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Report: New Sony Patent Blocks Second Hand Games


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#1 jimijumper

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Posted 03 January 2013 - 08:30 PM

RIP Used game industry

#2 Mr Unoriginal

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Posted 03 January 2013 - 08:33 PM

RIP games industry.

Its too bad you're still a prick with a stupid gimmick.


#3 luxuria

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Posted 03 January 2013 - 08:36 PM

Does Sony just NOT want to be in the gaming market or something? This is like saying "Hey, we are digging our own grave, so don't worry about us."

#4 lolwhat

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Posted 03 January 2013 - 08:43 PM

IGN loves that site traffic

It's worth noting that Sony has not confirmed the existence of the device, and the patent doesn't state what machine it will be used in, with later paragraphs also mentioning accessories and peripherals.



#5 Salamando3000

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Posted 03 January 2013 - 08:44 PM

Contactless RF tag on each copy of the game. If it works, sounds like a fairly brilliant way of removing used games without relying on the internet. I wonder how long it'll take hackers to either find a way to replace RF tags or to find a way to record the "unused" state of a tag and use that to rewrite the tag when they want to sell it.

I'll still just continue to buy games when the content is worth the cost. This'll just change how cost is calculated.


#6 camoor

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Posted 03 January 2013 - 09:00 PM

I'm usually a big Sony fan, but if this happens on the PS4 I am ditching it and getting whatever the competitors come up with.

#7 my2k2zx2

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Posted 03 January 2013 - 09:04 PM

Guess you wont be buying "new" games from Gamestop anymore.
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#8 Javery

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Posted 03 January 2013 - 09:08 PM

This is going to happen eventually.

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#9 dothog

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Posted 03 January 2013 - 09:19 PM

This is going to happen eventually.


Yeah, every 6 months or so a thread pops up about this. The gamestop folks will pass by sooner or later to convince everyone of the major influence gamestop has in the industry, and how because of that influence this could never, ever happen. Then we get milk and carrot sticks, then it's naptime.
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#10 Vader582

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Posted 03 January 2013 - 09:27 PM

Quite frankly, I'm ok with this.
I'd rather the money end up in developer's hands than in Gamestop's coffers, who provide no content of their own.
I wouldn't be surprised if this was something devs have been asking for behind the scenes.
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#11 GBAstar

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Posted 03 January 2013 - 09:33 PM

1) We have no idea what Sony's intent is and where they are in the development stage. Something tells me it's a little late to have it ready for the next console but who knows.


2) I would be in support of this if it meant that games had a lower MSRP at release like $40. With sales to $30 or $20 happening within 1-2 months of release.

3) There are a lot of reasons why Sony could be developing this technology that might not have to do with gaming.

#12 Ryuukishi

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Posted 03 January 2013 - 09:46 PM

Companies research and develop lots of ideas and devices that may or may not ever translate into an actual consumer product. It's not time to panic just yet. :lol:

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#13 camoor

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Posted 03 January 2013 - 09:57 PM

This is going to happen eventually.


I don't see why. As long as we have physical media, the console that doesn't ban used games will have a serious competitive advantage. I have to think that Xbox720 would take advantage to bury PS4.

Once we have all digital downloads then yes you're correct.

#14 GBAstar

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Posted 03 January 2013 - 10:02 PM

I don't see why. As long as we have physical media, the console that doesn't ban used games will have a serious competitive advantage. I have to think that Xbox720 would take advantage to bury PS4.

Once we have all digital downloads then yes you're correct.


If Sony gets the patent then their isn't much MS can do (remember blu-ray almost 10 years ago?).

If this is driven by the gaming industry (developers) then it might put MS at a disadvantage from the standpoint of getting developers to make games for them.

#15 Mr Unoriginal

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Posted 03 January 2013 - 10:09 PM

If Sony gets the patent then their isn't much MS can do (remember blu-ray almost 10 years ago?).

If this is driven by the gaming industry (developers) then it might put MS at a disadvantage from the standpoint of getting developers to make games for them.


Developers are closing left and right. I have a feeling picking a choosing consoles will no longer be an option.

