Wii FAQ 1.5 *ATTN MODS: PLEASE LOCK BUT LEAVE STICKIED FOR NOW, THANK YOU!!*

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Version: 1.5 [Last Updated: 12/05/06@9:25 PM]

Menu Options (for fast searching):
  • [HWC] Hardware Related: Wii Console System
  • [HWSB] Hardware Related: Sensor Bar
  • [HWM] Hardware Related: Wiimote + Nunchuk
    • Syncing
  • [HWS] Hardware Related: Secondary Controllers (Gamecube, Wavebirds, Joysticks)
  • [HWAV] Hardware Related: Audio and Video
  • [HWIC] Hardware Related: Internet Connections
  • [HWAC] Hardware Related: Accessories (Cases, Stands)
  • [MSYS] Memory System (File Structure, Game Saves)
    • Internal Memory
    • External Memory (SD Cards, USB Drives)
  • [OLC] Online Communications (System Codes, Mii Related, Address Book)
    • System Codes
    • Mii Related
    • Address Book and E-mail
  • [NREG] Nintendo.com Registration Account
  • [SWG] Software Related: Games
  • [SWF] Software Related: Firmware Updates
  • [SWC] Software Related: Channels
  • [SWBC] Software Related: Backwards Compatability/Imports
  • [DSC] DS Connectivity
  • [VC] Virtual Console
    • Controller Configurations
  • [RUM] Rumors
  • [MISC] Miscellaneous (Links, Fun Stuff, Easter Eggs, Other FAQs)
  • [UDH] Update History (Edits)

It seems there's a lot of questions that keep getting repeated in various topics, and they hinge on the information that a few people know. These are the borderline grey area hazy items that people ask about, but the answer isn't readily available.

If a mod feels this is unneeded, could we incorporate it into another one of the Wii hardware/software threads? I see these questions a lot and feel this is all useful info to have in one place.

If I have incorrect information, please post! I'd prefer you'd quote what I said so I can easily access it for cross-reference, and then fix as necessary. There's also a few questions I'm not sure about so I need all the info I can get.

[HWC] Hardware Related: Wii Console System

Should I put my Wii vertical or horizontal? Does it matter?
At this time I am told it does not matter in terms of running down the rotary motors inside the disc loading mechanism.
Another issue was Gamecube disc usage, but it appears that the Wii can handle inserting the smaller discs in either orientation.
Perhaps air flow is better with a horizontal setup. When vertical, the console base has a slot open for the Wii’s internal intake fan to vent the system and keep it cool. (Note: The organizer cases available at many stores do not have this opening, which is something to consider.) lebowsky is the man with the plan on this one. He also wonders if there is a heat dissipation difference between a vertical and horizontal system, and thus see which might be cooler.

Is my Wii's disc slot supposed to glow blue the whole time?
No – it glows blue at certain times.
For example, when you turn on the machine, it will blink for a split second during the boot phase.
It also glows blue when you have a message waiting for you that someone has sent. This can occur after you shut off your Wii, as it will still periodically connect to WiiConnect24 and look for messages to download from your registered friends. FriskyTanuki says it can also do this as you are inside the Wii Menu, but not while playing a game.
Shecky adds that "it illuminates when the system is in the process of exchanging data with other systems or the central servers."

My Wii's power light is all sorts of colors! THEY SCARE ME!
When the Wii is on and in a game/channels/etc, it will be green. jezebelseven and FriskyTanuki add the following, which I have paraphrased: orange means standy but WiiConnect24 is still on, red means standby by WiiConnect24 is off. There is no “suspend” option, and thus no color light to indicate such a state.

Can I shut the system down completely without unplugging it?
No. However, Nintendo made sure it uses very little power in this state, and this is rapidly an accepted practice in consumer electronics (the PS2 did it, for example).

My Wii froze! It won't detect my controller, I can't turn it off! HELP!
This seems to have happened to a number of people (myself included). I tried to sync via the battery compartment and the slot on the Wii's front, but this did not help. The best solution as of now is to unplug the Wii so it shuts down completely, wait a few seconds, then power it on.

Can it play DVDs?
As of now, no. However, Nintendo has said - via announcements from partner Sonic Solutions - that a DVD-enabled Wii will arrive in 2007. There is speculation, however, that this is merely a software upgrade, meaning that the current Wii generation will be upgradeable (via firmware) to play DVDs. I have been told the Wii's discs are DVDs already, and so it has the compatible hardware to pull this off.

[HWSB] Hardware Related: Sensor Bar

Speaking of the sensor bar, its cord is too short!
This is bothering lots of people with projection screens, and while it is a very legitimate complaint, the best option is to move things as close as possible. In the near future, third parties are supposed to release extension cords, and supposedly a fully wireless bar (battery powered) is in the works as well. You can also rig up a homemade bar yourself using two TV remotes as seen here, which do an okay job. The bar is just a transmitter.
New information shows that you can even use two candles.

I AM TOO IMPATIENT FOR THIS. AND I AM MECHANICALLY AND ELECTRONICALLY INCLINED. AND I DON’T LIVE ON MARS, SO I HAVE A RADIOSHACK NEAR ME!
First – shut up, you. Nerd.
You can make your own. While I could just tell you to not be lazy and Google it yourself, I’ll be nice and point you here. Note that there are other options as well, including both battery-operated and wall outlet options. Some are also pretty. Some look like scary space blob monsters.


What interferes with the sensor bar?
It is well known that too much direct sunlight can cause issues. Daroga also showed that – ‘tis the season – white Christmas lights can cause problems as well. Because the sensor bar is just an IR transmitter, anything sending out IR waves can be interpreted by the Wiimote as additional sensor bar sources. Therefore, it is best to play in a room that is moderately light. You’re all little basement dwelling gremlins anyway, so you’re used to it.

[HWM] Hardware Related: Wiimote + Nunchuk

Is there lag with the Wiimote?
In my personal experience, there is little to no lag at all. Super Monkey Ball is especially adept at proving this. Others have said there is lag with games like Wii Tennis, and some tech gurus have even explained exactly why 1:1 immediate response on-screen can never be fully achieved. While this sounds scary, understand that the lag is hardly noticeable.

What the. Wrist straps? I NEED NO SUCH THING HURRRRRRRRRRR!
At the expense of fellow Ugamer_X, yes you do.

Ok now I fear for my life. Also other people fear for theirs.
It's ok. It's good to know that the only thing that will get hurt in a head on Wiimote + object collision is the other object. Reggie said he was gonna kick our asses, and I believe this is what he meant. Joking aside, it should be easy to hold onto the Wiimote directly, and you shouldn't mistake the wrist strap as a viable means to swing around the Wiimote like some kind of cousin-of-the-iPod weapon. More than likely, third party straps will help alleviate this issue, but because it first demands you be doing something you shouldn't be trying to intentionally do to begin with, you should be able to avoid this.

Why doesn't the Wiimote have rechargeable batteries built-in!?!?
Probably to keep cost down. It's better to get some AA rechargeables yourself. The cheapest place I know of online is batteryspace.com. You can get a bundle shipped quite cheap. There's several reasons to use your own instead of a built-in, namely as it keeps cost down on manufacturing and allows you to repalce a potentially faulty/loses-charge-over-time battery.

But I still want rechargeable packs!
It is speculated that third parties will provide these. Joytech appears to be at work on one, and it might plug into the USB ports of the Wii in order to charge.

But I want to make sure I'm playing well!
Then be smart about how you are playing - stand four to six feet away from the Wii and make sure you are not in direct sunlight. It might also help to level the TV more to your arm's outstretched level, as this might make it a bit easier to do on-screen motions. Of course, experimenting works wonders. Also, try both above/below the TV positions for the sensor bar.

