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N64 game case project - live!


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#61 Backlash

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Posted 01 June 2005 - 03:04 PM

Awesome! Thanks for all the work slash and the space nate. I edited the OP with a ton of info, mostly a copy of your last few posts, slash. Let me know if anything is missing or if there's a better way. (I'm thinking maybe a wishlist of games we don't have yet may be nice later, though with so few right now that list would be massive).

#62 nate1749

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Posted 01 June 2005 - 04:02 PM

Awesome! Thanks for all the work slash and the space nate. I edited the OP with a ton of info, mostly a copy of your last few posts, slash. Let me know if anything is missing or if there's a better way. (I'm thinking maybe a wishlist of games we don't have yet may be nice later, though with so few right now that list would be massive).


Sorry, but can you change the OP with the new info (see bottom of page 3)? I was hoping that I edited my post before anyone saw it, but unfortunately I was wrong.

I was thinking same thing about the list.

FYI - the ftp site still works, I just think the album is a much better solution.

Nate

#63 slash000

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Posted 01 June 2005 - 05:04 PM

Just one quick FYI:


The URLs to the cases I posted might be temporary URLs, because the upload page at SnowCone's site puts uploaded files into a temporary directory on his webserver until he gets a chance to make thumbnails out of them and post them in the official online collection on the project page.

I PM'd him to ask him what he'll do once we've uploaded the covers to that directory, but for now the URLs to those few covers will work (until he moves the image files).

Anyway, that's just a heads up in case those links suddenly stop working ;).

========


Also, on the OP, the image of the N64 spine logo should be a link to the full-size version.


You should either fix the link (like my post) or just post this image, the properly-sized one:

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#64 Backlash

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Posted 01 June 2005 - 05:23 PM

Duly noted about the links. I figured he would have to add some sort of N64 section or something eventually.

I tried to fix the logo image (I didn't realize I had accidentally just posted the thumbnail - doh!). It's just a link rght now - how do you get that automatic thumbnail with the image size and all that? I used [ img ] tags with the url of the fullsize jpg and it just gave me the text link.

#65 slash000

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Posted 02 June 2005 - 01:47 PM

Just did StarFox64.

I'll upload when I get the chance -- I'm on a Pocket Pc right now.

#66 slash000

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Posted 02 June 2005 - 09:58 PM

OK, on a PC for the time being.

Just uploaded 2 covers:

StarFox 64

and I also pieced together this one:

The Legend of Zelda: Ocarina of Time


I'm hoping I'll be able to get internet access soon.. I still need to call the cable company..

#67 Backlash

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Posted 02 June 2005 - 11:29 PM

Cool I'll update the OP when I get a chance. Thanks!

#68 slash000

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Posted 03 June 2005 - 04:27 AM

Just finished doing these covers:

Banjo Kazooie
Diddy Kong Racing
Turok 2 Seeds of Evil


I'll upload them tomorrow when I get a chance. :)

#69 nate1749

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Posted 03 June 2005 - 06:45 AM

i've got n64 games, but no boxes!! I'll have to buy more games off ebay w/boxes to scan some in. I'll put together a list tomorrow to supplement the OP (especially since that post may get really really long).

Nate

#70 Backlash

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Posted 03 June 2005 - 08:29 PM

Just printed out my first two - they look great. Slash, when you're putting them in the cases, did you crease the covers where the spine part is?

#71 evilmax17

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Posted 03 June 2005 - 08:32 PM

I've just started my N64 collection a few weeks ago, so I need to amass a few games before I order any cases. How are you guys adhering the printouts to the cases? Do you have an official glue+laminate method yet?
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#72 Backlash

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Posted 03 June 2005 - 08:38 PM

These cases have clear cover sleeves, so we can just slip the paper into the sleeve.

#73 slash000

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Posted 04 June 2005 - 12:24 AM

Just printed out my first two - they look great. Slash, when you're putting them in the cases, did you crease the covers where the spine part is?


Crease the covers? What do you mean? I just slide the paper covers into place the same way I do with DVD covers or the GBA covers. Then I fold it closed. I'd like to take some pictures but I can only use the 'net when I can get the chance. The spine-art should go a tiny bit to the right and left of the center of the corners of the cases. Personally, I'm a bit of a perfectionist about lining up the spines, so I makes sure they're perfectly centered when I slip them into the sleeve.


I've just started my N64 collection a few weeks ago, so I need to amass a few games before I order any cases. How are you guys adhering the printouts to the cases? Do you have an official glue+laminate method yet?


Like BackLash said, we don't need to do that -- the covers come with clear sleeves to slide the printed covers into. :)



And now I have a couple of more covers to share:

Banjo Kazooie


Diddy Kong Racing


Ready 2 Rumble Boxing


Turok 2 Seeds of Evil

#74 nate1749

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Posted 04 June 2005 - 02:50 PM

I just slide the paper covers into place the same way I do with DVD covers or the GBA covers. Then I fold it closed.


I had the same question so thanks for answering it. I wasn't sure if you were pre-folding them before you inserted them in the cover or what, didn't even think of just putting them in there and closing it (which makes much more sense).

