Anyone know if they ever patched Dungeons & Dragon Daggerdale to fix all the glaring bugs? Seems that was the main complaint about the game, besides it's relatively short length.
They had at least a 1.1 patch that, according to them took care of 80 bugs... I don't own it, so I cannot give any first hand accounts.
It was patched back in November of 2011 about 6 months after release as it took awhile for Microsoft to certify the patch. And it actually fixed a lot of the issues from what I heard - about 80 bugs. The problem was that with the patch you had to re-download the whole game again to actually make it work (it was a weird thing). So it was unclear if people who installed the patch actually did that or not and hence might explain why there were still some issues with certain people's games post patch. But I hear the game is now playable. I know that one of the main issues was a skill loss issue that was completely resolved.
Here is the official word from the Facebook site:
"For XBLA, the initial update that was submitted to Microsoft was rejected due to the size. This new update will essentially delete the original game and replace it with a fully new version rather than stack on a large patch to the game. We've fixed over 80 bugs raised between the forums and additional time in QA. Currently, the update has been submitted to Microsoft and the EARLIEST it can go live is late October."
Though do note that a lot of people actually got this free through setting up an Indian account a few months back where they were giving Daggerdale away free on the Indian marketplace. So if you were one of those people just be aware so you don't buy something you already own on another account.
But as MrNinjaSquirrel said the game even without bugs is still pretty weak sauce. Unless you're a huge D&D fan you can probably skip it, especially at 600pts and you could certainly do much better spending that much on better quality games like Scott Pilgrim.