Its too bad you're still a prick with a stupid gimmick.


#16 tangytangerine

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Posted 03 January 2013 - 10:15 PM

Sony must want to get out of the video game industry. Because all this is going to do is cause retailers like Gamestop that sell used games to not carry a console blocking their main profit maker. Because they make so little money from new items.

Not only that, it would also kill chances of the game rental businesses like Gamefly & Redbox carrying games for a console using that. Because after the first use, no one else would be able to use the game.
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#17 GBAstar

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Posted 03 January 2013 - 10:19 PM

Sony must want to get out of the video game industry. Because all this is going to do is cause retailers like Gamestop that sell used games to not carry a console blocking their main profit maker. Because they make so little money from new items.

Not only that, it would also kill chances of the game rental businesses like Gamefly & Redbox carrying games for a console using that. Because after the first use, no one else would be able to use the game.



Or there could come a day when studios united and collectively said they wouldn't make games for a system that didn't have this technology.

It's kind of a silly argument anyways because I don't believe this will be in the next Sony console.

#18 62t

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Posted 03 January 2013 - 10:24 PM

We are only a 2 or 3 generations from going full digital anyway.

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#19 dothog

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Posted 03 January 2013 - 10:38 PM

As long as we have physical media, the console that doesn't ban used games will have a serious competitive advantage.

Or the competitor will breathe a sigh of relief and institute the same technology on their console (citing the need, ironically enough, to "stay competitive" and meet industry demands or some such thing). Then the competitors toast their relationship with developers/publishers/retailers.

DD doesn't need to be fully implemented for this to happen. We're much closer to used games getting pushed out than we are the majority of transactions for big-name titles being handled through DD.
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#20 Mega Man

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Posted 03 January 2013 - 10:40 PM

It's a good thing I only buy capcom games or a yung nukka like me would go broke

#21 dothog

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Posted 03 January 2013 - 10:42 PM

It's a good thing I only buy capcom games or a yung nukka like me would go broke


It's a good thing I speak and read japanese at a monkey level or I wouldn't know that you just referred to yourself as an "unripe banana."

It's an interesting choice, very lyrical.
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#22 Mega Man

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Posted 03 January 2013 - 10:45 PM

konichwa bitches.

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#23 Sarang01

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Posted 03 January 2013 - 10:51 PM

We are only a 2 or 3 generations from going full digital anyway.


Keep saying that and maybe it will become true. The fact is digital does not have the PIPELINE to facilitate the data ability necessary to make download even a remote possibility.
You're asking for a standard fiber-optic connection in all homes and don't forgot the bandwidth caps that tech companies have already put up. Netflix says hi with that problem. Now you want to look at over 10 gig. games easy if we're talking quality textures, audio, etc.
This is the wish of direct content providers and no one else. Gamestop and everyone else loses on the deal of digital distribution.
There are certainly issues like shelf space with physical but face facts, with companies like Warner and others, regardless how they're trying to hook the cherry download scheme, as it stands it is CHEAPER to produce copies on discs versus digital. Sheer volume is faster, even with fiber I would argue. Even if you don't want to argue that the physical disc offering is perfect for the decentralized model. How many people do you know of that still don't have great broadband, or any?
Don't cry to me about 4G or cell phone being desirable either. When I want to download a big game on my Windows Phone, it refuses to use my 4G and makes me use Wi-Fi.
The reason digital is so big with music would appear the market shrinking anyway. Most were going to digital at the beginning but audio is much less demanding in data and people were willing to settle. Do you think gamers will settle for their game looking a lot worse if the download is faster. Face it, we're all spoiled rotten in this and it won't be tolerated.
edit: The only way downloads in general become purely more profitable for the company is if their server facilities went completely self-sufficient, using green technologies like Solar, Tidal, Geothermal, Biomass, etc. I'm talking them even running pipe out to a major hub and paying for it themselves.
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#24 hankmecrankme

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Posted 03 January 2013 - 10:59 PM

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I like how this one black guy manager at my nearest KFC rejected the chicken and told the employees to make me some new chicken. He understood how us black folks like our friend chicken fresh and not hard.