How do I turn off a Wiimote? My friend left me because I kicked his ass at Wii Baseball because he totally sucks.
The easiest way is to just leave it be, and it will shut off automatically after a few minutes. lilboo adds that it might help to not have it near/in front of the sensor bar, as that will quicken the process. abilyk gives a more in-depth solution: "Hit the home button, click on the Wii Remote bar on the bottom of the screen, and then hit the Reconnect (or something like that) button. It will turn off all controllers, and you can reconnect them in the order you want. Of course, you don't have to reconnect those you want to leave off."

The Wiimote's internal speaker is too loud/quiet! How can I fix this?
From joystiq.com: "If you don't believe in the use of instruction manuals -- and lord knows we don't -- than you too may have been confused on how to change the volume on your Wii-mote. Yes, it actually can be lowered to avoid that tinny noise that is driving gamers mad ... especially during Zelda. To change the volume, hit the home button on your Wii-mote and then select the controller you are using from the lower-third of the screen. Voila! A volume screen is clearly displayed so you can adjust that shrieking banshee noise to your heart's content."
It is helpful to note you can also check battery power through this.

I just HAVE to know something useless about the packaging of controllers! TELL ME NOW, EARTHWORM!
Okay. Wiimotes and VC controllers will have small plastic adhesives to remove if you buy them seperately. Inside the Wii box, they will not have these! Huzzah! Thank you exRounder, Oops! I did it again., Kirra, and abilyk for this!

I want to learn fun things about the nunchuk!
Then have I got a surprise in store for you. MJRx9000 might be part of the Xmen and has noticed things no mere mortal would dare observe: "The tag that instructs you how to hook the remote's strap into the nunchuk hook on retail nunchuks is GLUED to the cord, whereas nunchuks included in Wii boxes have tags that are LOOSE, a little bigger, and the print is not as bold. Also "Nintendo" is branded onto the boxy plastic part of the connector piece facing up and there are various things on the bottom such as "C E," "Made in China," and a "do not dispose" sign, whereas on retail nunchuks, the top is plain and only "Made in China" and "Nintendo" is branded on the back."

Syncing and Multiplayer

How do I add more Wiimotes, such as when friends come over? Are they permanently synced with my Wii?
Shecky says that you can hold the 1 and 2 buttons down at the same time to sync a Wiimote temporary, such as when a friend is over. For permanent results, use the sync buttons (either on the front of the Wii under the flap/slot, or under the battery cover of the Wiimotes themselves). This should be used for your own personal Wiimotes.

My Wiimote won't resync! I was using this 5 minutes ago! I hate you Nintendo!
Seems that this happens to a few people occassionally, and apparently the sync buttons won't solve the issue. Powering down the Wii to a red light (not the orange "still connected to the 'Net" light), turning it back on, and synching up appears to solve it. A full power down (i.e., removing the power completely) might be required in extreme cases. Thank you sixersballernum3 for bringing this issue up, and the numerous CAGs who helped out from this thread, including Robobandit, hohez, Oops! I did it again., smellytim, and lilboo.

How many Wiimotes can be used at once? I.e., could we have 12 player games in the future?
Athrun Zala is on it: no more than 7 wiimotes could be used at the same time, so 8 players simultaneous can't be done (that is a Bluetooth limitation, so it isn't up to Nintendo to fix). He speculates that clever programming could work around this.
JonLeung speculates the following: The light indicators could do the following: 1+4=5P, 2+4=6P, 3+4=7P, 1+2+4=8P, 2+3+4=9P, 1+2+3+4=10P.
Speaking personally, I heard once that another way around this would be to have an external Bluetooth receiver, which could then have Wiimotes attached to it, creating a wireless daisy-chaining of Wiimotes. Meaning, you could have 4 working, then a receiver as the fifth unit with four more on it, making for an eight player game. (Need more information on this.)

[HWS] Hardware Related: Secondary Controllers (Gamecube, Wavebirds, Joysticks)

Can I use Wavebirds with the Wii? That slot looks like it would cut off the receiver.
Yes. The recievers fit just fine, as they point in the direction opposite of the slot's door.

matt-blog-20061026074530382-000.jpg


But the Wii looks ugly with the slots open for those!
I guess that's to personal taste. I have four Wavebirds and a memory card in mine right now, and I think it looks kinda funny and comical, like the Wii is tipping an odd shiny thin white top hat to you. I like to imagine it has a rough Scottish accent, not unlike Mike Myers's "WE HOV THREH SIZES - WII, NOT-SO-WII, AN' FRIGGEN HUUUUUUUGE!" voice from SNL. Unclebob adds that you can remove these doors pretty easily (they snap on/off), which might be more to your personal preference.
UncleBob adds that you can easily snap off the doors, which might be to your liking.

You know, it would have been really awesome if Nintendo had let you plug in your NES and SNES controllers to play those games…
While Nintendo isn’t officially doing it, you can find cords that will allow you to do this at RetroUSB, which will essentially be adapter cords to plug in those controllers through the Gamecube controller ports.

[HWAV] Hardware Related: Audio and Video

Will Japanese A/V accessories work?
Yes. Gameboy415 assures me that play-asia.com confirmed this.

What’s a D-Terminal cord? Looks like a VGA cord…
This is the Japanese equivalent to component cables, and will not allow you to connect to a VGA monitor. Again, thanks Gameboy415!

I need an RF adapter. Shut up. I really do.
While an actual adapter probably won't appear, DT778 has got you covered: "just get an rf modulator. here's a link to one from CircuitCity but you can get cheaper ones at Walmart. RF Modulator.

Can I use VGA or DVI monitors with the Wii?
The short answer is yes. Check this thread.. When I don't have 6 days to catch up on for this FAQ, I'll cull the information more specifically, but I think that link will let you know more than you'd ever need to know for that question.

WHERE ARE COMPONENT CABLES?
You can get them at nintendo.com's store, but they are currently out. The next option are third party branded React cables at Best Buy, which are $25. Combined with a GGC, it takes it down to $20, which is not a bad deal. There is concern it might not match the first party for quality, but that is most likely negligible. More info will be provided as needed.

I’m sneaky, so can I use the Gamecube's component cables witht he Wii?
Sadly, no. FOILED AGAIN! The connector on the Wii's back is different. This also makes composite cables - the same since the SNES - unusable with the Wii.

[HWIC] Hardware Related: Internet Connections

How can I take my Wii online?
The easiest way is to get the Nintendo WiFi USB adapter, which is a small thumb-drive sized device that plugs into a nearby computer connected with a broadband ethernet connection. It creates a "soft AP," or "soft access point," and essentially allows the Wii (as well as the Nintendo DS) to connect to the Internet via the computer's hard wired connection.

But that thing is expensive! Can't I use something else that is wireless?
This is true, and it doesn't do anything special. Therefore you can get online with a regular wireless router. It is suggested that you go with a name brand, and make sure that it is a B or G router, as A routers won't work (this can all be checked with the router's documentation well before hand, but in most cases, you'll find G routers everywhere in retail stores). I personally have a Linksys WRTG54, which is one of the standard models around. Note that you must have it broadcasting in what is normally called "Mixed Mode," or "Mixed B/G Mode," meaning the router can accept connections from both B and G devices. Because the Nintendo DS only operates on a B signal, there is good chance the Wii will only as well (though I'm not sure). Most routers come configured this way by default. Also, BiLdItUp1 suggests that if you continue to have problems, change your router to channel 1 or 11. I heard this from a few other users, and after doing it myself, I can confirm channel 1 resolved an issue with my Linksys. He also says you can try adding your SSID manually, which is the name of your network, as opposed to searching for it.
For more information, hit this post by lebowsky. I might add this later.

