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Wii Message Board discussion

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#1 BlaqRenaissance


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Posted 27 September 2006 - 06:52 PM

Iwata chats with developers

Basically, we've designed it so that you can exchange information with your registered friends. I'll give an example of the kind of information that could be exchanged. Let's say someone buys a new game. When they switch on their console, a question could appear on the screen: "Do you want to let your friends know you have bought this game?" If you select "Yes", the message "X has bought the game Y!" will pop up on your friends' Message Boards. You can send messages like that from within the game, or you can make your own message to send to your friends. Actually, the example I just gave is still under discussion and has not been finalised yet. But I think it gives you an idea of the kinds of things that would be possible.

If we chose to, we could allow each family member to have their own account. But that just isn't what Wii is about. To give a very straightforward example, we're aiming at a console for everyone to use, but if we allowed everyone to have their own account, you would need to enter a password to use the console. To switch on Wii and be presented with a screen asking for your user name and password...well for me, that would have been unacceptable. In discussions, pretty much everyone agreed on this point.

#2 botticus


Posted 27 September 2006 - 06:59 PM

All we need now is that last little confirmation that friend codes are universal across all games...

#3 Diiz


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Posted 27 September 2006 - 08:19 PM

Interesting... I guess this could be a cool feature if Nintendo plans on actually releasing a nice selection of online games to add relevance to a comment like "Hey I just got this game". What do I care if I can't play against the person who sent me the message??? =P
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#4 botticus


Posted 27 September 2006 - 08:21 PM

More info from that interview:

The Play History is another new feature offered by the Wii, and refers to the console's ability to keep track of, obviously, what games have been played and for how long. Originally, Iwata himself pitched the "Outlandish suggestion" of offering parents the option of setting the console to automatically turn off after a set amount of time, but technically, the idea was not feasible.

Instead, the Play History was birthed, and the data collected is unable to be deleted and can be viewed by parents. More excitingly, "It's just really fun for users to be able to see the record of how long they played," said Iwata. "In the future, we could make it possible to plot on a graph how much you've played. Also, with users' cooperation, we could compile data on which game was the most played that year."


Here's the direct link to the full interview:

#5 daroga


    swimming with nanocarp

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Posted 27 September 2006 - 10:11 PM

I neejoy the stat tracking. Although I just know some of my friends are going to say "Oh noessss!! Teh spywarez1!"

The message board, to me, hints at a universal Friend Code, since I can't imagine having individual codes for each game PLUS an individual code for every system. Then again, I'd never have imagined the DS system to be as convoluded as it is, so what do I know?

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#6 Kaijufan



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Posted 27 September 2006 - 11:02 PM

This news does sound good for the possibility of universal friend codes.
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#7 totalkone


Posted 05 October 2006 - 02:29 PM

Yo i can what til the Wii comes out wit C64,and gamecube games goin on it will be the best system of the year. the price is right when it comes to nintendo.

#8 totalkone


Posted 06 October 2006 - 02:17 PM

[quote name='totalkone do u live in japan cuz i want to see somebody play it b4 i get it!!!!:drool:

#9 Brainwave0



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Posted 06 October 2006 - 10:47 PM

[quote name='totalkone'][quote name='totalkone do u live in japan cuz i want to see somebody play it b4 i get it!!!!:drool: [/quote]

No...Just, NO!

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#10 elwood731



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Posted 07 October 2006 - 05:28 AM

Sounds interesting. Considering Nintendo has let almost nothing be known about their OS/online system, I think we're still in store for some surprises. Hopefully they're mostly good like the above.