Nate

#75 kdunn77

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Posted 04 June 2005 - 03:15 PM

Upload raw scans here:
http://ukbeats.com/n64 - this is a sort of photo album thing

login: n64covers
pass: n64covers

You don't need a login to view any images, only to upload. You must login (link in upper right) to upload new images.



I'm having problems uploading raw scans to the above link.

I've scanned Perfect Dark, Super Mario 64, Star Wars Rogue Squadron, and Pokemon Snap.

I'll be away until Sunday afternoon, hopefully I can get it to work then.
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#76 nate1749

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Posted 04 June 2005 - 03:34 PM

Strange, what's the problem? You have to allow pop-ups (not because of actual pop-ups, but the upload form comes up as a pop-up).

I'll try to keep this excel spreadsheet updated (saved as a html so anyone can view it) of what we have/need to get.

http://www.ukbeats.com/n64list.htm

#77 Backlash

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Posted 04 June 2005 - 04:40 PM

I'm having problems uploading raw scans to the above link.

I've scanned Perfect Dark, Super Mario 64, Star Wars Rogue Squadron, and Pokemon Snap.

I'll be away until Sunday afternoon, hopefully I can get it to work then.


You have to login first (the link is in the upper right corner). Once you login, click the name of the album to go to the album, and then you should see a link to upload pics.

#78 slash000

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Posted 04 June 2005 - 07:18 PM

Just finished:

Mortal Kombat 4

Bomberman 64



I'll upload them a little later today.

#79 slash000

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Posted 04 June 2005 - 09:32 PM

Just uploaded the covers:

Bomberman 64

Mortal Kombat 4




Also, I took a few photos of some of my printed covers, so everyone can see how it looks:

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I think it looks great. I just finished scanning and uploading all the boxes I have; I'll start covering the raw scans if there are any. I should have a decent internet connection in a day or two.

Oh, btw, it's hard to tell by the pic, but the manuals do fit in the cases. They bend a fraction of a degree, but they do not crease or fold when you fit them into the closed cases.

#80 heyyoeddie

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Posted 04 June 2005 - 09:39 PM

These must be printed on legal size (11x17) paper


Legal is actually 8.5x14; 11x17 is a sheet that is two pages of 8.5x11 side-by-side.

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#81 onetrackmind

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Posted 04 June 2005 - 09:46 PM

anyone have like 7 of the cases i could buy off them?


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#82 evilmax17

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Posted 04 June 2005 - 09:50 PM

Slash, the finished cases look awesome!
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#83 twen

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Posted 04 June 2005 - 10:29 PM

Is anyone going to be selling finished cases + games? I'd be interested!

#84 chargeup45

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Posted 05 June 2005 - 01:18 AM

Legal is actually 8.5x14; 11x17 is a sheet that is two pages of 8.5x11 side-by-side.


Are most printers equipped to print legal paper? I imagine its more about messing with the settings.

#85 nate1749

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Posted 05 June 2005 - 08:31 AM

Are most printers equipped to print legal paper? I imagine its more about messing with the settings.


The only setting you have to change is the paper size, which is found under Page Setup. I've never heard of a printer not being able to handle legal paper (8.5 x 14). However, if you have to buy a whole ream of it, you may be better of going to kinko's and having them print your dozen (or whatever) labels on nicer paper.

#86 chargeup45

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Posted 05 June 2005 - 04:11 PM

Now that you mention it, it might be a good idea. This stuff is gonna be a beast to my ink supply, coupled with the GBA cover project. I can't believe I only found that project a couple of weeks ago. What are the prices like at Kinkos for this stuff?

#87 Backlash

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Posted 05 June 2005 - 07:54 PM

Legal is actually 8.5x14; 11x17 is a sheet that is two pages of 8.5x11 side-by-side.


Oops sorry about that. I'll fix the OP.

#88 slash000

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Posted 05 June 2005 - 08:26 PM

AussieBen from The Snackbar thread uploaded these covers:

Paper Mario

TetriSphere

Jet Force Gemini

He did a great job. He contributed a ton of covers to the GBA project, and he has a lot of boxes, so he'll be a great asset for this project.

Also, Snowcone's out for a week. He said he's going to use the GBA project page as a template for other similar casing projects, but I guess he'll get to that after a week at least.

Now that you mention it, it might be a good idea. This stuff is gonna be a beast to my ink supply, coupled with the GBA cover project. I can't believe I only found that project a couple of weeks ago. What are the prices like at Kinkos for this stuff?


A lot of people have used Kinko's, so I can't imagine it costs too much.

#89 slash000

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Posted 06 June 2005 - 11:12 PM

I created a Mario 64 cover from the raw scan someone uploaded, however my current internet connection (that I'll be using all summer) won't let me upload.. anything... for some reason. Which means I'll be uploading these large cover files from my university campus. Which I'll do tomorrow, or later tonight (the Mario64 one, that is).

#90 nate1749

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Posted 07 June 2005 - 12:32 AM

is that mario one high enough quality? It seemed a bit small...