Screw wireless! I wanna go online through wires! I am a caveman and/or worried about security!
While the Wii does support WPA encryption standards for its wireless communications, there is always a risk of security breaches from outside, unauthorized sources (hackers, nosey neighbors, Powdered Toast Man, etc). That would suggest that you want to plug in directly to a router with a standard ethernet Cat5 cord. For the time being, you cannot do this, but Nintendo is going to release a USB Ethernet adapter that will plug into the USB ports on the back of the machine, thereby letting you do this. Kind of crappy, but that's all your going to get. Others have reported that third party peripherals are incompatible at this time. It is hoped maybe a firwmare update will solve this, but unfortunately all signs are pointing to "buy the official Nintendo one." DonSeer elaborates: "The reason is each and every usb device has a VID/PID pair (vendor id/product id) and these are used for identification and the loading of the correct drivers)." BiLdItUp1 thinks hacking the OS might be a work around.
Note: USB to Ethernet adapters will also not work, particularly because the USB ports are currently not functional, as indicated by botticus.
Note: The USB adapter won't be around until January 2007. Sorry guys. lebowsky wants to add that you can check page 51 of the Wii Operations Manual - Channel and Settings for more information.

So does this mean I can surf the 'net on the Wii?
Nintendo has partnered with Opera to allow their browser to be downloaded and installed onto Wii systems. It was first speculated that this would be at cost to the consumer, but then Nintendo reps stated it would be downloadable for free in the first six months of the Wii's life. This has yet to happen, and as such you cannot get online at this time (barring the messaging capabilities). It is thought that Nintendo is still readying servers for such things. Until then, the software will become available on the Wii Shop channel. Certain sites are even preparing for inevitable Wii surfmanship, such as WiiCade, which will be a small collection of Flash games that the Wiimote should be able to play easily. (Note: You can play these with your mouse in the meantime.)

[HWAC]Hardware Related: Accessories (Cases, Stands)
Do accessories from one country work for another country’s Wii?
Disregarding non-mechanical accessories like carrying cases, accessories are not region specific and thus will work around the world. If you bought a Wiimote in Japan and brought it to the USA, it would work with an American Wii console. This goes for component cables as well.

Can you recommend me a good case?
Brother, you don’t know how well I can.

[MSYS]Memory System (File Structure, Game Saves)

Internal Memory

What is the file structure of the Wii?
The Wii's internal memory is 2163 blocks. stevey corrects my previous information: There are 64 blocks in 1MB and a block of data is .015625MBs. rohlfinator and hohez both confirm that roughly 280 MBs of space are available for game saves on the Wii's internal memory.

Can I save Gamecube game saves onto the hard drive?
No, unless there's a way to do it natively from inside the Wii's memory management system, which I have not confirmed yet. But as can be seen above, the GC memory cards have two slots.

How many games can I hold on the system? And what about saved data?
This all depends on the number of blocks required for each component. Game saves will probably run on average anywhere from 5-20 blocks maximum, and a TG16 game (according to Blaine) runs 29 blocks. Judhudson quotes directly from Nintendo: "Games vary in size but approximately NES games will be 1MB, SNES 5MB and N64 32MB."
Genocidal adds: "It appears that all of these games are "wrapped" with either a large amount of encryption data or each download is actually the full executable, in which case Nintendo could very well be writing individual emulators for each game. The reason I say this is because a friend of mine showed me his Super Mario 64 download, which was 11MB. The original game was 8.00MB (64 megabit) so there's 3MB of 'padding' there." soonersfan60 adds that the instruction booklet is also downloaded, accounting for some of that extra space.

External Memory (SD Cards, USB Drives)

Do I HAVE to get a Wii branded SD card?
Of course not. I hope you don't. They are overpriced. They are nice for clueless people, but we are gamers, and of the cheapass variety. It is best to get any brand SD card - I suggest Kingston or Sandisk - from any number of places. Dealnews.com tracks deals, which include Buy.com and various other retailers.

What is the maximum SD card size I can use?
Not sure at the moment. I would wager you can't go above 4 gig, but further information is needed. Given the small size of VC games and save data, a 2 gig card should last you quite some time. 2 gig cards have been verified, but anything larger might pose an issue. Blaine reassures me it is 2 gig max, and Friend of Sonic says Nintendo's own site says this.

Can I move downloaded VC games to SD cards? What about extra Wii Channels?
CAG lilboo writes: "All VC games and game saves CAN be put onto the SD card. (I haven't tried it, but I think you can transfer the info from the GAMECUBE memory card onto it too..)
However, ALL VC games and game saves need to be on your Wii to actually be used." Blaine adds: "You can add VC games to the SD card two ways. Either in the Wii Memory or in the channels mode. You can copy them back and forth. So if you do run low on space, you can just copy them to an SD card and delete them from the system memory.... add them back later." Otherwise, I imagine we'd all be pissed at Nintendo over this.

What about other external storage, like USB drives?
Nintendo has stated this is possible via the USB ports, but nothing is possible at this time. I imagine a firmware update will allow such things in the future.

So does that mean I can load up movies and things on my Wii?
Unless you've got them on an SD card, no.

Well that's stupid.
Fear not. There is talk that a group is working on a way to boot the Wii into Linux, at which point it is possible that it might function nicely as a media center PC. If this is the case, and if DVD capabilities are added later on, the Wii could prove to be one heck of a movie center. Here is their site - Wii-Linux.

[OLC]Online Communications (Mii Related, Address Book, System Codes)

System Codes

What is a System Code? Why do I have one? What can I use it for?
Much like Friend Codes on the Nintendo DS, a System Code is a unique number for your Wii system. In essence, it is your Wii's address/phone number/IP address/ID number. You use it to identify your system to others. This is important because online games will have "Friend Code" options where you can choose who you want to play, but you must have first exchanged a System Code with them. Note: It remains to be seen if you will be able to directly pick opponents, even in the Friends option - the Nintendo DS does not really allow this, and there is speculation that the Wii will be handled in the same way, despite being mostly unpopular.
eldad9 clarifies that: "It identifies the device; so it's not like a phone number, but a International Mobile Subscriber Identity (the mobile phone ID in the SIM card); not like an IP address (which can change) but a MAC address (which is constant)."

Where is my System Code?
Go to your Mail (lower right envelope icon from Wii Menu). You'll see a Lerrer/Memo icon in the lower left corner. Press A over it, and you'll have 3 options now, one of which is the Address Book. In there, you will find your system code, which is 16 digits long (easiest to think of as 4 groups of 4 numbers).

What are some online repositories of these codes?
First we have our very own thread from lordwow located here.
There are others online, such as BenMii.

Mii Related

What is this Mii Parade?
The Mii Parade is where any Mii set to Mingle will appear from someone in your address book.
FriskyTanuki states: "Think of the Mii Parade as an online version of your Mii Plaza where only your friends' Miis can gather. Specifically, it's the Miis that have the mingle option turned on. All of these Miis are able to be added to your own Plaza by grabbing them and dragging them to the add to Plaza option."
It is worth noting that Miis added to your Mii Plaza through here will not have information on who made them.

So can I send a Mii and have it show me as creating it?
Yes. To do this, go into Mii Plaza and choose the option to send a Mii to someone. You choose a Mii, choose a recipient from your Address Book, and off they go.
Note: If you message someone directly and attach a Mii, it doesn’t actually send the Mii. It only sends their face as a sort of picture attachment.

What if I make a Mii and send him to people, then I update him later. Do they get the updated Mii?
All I know about this currently is that FriskyTanuki sent me a Reggie Mii originally, and then I got another one from him. I got a message that said, basically, “you already have this, so one got deleted, but you still have this Mii.” I then noticed the Reggie Mii had changed. So I want to assume that if you send a Mii to someone, either it automatically updates from then on (doubtful), or you can resend the Mii and it will overwrite the old one (more likely). The bandwidth required for the former would be astronomical, even with an always-on connection.
If you have a Mii on your Wiimote and connect to a Wii, it might also update that Mii.
The forums at NintendoWorldReport.com have helped me with this question.