I love me some fried food. I eat friend food all the time and I'm still super skinny. I can eat all the friend chicken and other unhealthy foods never getting fat.:D


#25 62t

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Posted 03 January 2013 - 11:01 PM

Keep saying that and maybe it will become true. The fact is digital does not have the PIPELINE to facilitate the data ability necessary to make download even a remote possibility.
You're asking for a standard fiber-optic connection in all homes and don't forgot the bandwidth caps that tech companies have already put up. Netflix says hi with that problem. Now you want to look at over 10 gig. games easy if we're talking quality textures, audio, etc.
This is the wish of direct content providers and no one else. Gamestop and everyone else loses on the deal of digital distribution.
There are certainly issues like shelf space with physical but face facts, with companies like Warner and others, regardless how they're trying to hook the cherry download scheme, as it stands it is CHEAPER to produce copies on discs versus digital. Sheer volume is faster, even with fiber I would argue. Even if you don't want to argue that the physical disc offering is perfect for the decentralized model. How many people do you know of that still don't have great broadband, or any?
Don't cry to me about 4G or cell phone being desirable either. When I want to download a big game on my Windows Phone, it refuses to use my 4G and makes me use Wi-Fi.
The reason digital is so big with music would appear the market shrinking anyway. Most were going to digital at the beginning but audio is much less demanding in data and people were willing to settle. Do you think gamers will settle for their game looking a lot worse if the download is faster. Face it, we're all spoiled rotten in this and it won't be tolerated.
edit: The only way downloads in general become purely more profitable for the company is if their server facilities went completely self-sufficient, using green technologies like Solar, Tidal, Geothermal, Biomass, etc. I'm talking them even running pipe out to a major hub and paying for it themselves.


Thats only 10-15 years. Look at how much things changed since 1998.

Edited by 62t, 03 January 2013 - 11:17 PM.

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#26 Sarang01

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Posted 03 January 2013 - 11:19 PM

Thats only 10-15 years. Look at how much things change 1998.


Wow you really think that Gamestop and other businesses will tolerate being marginalized in profit to the point of being grocery stores?
With taking up iTunes there was no way to go but up in profit. The same does not apply to video games and especially movies. Both have collector's swag as a point of profit for publishers especially.
As others have stated the profit margin is wonderful for used and likely arguably allows them to stay solvent as a business.
Ultimately people will not buy the Sony console and if Xbox and Nintendo pull this crap then Best Buy and the rest will blindside them with their own console and guaranteed developer exclusivity for a much longer time.
PSP Go was bullshit but made sense since sales for that in games over here were terrible, iTunes again. That was why the PSP Go was tolerated, if not begrudgingly accepted. However like I was saying, Best Buy and others will just make their own console in collaboration with each other. Imagine the power of the hardware and the sheer scale of mass production and what sort of cost for a console that would be. Couple that with exclusive publishers given promise of a guaranteed sell through on some games in terms of sales(even if Best Buy and others might take a slight bath). Basically I don't care how much money Sony and Microsoft as well as Nintendo have, they're not this stupid. They don't have the physical assets or even the financial one's of: Best Buy, Target, Wal-Mart and Gamestop combined(that's just a few). Nintendo especially would get fucked hard given they have no industry like Microsoft and Sony to fall back on.
What people here are appears to be either wishing for this or fearing this. In the former case consider how fucked you'll get if you import. MS loves to block people from playing online Japanese content even if they OWN a Japanese 360, now supposedly having IP checking. Sony seems to be good about it but what if they suddenly swing the other way. One can only imagine what Nintendo might do.
In both changes, proxy changers or whatever they're called will become your best friends in both movies and video games so you can avoid the pure nonsense that is region rights.
On a side note, I don't even believe in region rights though I believe in copyright. The first is designed to milk you and expect your sale even when you're given an inferior copy since you live in said region. The latter is to actually see money go to the people who have actually created the product.
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#27 62t

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Posted 03 January 2013 - 11:22 PM

