the no access to lockboxes (from mission rewards and slicing). That was until I realized that the amount of money in those things is negligible (even at level 45) and I could make far more on the auction house selling a crafted item or even just the materials I gather. That money was then spent on unlocks. I have not actually bought any "cartel coins" at all. The unlocks have all been purchased using in came credits.


Oh they know what they are doing with that money cap. If you have enough money you can get anything in the game, even cartel (microtransaction) items, but of course it will cost you. Except you can't have a lot of money as a free member and there's the rub.

I used to have a sub but I let it run out. I might resub for a bit when the Jabba expansion comes out or maybe just use some of my cartel coins to unlock some of the more obnoxious limits. I'll see.

But I agree if you are going to play seriously you almost need to sub (or buy the game w/ a free month of sub if you haven't already), at least temporarily. I feel like that's part of EA's evil master plan too. They hook you in with 'FREE' try to get you hooked but then make it such a pain in the ass that just just end up subscribing anyway.

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#16490 Eldredpe

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Posted 06 March 2013 - 08:56 PM

A lifespan of a game, that is an alien concept for teen gamers, they are being conditioned into accepting games as a disposable product, to be renewed each year, or sooner through DLC.

If companies like EA or Activision had their way, the times when gaming was seen as an art form, and you'd get a game so liked so much you where sure you'd still be playing it in 10 years, would be over by now.

Those who still play Sim City 2k or 4 should be thankful that we, the older generation of gamers, didn't stand for this kind of consumer harassment.

It's good this trend isn't going anywhere anyway, EA is already under a huge reputation backlash, if such thing is possible, and offering refunds on Sim City, people; reviewers, editors, are having trouble playing the game.


It's a nice idea to expect a company to put one $60 game out that you will be playing for the rest of your life, but companies gotta make money and people gotta eat.

Of course they want you to buy something new the next year.

The charges you're leveling seem offputtingly hyperbolic.

#16491 Correlli

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Posted 06 March 2013 - 09:00 PM

Well if you've played SWTOR lately and are not a subscriber than you'd know that EA's idea of F2P is to nickel and dime your ass for every god damned thing under the sun!

Want to sprint instead of walking? You'll have to pay.

Want to send mail to people? You'll have to pay.

The list goes on and on.


It's funny you say that. After deciding not to bite on GW2 in February, I downloaded and gave it a whirl. I came up with two conclusions:
1. You're absolutely right - EA wants you to bleed money
2. It's SWTOR but still a MMO. I'm over "kill x of y" quests and "take this message to the guy you just left" courier quests.

#16492 snakemaster2389

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Posted 06 March 2013 - 09:02 PM

just saw that primal carange is only 5 bucks until the 13th. gonna hop all over dat
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#16493 - Glenn -

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Posted 06 March 2013 - 09:21 PM

But I agree if you are going to play seriously you almost need to sub (or buy the game w/ a free month of sub if you haven't already), at least temporarily. I feel like that's part of EA's evil master plan too. They hook you in with 'FREE' try to get you hooked but then make it such a pain in the ass that just just end up subscribing anyway.


I also wanted to add that I am not disagreeing with your point at all, EA is the devil and I hate them. :) I just like that I found a way to "beat them" by doing the subscription for a month and using in game currency to buy the unlocks I needed at the auction house.

I will also add that I've never really been into raiding, so the limits on end-game operations for F2P/preferred don't really affect me anyway. Also, I don't want to do the same flashpoint over and over again either, so the limitations on that don't bother me either.

#16494 BigSpoonyBard

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Posted 06 March 2013 - 10:22 PM

Valve’s Gabe Newell dubbed a Fellow in the BAFTA gaming world - TheInq

I'm thinking maybe we should rename this thread to: Gaben Fanclub Tread. :twisted:

I'm wondering how much nerdrage there will be when the SteamBox launches without Half-Life 3...


Or HL3 is a SteamBox exclusive, bwahahahahahaha!

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#16495 MysterD

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Posted 06 March 2013 - 10:36 PM

I'm sure this comment will be disagreed with vehemently, but I think always online DRM doesn't have that big of a practical effect for PC gamers during the lifespan of the game. I think it's overblown and a silly complaint once you get past launch-window issues.