Okay, last question about updating Miis. What about any relevant information traveling with them, aside from who made them? For example, because there will be a few games where Miis are used as the primary avatar for players, if you earn points for them such as in Wii Sports, can those travel with you?
Seems like the answer is no at this point, and that such information remains solely on your Wii. Stats do not transfer. Svevan and Smash_Brother confirm this themselves, with the former saying “this is why the Wii warns you that you will lose stats if you delete them on your system.”

When new Miis show up, they don't list their author. What gives?
I thought you said the last question was the last question about Miis, jerk. Spluh.
It seems that if you get a Mii from the Mingle option, it will not tell you who made it. However, if someone mails you a Mii directly, it will.

What does the "favorite" mean when I design my Mii? It just changes their pant color...
This does two things – 1) it gives them red pants, and 2) it essentially lets you create a list of favorites, so that when you are in your Mii Plaza, you can access your favorite Miis quickly (your personal Mii, celebriMiis, etc).
Originally I thought this made someone a “commander” of sorts in game options. For example, my girlfriend had her Mii as a favorite, and I thought only she could set options in Wii Sports. vudu has told me that this is not the case.

Did you just make up “celebriMii” up there?
Yes, yes I did. And I will be submitting it to urbandictionary.com, so there.


Address Book and E-mail

I was told I got an e-mail address with my Wii. What is it?
The address is "w(your system code here)@wii.com" and can be used to send small messages to any e-mail address. However, you must first send a message from your Wii to someone's e-mail, and they must respond to it directly. They can write back in it or just send it directly back. Note: Your receiver will get the message asking them to reply with a generic "only if you know this person," but it doesn't include any specific details such as your real name, console name, Mii name, etc. So you might want to contact them through an outside venue first.

Can I send pictures/photos to people?
Updated: Blaine assures us that: "You can email images to the Wii, you can not email images from the Wii." Note also (via other posters) that while you can send a Mii, it won't show up in the e-mail (thanks hohez).

What about video?
Yes (from what I know). This site - Wii Video 9 will allow you to download movie files and convert them into a format the Wii can handle. The software is free.

Why are some names in my address book grayed out and some are black?
Black implies that your system and your friend's system both have registered each other. I.e., if I register Yourmom69 on my system, she has to register me - StallionStudSauce - on hers. Once your Wiis are off, they will eventually contact each other. At that time, you can send each other messages, Miis, play games online, etc.

Can I only have 100 people/address registered?!
At this time, yes. Hopefully we can get more later on, as 100 will be very small very quick, especially when you consider new owners as bigger online games come out.

Can I re-organize my Address Book? I want to put all my CAG buddies next to each other...
I think the only way this is possible is to delete certain names and then re-add them. I don't know if this requires that you re-authorize on the other person's Wii, but I doubt it, since your actions shouldn't affect their consoles. In other words, if I had a CAG at 1 and then a friend's e-mail at 2 and another CAG at 3, I'd have to delete either the first CAG and re-add him, which I'd assume would push everything up a slot, meaning the e-mail becomes 1 and the second CAG becomes 2, etc. (Note: A+B does not move these around.) Doing e-mail addresses might prove more difficult.

[NREG]Nintendo.com Registration Account

What is this?
You can create an account at Nintendo.com, which requires a working e-mail address. There, you can register any Nintendo systems you buy and any Nintendo-published games on any systems (i.e., mostly franchise games such as Mario, Kirby, Smash Bros., but others such as Tales of Phantasia are valid as well). Your Wii has a specific serial number tied to it, and this is a good starting point for first timers. Primarily, this helps you register your games and systems with Nintendo, which can help speed any customer service you might need in the future. Please see the next question for more elaboration as to why you’d want to do this.

And what's the deal with the Nintendo membership that the Wii says I can hook up to my Wii Shop account?
I want to first note this question/answer is stolen entirely from JudHudson, who rocks the casbah. After account registration, you can put in all official Nintendo Products codes (serial numbers) to give you specially items such as desktop paper, icons, etc from those various products. They also had a deal where you register some products, you can get a 3 issue subscription to Nintendo Power for free. Dunno if it is still going on. But if you register your Wii with them, you get an additional 90 day warranty.

So that’s kinda cool.
It seems that about once a year, Americans are given the opportunity to get something fairly neat. In the past, a Zelda compilation disc, containing both NES games and both N64 games, was given out. This is a rarity among collectors and considered a great addition to anyone’s collection, as well as has four incredible games in the Zelda series. Another offer was a demo disc for Metroid Prime 2, which was good purely for collecting purposes. However, most gamers are not happy with the American system, as it is widely known that Japanese gamers get access to much nicer items, such as limited edition controllers. It is hoped that this system will become more dynamically rewarding in the future. The general opinion is a casual “Why not?”

[SWG]Software Related: Games

Can the Wii do custom soundtracks for games?
It is possible to have custom soundtracks in games by loading MP3 files off an SD card, but the game must support this feature. As of now, ExciteTruck is the only known title with this functionality.

I NEED A DVD-SIZED COVER FOR WII SPORTS!
Being that Wii Sports comes in a cardboard sleeve, several gamers have expressed disappointment, and instead have opted to make their own DVD-sized case. It doesn’t help that, apparently, the cardboard sleeve appears to scratch the disk.
Some retailers - notably Target and Best Buy - had demo DVDs available for free that came in white DVD cases, thereby matching the Wii's game cases. Because of this, many people realized a Wii Sports DVD case insert was of the utmost important.
Sir or madam, I suggest either of these:
Juka's Custom Cover (mirrored here by daroga)or IazyBandit's (Direct Download), which is also mirrored here thanks to ckendal
Snowcone (lord and master of snackbargames.com) pointed me to this site, which contains user-created Wii game covers. There are several variations of Wii Sports, including Juka’s. I have linked directly into the Wii directory, meaning you can go there for updates and future covers.

How do I set widescreen for Wii Games, and does this affect Gamecube games?
To set this for Wii games, you go into the Wii's setup. For Gamecube games, because it boots outside of the Wii's OS and essentially acts like a Gamecube, you must still do the "hold B" trick to get Widescreen. However, most games automatically detect component cables and will Widescreen on their own, and some will ask you before you begin. Thank you Fox5 and Scrubsy for your help on this.

Does the Wii Play History keep track of Virtual Console games? What about Gamecube games?
The Play History will track Wii and Virtual Console games. Because the Gamecube component has no connection with the Wii OS, it will not record this under your history.

Did someone say something about digital delivery? What is this?
Nintendo stated in the past that the Wii will also have access to downloadable games. It is thought that these will be developed exclusively for download – i.e., new Wii-specific software that can be purchased online. These titles will not be part of the Virtual Console, but instead will be brand new games.
This ties in partly, as well, to games possibly being made available from other development sources, including small and independent houses. The most notable at this time is Sam & Max, developed by Telltale Games, which is a continuation of the classic point-and-click game series created by Steve Purcell and originally published and developed by Lucasarts in the 1990s.
Please note that all of this remains purely speculative at this time, and more information will have to appear before anything can be confirmed.