Wow you really think that Gamestop and other businesses will tolerate being marginalized in profit to the point of being grocery stores?
With taking up iTunes there was no way to go but up in profit. The same does not apply to video games and especially movies. Both have collector's swag as a point of profit for publishers especially.
As others have stated the profit margin is wonderful for used and likely arguably allows them to stay solvent as a business.
Ultimately people will not buy the Sony console and if Xbox and Nintendo pull this crap then Best Buy and the rest will blindside them with their own console and guaranteed developer exclusivity for a much longer time.
PSP Go was bullshit but made sense since sales for that in games over here were terrible, iTunes again. That was why the PSP Go was tolerated, if not begrudgingly accepted. However like I was saying, Best Buy and others will just make their own console in collaboration with each other. Imagine the power of the hardware and the sheer scale of mass production and what sort of cost for a console that would be. Couple that with exclusive publishers given promise of a guaranteed sell through on some games in terms of sales(even if Best Buy and others might take a slight bath). Basically I don't care how much money Sony and Microsoft as well as Nintendo have, they're not this stupid. They don't have the physical assets or even the financial one's of: Best Buy, Target, Wal-Mart and Gamestop combined(that's just a few). Nintendo especially would get fucked hard given they have no industry like Microsoft and Sony to fall back on.
What people here are appears to be either wishing for this or fearing this. In the former case consider how fucked you'll get if you import. MS loves to block people from playing online Japanese content even if they OWN a Japanese 360, now supposedly having IP checking. Sony seems to be good about it but what if they suddenly swing the other way. One can only imagine what Nintendo might do.
In both changes, proxy changers or whatever they're called will become your best friends in both movies and video games so you can avoid the pure nonsense that is region rights.
On a side note, I don't even believe in region rights though I believe in copyright. The first is designed to milk you and expect your sale even when you're given an inferior copy since you live in said region. The latter is to actually see money go to the people who have actually created the product.


In 15 years gamestop will end up like tower record. They won't be a factor anymore as a B&M store. BBY is enough trouble that they are not really in any position to make demand. B&M store tried to avoid the digital wave but ended up carry those devices since they desperately need foot traffic to the store. On the other hand online retailers like amazon is ready to go full digital, and they are pushing their digital download hard. In fact gamestop is also moving in the digital download business in order to stay alive.

Book stores are gone. Music stores are gone. It is only a matter of time for gaming.

Edited by 62t, 03 January 2013 - 11:33 PM.

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#28 Kazaganthi

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Posted 04 January 2013 - 12:30 AM

What happens when your console breaks after 13 months? Now you are not only out a $100+ repair fee or $300-$400 replacement, but your full library of 20-30 games become garbage?


#29 DNukem170

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Posted 04 January 2013 - 12:35 AM

Books and music are relatively small and can be downloaded over 4G. Games will require wifi or a broadband connection and the majority of Americans do NOT have high speed internet. Just like the majority of Americans do not have HDTV or a Blu-ray player. Hell, there are still a significant portion of people who only have a VHS player!

Although I guess I can see it if each generation lasts a decade or so.

#30 GBAstar

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Posted 04 January 2013 - 12:40 AM

Books and music are relatively small and can be downloaded over 4G. Games will require wifi or a broadband connection and the majority of Americans do NOT have high speed internet. Just like the majority of Americans do not have HDTV or a Blu-ray player. Hell, there are still a significant portion of people who only have a VHS player!

Although I guess I can see it if each generation lasts a decade or so.


And I remember when I first got the internet and it was intolerable to watch a quick video clip of the s\Simpsons (we are talking about 500kb via QuickTime) and now you can instantly stream HD Movies.


You also have a company (Nintendo) that has made a console were you can go into a retail store and buy a replacement tablet/controller.

I'm not sure what Sony has in mind but I don't blame them for patenting the technology and I'm sure they'll do their research before implementing it. As long as developers are behind it and they price it reasonably I could care less if it upsets the Gamefly/RedBox/Gamestop trade-in flippers.

But again we aren't talking about anything that will happen in the near future.