What about a year or 2 from now when EA decides to pull the MP servers...like they do on many other MP games?

Look at it this way, would you be willing to suffer online-always DRM in exchange for a $10 discount at launch? I would. In theory, keeping pirates out means more profit for them, so they should be able to discount the game.

Nope.

But, it also might cost them a fortune to keep all these servers up to handle Cloud saves; everybody forced to play online; and other madness/nonsense (i.e. many have reported loss of progress in their game, as well - once they lost their connection).

I can play plenty of SP-games that don't need an Internet connection. Yeah, my old copy of Sam & Max: Hit The Road; System Shock 2; and numerous other OLD games actually still can run. Don't have to worry about any "DRM" or nonsense.
Hey, my Sacred 2: Gold Edition from Gamersgate has no DRM now. Sure, the MP servers are gone, but I still can go SP.
Diablo 2 - yup, that works offline too - yay for the NO DRM patch!
Alpha Protocol PC - yup, no DRM there. That works fine, too.

List goes on and on.

The problem is that EA is asking $60, gonna whore DLC, it's always-online DRM, and poorly executed (server issues, etc.).

Those are going to be the problems for MOST games that will are AAA titles and have always online DRM.
Ask Blizzard and EA - they'll tell you.

EDIT:
Wait a minute, I think I'll go reinstall and boot up my copy of Tabula Rasa...
Oh, wait a minute...

#16496 elessar123

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Posted 06 March 2013 - 10:36 PM

I wonder about SimCity expansions. Say you get it, but your neighbors don't. They add in a new resource to export (like garbage service), but your neighbors can't accept it. What then?

I'm actually waiting for a situation where someone else buying the expansion will kill your town cause of the social aspects.

Or pay real money to hire Godzilla to wreck another town. Or an exploit is found to do just that.

#16497 MysterD

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Posted 06 March 2013 - 10:44 PM

If SimCity had an offline mode that people could fall back to when the stuff they're doing failed it wouldn't be the big deal that it is.

Exactly.

If they'd made a free-to-play SimCity where this same exact stuff happened it wouldn't be the big deal that it is.

Right - b/c there is no $60 entry fee in the first place.
Most of the purchasing would probably be through "microtransactions" and some Pay-2-Win stuff. ;)

#16498 motoki

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Posted 06 March 2013 - 11:01 PM

I also wanted to add that I am not disagreeing with your point at all, EA is the devil and I hate them. :) I just like that I found a way to "beat them" by doing the subscription for a month and using in game currency to buy the unlocks I needed at the auction house.

I will also add that I've never really been into raiding, so the limits on end-game operations for F2P/preferred don't really affect me anyway. Also, I don't want to do the same flashpoint over and over again either, so the limitations on that don't bother me either.



I agree with you that most of the limits are on the MMO'y/Social end of things. For some someone solo'ing it / playing for the story etc there's surprisingly few limits.

I guess they didn't figure that soloing was the main draw but for such a story heavy MMO it seems strange that EA didn't grasp that some people might want to play it that way and try to milk them too. Or maybe they just don't figure that crowd will be spending much anyway.

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#16499 MysterD

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Posted 06 March 2013 - 11:09 PM

It's a nice idea to expect a company to put one $60 game out that you will be playing for the rest of your life, but companies gotta make money and people gotta eat.

Of course they want you to buy something new the next year.

I figured that's what full-blown expansions and DLC's are for, if they want you to KEEP playing the same game and expand on it/add content to it.

I mean, hell - how many expansions do Sims games and EQ have? :-x

#16500 Preedatore

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Posted 06 March 2013 - 11:29 PM

I love how EA and Activision are the only pubs that get hate over trying to make money. If people are going to buy a copy of Call of Duty or Madden every year why not release it every year? If it costs more to run a server than the value it returns, why not shut it down? These are businesses operating in an attempt to make a profit.

I think the major problem in the industry right now is oversaturation of the market. There are too many choices for consumers right now and the market can't support the amount available. This creates other issues such as bloated budgets, limited dev time, and mass market appeal decisions that adversely affect the final product.