[SWF]Software Related: Firmware Updates

What do the firmware updates do?
In short, they resolve issues with the Wii’s proprietary OS and add features to the Wii console as time goes on.
Coming from BiLdItUp1, the first few have added the option to manage data on the SD cards and the addition of burn-in reduction for plasma TVs. I will try to update this further as more updates come down the line, but there are no promises. This is valid as of 11/26/06.
A third update fixed a small glitch that allowed people to surf the Internet via the Wii Shop channel by altering their DNS information. This is no longer possible.
Latest version: 2.0U

But are they really firmware updates, or just software updates?
RickPowers explains: " It is important to know the difference. Wii is getting both software AND firmware updated, because the Wii is a rare case where you have software that is loaded in firmware. If this were purely a software update, people would be able to wipe the software layer when this error code situation started, and boot from the original image. That you are unable to do that suggests that this is firmware that we're dealing with. "

Where can I get these?
Anywhere that you can currently get a Wifi connection will be sufficient. So if you are really cavalier and need to do so, you could take your Wii to a local free wifi area, set up the connection there, and get the updates. This requires that you setup the connection, meaning that the Wii cannot just grab onto any open signal unless you first configure it.

Anything I should worry about? Such as viruses?
Viruses will probably not appear for quite some time, if ever, as I imagine these updates come from central servers Nintendo runs themselves.
However, it is worthwhile to mention that the Wii updates its firmware as it downloads it, which means that if something interrupts the download, there is a good chance your Wii will “brick,” and thereby have its OS essentially fried. This will prevent the Wii from ever booting. Because of this, do not turn off the power, and make sure nothing else might interrupt the process as best you can. The chances of this happening are low, but it is worth keeping in mind.
There is hope that, maybe, Nintendo will solve this with a firmware update, thereby making updates after the fact safer by forcing them to be downloaded and then installed, as opposed to doing it on-the-fly.

Fixes Needed
I have decided to add this section as a way of cataloging things that need to be fixed within the Wii’s OS. These are small and annoying issues for the most part. You will find practical information here – not a volley of wishlist arguments such as “XX is needed on the Virtual Console” or “I wish the Wiimote had a joystick” or “I wish I could fit into smaller pants, yet still eat 8 pudding pops a day.” However, some of these will inevitably be on the hopeful side.
  • When choosing a Mii for a name in your address book, the Miis need to have names next to them. Otherwise it is arduous and tedious to correctly label everyone.
  • Firmware updates need to download complete and then install, instead of doing it on the fly. This would reduce chances of “bricking” your system.
  • Ability to increase number of Wii Channels or group VC games by system, as the current limitation of 48 is alarming.
  • Ability to go back into the Wii Menu after finishing a Gamecube game (doubtful).
  • Ability to have more than 100 people in your address book – this ceiling is disappointing where online gaming is concerned.
  • Increased customization for Miis. Perhaps downloadable Mii packs?
  • Allow the first e-mail you send via address book to be customizable, because that recipient has no clue who you are when they get a message from “w(Wii number here)@wii.com.”
  • Better handling of video and photo formats for messages.
  • Implementation of a Friends List when online gaming becomes reality, so that users can tell who is doing what.
  • If you can’t connect to WiiConnect24, you can’t edit your address book. I don’t know if this has happened to other people, but it bugs me.
  • Allow you to move multiple Miis from Mii Parade into Mii Plaza without having to exit Mii Parade.
  • Allow messages to be sent to multiple people at a time.
  • Allow multiple Miis to be sent to one or multiple people at a time.
  • Upon reading a message, immediately stop having it flash (i.e., mark it as read).
  • Allow longer names for accounts, possibly add in “Clan” functionality – like [CAG] before or after a name.
  • Lock out other Wiimotes from shutting down machine in order to cut down on your friend being a total jerk when you rock his face off.



[SWC]Software Related: Channels

I can't connect to the Wii Store! It just sits there like it is frozen!
This appears to be from strain on the servers, and will (hopefully) subside soon. Unfortunately all you can do at this point is turn off the machine, and more than likely you will need to hit the reset button physically on the Wii.

Why aren’t the Weather and News channels working yet?
lilboo asked me to add that the Weather Channel will be available December 20, and the News Channel will be available January 27.
Nintendo didn’t have them ready for launch, either because the infrastructure still needs to be built, or they want to ease into online components so that people won’t have issues overloading the servers.
It is unknown if there will be a cost to get these channels and/or use them. I highly doubt it, since everyone has them in their system.

Nintendo said each VC game gets its own channel. What happens will I fill up all the channel slots?
There are 48 channels, and at least 6 are already taken (Game, Mii, News, Weather, Shop, Photo). This is an issue, but not immediately. We will have to wait for a firmware update. If Ninendo is smart, they will have the main channel lobby into sub-channels specific to their system - so an NES channel, an SNES, etc. But this is not resolved at this time.

Can I move the channels around?
FriskyTanuki: "Just like the Mii Channel, hold A+B and you can move them around."

[SWBC]Software Related: Backwards Compatability/Imports

Can the Wii play imported Gamecube games?
I have heard from people that it can and cannot through the use of a Freeloader, and it might appear that it depends on the version of the Freeloader that you have. Try the latest for best results. furyk suggests that you insert it, reboot the Wii, then load it inside the Disc Channel.
Updated: It depends on what version of the Freeloader you are using. I have tried to condense this as best I can, with the help of FriskyTanuki, Rig, and dragonjud:
1.0 - Unconfirmed
1.04 – Unconfirmed
1.06 – Works via dragonjud
1.06b – Works via FriskyTanuki
1.06B – Doesn’t Work via FriskyTanuki
The Freeloader-booting Action Replay – Works via Gamefaqs.com
Note: I will make a chart out of this later.

After I’m done playing a Gamecube game, can I get back into the Wii channels menu?
No. When you boot a Gamecube game, the Wii becomes a Gamecube for all intents and purposes. Therefore it has no connection with the Wii, and thus you cannot get back into that menu. The only option is to reset the machine.
There is a small chance this can be solved with a firmware update, but it would require booting the OS somehow with a GC controller, meaning the Wii would have to constantly check for this sort of user input. Thus, I highly doubt it will happen anytime soon, if ever.

Would love some links for more information…
gunm has pointed me to PlayAsia.com’s guide.

[DSC]DS Connectivity

Does the Wii interact with the DS?
Short answer: Yes, via:
  • Downloading DS Demoes to a DS
  • Being used a controller wireless
At the moment, no. But Nintendo has said it will be able to in the future in at least two ways. The first is that the Wii will be able to download small game demos - much like you'd get at any retail outlet with a DS Demo Download Station - into the DS's internal RAM, allowing you to play new games for as long as you have your DS on. The second is that, supposedly, the DS will be able to be used as a controller for the Wii, much like the Gameboy Advance was utilized for games like Final Fantasy: Crystal Chronicles. More will have to be added as it appears.
Update: As seen here, it is possible for the DS to be used as a controller for various Wii games.


[VC]Virtual Console (Games, Controller Configurations)

What is the release schedule for VC games?
Nintendo has stated new games will come out every Monday. Nintendo has given different numbers for how many games will be released per day, but it is thought that 4 will come out at a time.

How do I save progress in Virtual Console games?
botticus FTW: When you shut them down, they save automatically via ROM save states.
Need more information on whether or not this means games that had actual saves in them work in the same manner, such as RPGs.

Do VC games get registered in any way?
They are registered automatically if you have a nintendo.com account. lilboo delivers a small but satisfying find: So as you know, you can link your My Nintendo account with your Wii. Cool. I just went on today to finally register Zelda and my Wii system. I looked at my list and I saw "Bonk's Adventure" and "Super Mario 64". Oooh, that's cool. I know that registering stuff really doesn't do anything..but maybe in this case if you do have an account and you do download games, and your Wii crashes.. at least you have them registered under your account.. so this may be this way they can let you re-download your games on a new Wii! :D"

Do Virtual Console games get enhanced in any way?
Gamers over at Planetgamecube.com's forums (now called NintendoWorldReport.com) noticed that games look better, particularly Mario 64, as originally proposed by D_Man87. Brandogg responded that "It's running in 480p instead of the original 320x240 resolution, so it's going to look a lot better." TrueNerd also says that the Wavebird trumps the N64 controller, something I will test myself. Bartman3010 adds: " Super Mario 64 does indeed run faster, since its not using N64 hardware, though some of the nifty effects are gone, such as the Invisible Cap Mario doesnt look like colored static as was on the original; just transparent. Try looking at the pyramid after standing on the four pillars. The debris and the explosion cause no slowdown whatsoever."[/B]
I need personal clarification if this only affects N64 games, as I have no tried the VC at all yet.

Controller Configurations

So what controllers can I use to play what in the VC?
In short, the VC Controller can play everything but Gamecube games. A Gamecube Controller can play everything on the VC. This mostly makes the VC Controller a luxury and not required. The following graph should be helpful, and was originally found on Kotaku.com, but I have modified further:

controllerGraph2.jpg
While the Wiimote works with TG16 games, it is questioned how it handles the Turbo functionality of the original TG16 gamepad.

Can I use the VC (aka Classic) Controller to play Gamecube games?
No. When you boot into a Gamecube game, the Wii essentially acts like a Gamecube. It no longer runs the Wii's proprietary OS, so it cannot sense the wireless controller input. To play GC games, you must use a GC controller, which can be plugged in on the top slot of the Wii.

Will the VC controller dangle from the Wiimote?
Yes. There was speculation that it would latch onto the Wiimote via clips (the VC controller has small slots on its back that resemble a -_- face). But it does not appear that this is the case, so it will dangle. This isn't that big of a deal, but kinda annoying.

What about joysticks?
IGN has stated that these will work with Virtual console games.

What controller would you recommend?
There is something called the Hori Digital Pad that can be found for $10 plus shipping at estarland.com. It is a perfect fit for both VC games (as well as Gameboy Advance games on a Gamecube using the GBA player) because it features an oversized and more comfortable D-pad. The button layout mimics the regular Gamecube controllers (with the oversized A button and “bean” X and Y), so it is useful for backwards compatability as well. Note also that there is a retro controller by Pelican that can be found at Gamestop, which might your only choice, as the Hori pads have been discountinued (and the above is your only chance to get some). I have one – it rocks.

On a related note, what about VC game multiplayer? Bomberman '93 could support 5 players on the TG16.
Theoretically you could have 4 Wiimotes (plus whatever attachments might be needed, meaning a VC controller) connected wirelessly, and then 4 Gamecube controllers connected, making for 8 player games. It remains to be seen if this is possible. It probably depends on very smart programmers and a robust emulator, which we have no way of knowing at this time.

[RUM]Rumors

I thought the Wii had 3D projection and could make waffles out of thin air.
Before all was officially revealed on what the Wii was capable of (primarily in September 2005 with the official unveiling of the Wiimote, and actual demonstrations and gameplay at E3 2006), it was largely speculated that Nintendo was planning a more pseudo-virtual reality system with the Wii. This was fueled by things such as the infamous Nintendo ON video, which showcased a VR helmet. Other clues included the HMD device in Animal Crossing: Wild World on the DS, which is a Head Mounted Display, and a series of short viral videos that loaded on Nintendo.com shortly before E3 2005. It was only further believed with the advent of the “secret slots” that the Wii had, which turned out just to have SD card slots and a Sync button. Furthermore, a mysterious poster on IGN claimed that he had inside information on the Wii’s unveiling, circulating that the Kodak Theatre would be the Mushroom Kingdom. This was hot information at the time because the official invite/pamphlet from Nintendo mentioned this phrase directly.

Toys R Us said you don't need the TV on to play the Wii.
Now that's just silly. That's like saying I don't need your mom on Saturday night.

itachiitachi asks that "I thought I read somthing about the Wii using LEDs to change colors. Was this a cut feature or just a rumor or am I just mistaken?"
Actually, I suggested this myself somewhere on CAG, I think back when there was a small hoopla about "WTF, NO LAUNCH COLORS OTHER THAN WHITE?" It was merely a wish on my part. Sorry for the confusion!

What was this about Reggie saying there was a big secret still left for the launch of the Wii?
This was a miscommunication. Supposedly he said something like "If there is a secret left, then it must be a big one," meaning that he himself did not know. This led to speculation about VC games getting online capabilities, a more robust online experience, etc etc. There was no secret. This supposedly clears that up.

Does the stand hold any kind of charge? I heard it did.
This was falsely reported in Summer 2006 by a UK magazine, which suggested that the small plastic grey stand of the Wii (used when making the Wii vertical) might be where the actual power cord plugged in, which then transferred power to the Wii (there is a term for this I don't know off the top of my head, but lots of electronics use it, and I definitely had an electric toothbrush that did this exact thing once). This led to rumors about the Wii being a hybrid portable/home console game machine, and that perhaps one of the final secrets was a sort of hologram and/or LCD screen attachment. Which a screen attachment might appear later on (as has been the style recently from third parties), for the time being none of these things are true.
iufoltzie corrects me (and probably said "STUPID!" right after doing so, and I couldn't blame him) with: "The term is Electromagnetic Induction."

What is the MEGATON everyone screams about so much?
In short, it’s just a long running Internet joke among Nintendo fans whenever it is thought something big will get announced.
As quoted from Wikipedia: "Megaton is a meme among Nintendo fans that resulted from a vastly over-hyped rumored announcement around 2002. Individuals on the Gaming-Age Forums uncovered an article from Japanese magazine JUMP! that mentioned in one of its pages that Nintendo had a very big announcement to make... such that it could make their GameCube console a bestseller worldwide... Eventually it came out that the Japanese magazine that had reported the Megaton in the first place had merely been hyping up an unannounced game... leaving Nintendo fans with something of an anticlimax.”

[MISC]Miscellaneous (Links, Fun Stuff, Easter Eggs, Other FAQs)

Notice any running themes?
The Wii is shaped like a rectangle with a notch in a corner. The wrist strap dongle is also shaped like this, as well as the power brick and several of the cord connectors. KendoKai also points out SD cards look like this. Ooo wheee ooo!!

I just....love the wittle Wiimote, and I want to put it all over my body...
I suggest contacting CAG redgopher at [email protected]. He has more information here.

What is this....wangmotation you speak of?
Given the size and shape of the Wiimote, it only comes natural to a man of my talents and skill to suggest strappin' one on, in order to feel the mightiness of playing Wii Tennis with naught but a wide grin in a wide-statured and proud pose. Know that it will happen. Man has dreamt of this kind of gaming legacy since the dawn of time.

Any fun easter eggs?
I didn't want to copy and paste this entire thing here (though I might if it proves useful later on), but JonLeung clued me onto this: GoNintendo has a list of several fun things you can do with the Wii, including a co-op jigsaw puzzle in the Photo Channel.

Any other FAQs to read?
Here's a good one: http://www.engadget.com/2006/11/19/wii-faq-answers-to-your-wii-questions/. I might steal the information and place it here (while giving credit of course).


Thank You List!
While I am boldening (Hah! I italicized it!) everyone who has helped, it seemed like it would be nice to have them all in a list. So thank you all to the following (and PLEASE do not hesitate to yell if I forgot to add you here!):

Cheapassgamer Users:
lebowsky, FriskyTanuki, jezebelseven, Ugamer_X (hehe!), lilboo, abilyk, exRounder, Oops! I did it again., Kirra, sixersballernum3, Robobandit, hohez, smellytim, Gameboy415, DT778, botticus, stevey, rohlfinator, Blaine, Judhudson, soonserfan60, eldad9, MookyJooky, iazybandit, daroga, Snowcone, ckendal, Fox5, Scrubsy, Rig, iufoltzie, redgopher, gunm

NintendoWorldReport (formerly Planetgamecube) Users:
Shecky, MJRx9000, Athrun Zala, JonLeung, UncleBob (he’s also at CAG), BiLdItUp1, Svevan, Smash_Brother, vudu, RickPowers, D_Man87, Brandogg, TrueNerd, Bartman3010, KendoKai

I believe the hip lingo these days is “You have won many intermotrons.” Whatever the hell that means.

[UDH]Update History (Edits)

Version 1.1
Updated again 11/22/06 at 12:58 AM. Next update: Hopefully divide into sections with relevant data in each (Online, Hardware, Software, Channels, Miis), and hopefully answer more questions as they come.

Version 1.2
BIG update on 11/26/06 at 3:56 PM. I didn't get to the sections, but I might do that tonight. This is the culmination of several days of vacation, including information from CAG and NWR, in any thread I thought that contained useful information that might be a little obscure.

Version 1.3
Another big update today, 12/3/06. I have added sections! The thing to remember about the sections is this: some of these questions are a little vague, so I had to place answers as best I could. These will probably be better organized as we move forward. In fact, tonight I hope to add some more information, update the graphs, and reorganize everything.

Version 1.4
Fixed a lot of sections by placing information that is relevant to each other in order, so the FAQ flows better. Also added submenus for sections that had too much information going on. Fixed a few small errors.

Version 1.5
  • Added links to making your own sensor bar in Hardware Related: Sensor Bar.
  • Added information about import hardware to Hardware Related: Accessories.
  • Added more links to Wii Sports covers in Software Related: Games.
  • Added “Needs to be Fixed” in Software Related: Firmware Updates.
  • Added link to Play Asia Importer’s Guide in Software Related: Backwards Compatability/Imports.
  • Added Thank You/Acknowledgements list in Miscellaneous.
  • Added Section Demarcations using brackets for faster searching/reference.
  • Started using bullet lists for updates! Hooray! Now you can find new information quickly!
 
Nice work. There's no guarentee a 4GB SD Card will work since it uses SDHC, so YMMV.

A 2GB works just fine, it's what I have in it right now. About 6000 "blocks".
 
Is it just me or does the wii cursor not line up vertically with your wiimote? It's not really a problem, I hold it in my lap and can do things just fine, but when I put it up to eye level there is about a half-foot difference. I've tried configuring it in Zelda and from the Wii menu, and placing the sensor in different positions...

Anyway just wanted to find out if this is normal, thanks alot!

edit: btw I'm about 6-7 feet away from my tv.
 
[quote name='Strell']What is the maximum SD card size I can use?
Not sure at the moment. I would wager you can't go above 4 gig, but further information is needed. Given the small size of VC games and save data, a 2 gig card should last you quite some time.[/QUOTE]

Interestingly, and quite disappointingly, Matt Casamassina's latest blog (blogs.ign.com/matt-IGN) states that only game saves and Wii channels (i.e. the Opera browser) can be saved to the SD card. Virtual Console games can only be saved to the internal 512 MB of flash memory. If true, this would be a tremendously boneheaded move by Nintendo, as that internal memory will fill up pretty fast.

Sucks even more since I just bought a 2 GB SD card from Buy.com. Oh well, it was only 20 bucks.
 
[quote name='PawnTakesKing']Interestingly, and quite disappointingly, Matt Casamassina's latest blog (blogs.ign.com/matt-IGN) states that only game saves and Wii channels (i.e. the Opera browser) can be saved to the SD card. Virtual Console games can only be saved to the internal 512 MB of flash memory. If true, this would be a tremendously boneheaded move by Nintendo, as that internal memory will fill up pretty fast.

Sucks even more since I just bought a 2 GB SD card from Buy.com. Oh well, it was only 20 bucks.[/quote]

That's highly disappointing, stupid, and should be #1 on Nintendo's list of things to fix with a firmware update. It is such a boneheaded move that they're actually cutting down on their OWN profits by doing so--less room on the system means less room for new VC purchases.
 
[quote name='PawnTakesKing']Interestingly, and quite disappointingly, Matt Casamassina's latest blog (blogs.ign.com/matt-IGN) states that only game saves and Wii channels (i.e. the Opera browser) can be saved to the SD card. Virtual Console games can only be saved to the internal 512 MB of flash memory. If true, this would be a tremendously boneheaded move by Nintendo, as that internal memory will fill up pretty fast.

Sucks even more since I just bought a 2 GB SD card from Buy.com. Oh well, it was only 20 bucks.[/QUOTE]

Obviously done since it would be way to easy to pirate the VC games that way...
 
Actually guys here I THINK I understand the concept of the VC games and Wii Memory. Stay with me, I'm kinda tired :(

So the other day I downloaded Mario 64. I too have a 2GB from buy.com for $20. I went into the Wii settings and played with the memory management (forget the EXACT name). Now there's 2 options. Wii and SD card. There's nothing on my SD card, but theres Mario 64 on the Wii Channels section. I copied Mario 64 onto my SD card, then I erased Mario 64 from my Wii. I went back to the main menu and no Mario 64 was there.

So you can't play VC games from an SD card. However, in a few years and you downloaded alot of games (especially the N64 games..and HOPEFULLY they bring Sega Saturn to the VC...!!!), you can put the old ones away on an SD card and keep the ones you play often on your main menu.

I think SD is mainly used for backup.Because there is also a section in which you have game saves too..and putting them on the SD card doesn't work when you play the game.

In short:
All VC games and game saves CAN be put onto the SD card. (I haven't tried it, but I think you can transfer the info from the GAMECUBE memory card onto it too..)
However, ALL VC games and game saves need to be on your Wii to actually be used.

Hope that helped at least someone!
 
[quote name='0192837465']Is it just me or does the wii cursor not line up vertically with your wiimote? It's not really a problem, I hold it in my lap and can do things just fine, but when I put it up to eye level there is about a half-foot difference. I've tried configuring it in Zelda and from the Wii menu, and placing the sensor in different positions...

Anyway just wanted to find out if this is normal, thanks alot!

edit: btw I'm about 6-7 feet away from my tv.[/quote]

http://wii.qj.net/Setting-up-your-Wiimote-A-quick-refresher/pg/49/aid/70234
Stating that it might be software specific and that direct point (eye level) shooting etc. might not be possible with some games and acts more like a mouse that you point at a 45 degree angle to the screen rather than directly at where you are pointing.

Here is someones shot of Zelda with a laser pointer attached to the Wiimote and where the wii cursor actually is.
WiiDiff2_qjpreviewth.jpg
 
[quote name='lilboo']Actually guys here I THINK I understand the concept of the VC games and Wii Memory. Stay with me, I'm kinda tired :(

So the other day I downloaded Mario 64. I too have a 2GB from buy.com for $20. I went into the Wii settings and played with the memory management (forget the EXACT name). Now there's 2 options. Wii and SD card. There's nothing on my SD card, but theres Mario 64 on the Wii Channels section. I copied Mario 64 onto my SD card, then I erased Mario 64 from my Wii. I went back to the main menu and no Mario 64 was there.

So you can't play VC games from an SD card. However, in a few years and you downloaded alot of games (especially the N64 games..and HOPEFULLY they bring Sega Saturn to the VC...!!!), you can put the old ones away on an SD card and keep the ones you play often on your main menu.

I think SD is mainly used for backup.Because there is also a section in which you have game saves too..and putting them on the SD card doesn't work when you play the game.

In short:
All VC games and game saves CAN be put onto the SD card. (I haven't tried it, but I think you can transfer the info from the GAMECUBE memory card onto it too..)
However, ALL VC games and game saves need to be on your Wii to actually be used.

Hope that helped at least someone![/QUOTE]

I can live with that, I think. I'm still holding out for Nintendo to enable USB hard drive compatibility with a firmware upgrade.
 
Yeah for now it's not a problem. It's just when there's more N64 games that get downloaded..they will take up the most room.

So hopefully there's a solution in the near future ^_^
 
You can add VC games to the SD card two ways. Either in the Wii Memory or in the channels mode. You can copy them back and forth.

So if you do run low on space, you can just copy them to an SD card and delete them from the system memory.... add them back later.

Doesn't take but a second or two.
 
That's a question I'd like answered: what's the range of sizes for games of each generation? I don't think we'll burn through 512MB internal memory w/ NES or TG-16 titles, but if the N64 games start to weigh in pretty heavily, should we have anything to be worried about?
 
I too have a question. I sent an email to my Wii with a jpg photo. It went thru, but in my letter, it displayed a huge ? mark. Is it even possible to send photos to the Wii? What formats are accepted? I have yet to pick up an SD Card Reader, so I have to find another way until I can.
 
[quote name='mykevermin']That's a question I'd like answered: what's the range of sizes for games of each generation? [/quote]

Bomberman 93 is 29 blocks. I have one VC game and 2126 'blocks' left. Red Steel is 3 blocks, Wii Sports is 2.

I'm interested in hearing from someone with Mario64, but... yeah, I can confirm you can easily get 70+ TG-16 games. Considering you have less than 50 channel slots... yeah.
 
[quote name='mykevermin']That's a question I'd like answered: what's the range of sizes for games of each generation? I don't think we'll burn through 512MB internal memory w/ NES or TG-16 titles, but if the N64 games start to weigh in pretty heavily, should we have anything to be worried about?[/quote]

I'm not too positive how legimate this site is, but this is pulled from this article - http://www.computerandvideogames.com/article.php?id=149023

How large (in storage terms) will VC games be? At present what is the average size for games on each of the formats?

Nintendo:
Games vary in size but approximately NES games will be 1MB, SNES 5MB and N64 32MB.
 
[quote name='Judhudson']I too have a question. I sent an email to my Wii with a jpg photo. It went thru, but in my letter, it displayed a huge ? mark. Is it even possible to send photos to the Wii? What formats are accepted? I have yet to pick up an SD Card Reader, so I have to find another way until I can.[/quote] Not right now. Pictures can only be exchanged between users on the Wii itself, not from Wii to PC. You need an SD card to get pictures onto the Wii.
 
[quote name='Judhudson']I too have a question. I sent an email to my Wii with a jpg photo. It went thru, but in my letter, it displayed a huge ? mark. Is it even possible to send photos to the Wii? What formats are accepted? I have yet to pick up an SD Card Reader, so I have to find another way until I can.[/quote]

I just tried it and it worked fine... Wii displays jpegs only.
 
I'm pretty sure Super Mario 64 is 8 MB, and N64 games could go up to 32 MB. Note that Nintendo advertised their game sizes in Megabits, so numbers you might remember will be 8 times the size in MB.
 
[quote name='lilboo']Nice!

I have a question: I don't understand the Mii Parade :([/quote]
Think of the Mii Parade as an online version of your Mii Plaza where only your friends' Miis can gather. Specifically, it's the Miis that have the mingle option turned on. All of these Miis are able to be added to your own Plaza by grabbing them and dragging them to the add to Plaza option.
 
[quote name='Strell']
What is the maximum SD card size I can use?
Not sure at the moment. I would wager you can't go above 4 gig, but further information is needed. Given the small size of VC games and save data, a 2 gig card should last you quite some time.
[/QUOTE]
According to Nintendo's site, 2 gig is the highest they suggest. They said anything higher "probably won't work."
 
Wonder what happens when you fill in all the channel spots . . .

Also, could we get a complete list of Wii games that can use the classsic controller? I know only of DBZ:BT2.
 
[quote name='abilyk']I'm pretty sure Super Mario 64 is 8 MB, and N64 games could go up to 32 MB. Note that Nintendo advertised their game sizes in Megabits, so numbers you might remember will be 8 times the size in MB.[/QUOTE]


What?? There is 8 bits in a byte...
 
[quote name='gizmogc']Anyway to move the channels around? Like switch the order of the VC games?[/quote]
Just like the Mii Channel, hold A+B and you can move them around.
 
[quote name='Dkellar']What?? There is 8 bits in a byte...[/QUOTE]

Right... on all the old cartridge systems, the standard unit of measurement for the size of a game was a meg (megabit). Now we use MB (megabyte) for everything. 1 MB = 8 megs. I don't think those quoted sizes above are correct because I don't think there were any 8 meg NES games ever. I think the largest was 4 meg and I'm not 100% sure that there even any of those (I know there were some for SMS, just not sure about NES). So unless the VC ROMs have loads of additional data, it wouldn't make sense for an NES game to be 1 MB.
 
I believe to move the channels around just hold a and b over any channel.
believe thats how i did it.
 
[quote name='Strell']
Is my Wii's disc slot supposed to glow blue the whole time?
No. It only glows blue when you have a message waiting for you that someone has sent. This occurs after you shut off your Wii, as it will still periodically connect to WiiConnect24 and look for messages to download from your registered friends..[/QUOTE]

Just a point of clarification (If I'm even right on this-- I'm not sure!)-- Shouldn't it be 'This occurs after you put your Wii in standby.'? I haven't turned mine off much, just put it in standby, and I know it happens in standby (orange light), does it happen in off (red light) as well?
 
Good job on the FAQ..

I think on the SD issue: (this is from Wikipedia Wii Page)
Expansion available via SD card memory, 2 GB maximum supported capacity.

Anyone else having trouble connecting their Wii to the internet? Maybe its just my router (DLink DI-624)..sometimes I can and sometimes I cant..
 
[quote name='jezebelseven']Just a point of clarification (If I'm even right on this-- I'm not sure!)-- Shouldn't it be 'This occurs after you put your Wii in standby.'? I haven't turned mine off much, just put it in standby, and I know it happens in standby (orange light), does it happen in off (red light) as well?[/quote]Nope, red light means it's in standby, but WiiConnect24 is off.
 
My 2gb kingston SD card has 15709 blocks total. Which puts it at .127mb per block.

Seeing as the Wii internal memory, is 2163 total blocks. If the ratio holds true, only about 280mb of the Wiis Internal memory is available for game saving.
 
[quote name='FriskyTanuki']Nope, red light means it's in standby, but WiiConnect24 is off.[/QUOTE]

I guess my point is 'after you shut off your wii' sounds like its... off. Like totally unpowered. And then it's not on WiiConnect24, so it shouldn't ever glow blue when it's off. The only time it will glow blue is when its.. in orange mode. Whatever that is. I'm confusing myself. I just think it's worded a bit weird.
 
[quote name='Strell']Screw wireless! I wanna go online through wires! I am a caveman and/or worried about security![/quote]
You dick.

caveman1du8.jpg
 
[quote name='j_factor']Right... on all the old cartridge systems, the standard unit of measurement for the size of a game was a meg (megabit). Now we use MB (megabyte) for everything. 1 MB = 8 megs. I don't think those quoted sizes above are correct because I don't think there were any 8 meg NES games ever. I think the largest was 4 meg and I'm not 100% sure that there even any of those (I know there were some for SMS, just not sure about NES). So unless the VC ROMs have loads of additional data, it wouldn't make sense for an NES game to be 1 MB.[/quote]It appears that all of these games are "wrapped" with either a large amount of encryption data or each download is actually the full executable, in which case Nintendo could very well be writing individual emulators for each game. The reason I say this is because a friend of mine showed me his Super Mario 64 download, which was 11MB. The original game was 8.00MB (64 megabit) so there's 3MB of 'padding' there.

Take that for what you will.
 
[quote name='jezebelseven']I guess my point is 'after you shut off your wii' sounds like its... off. Like totally unpowered. And then it's not on WiiConnect24, so it shouldn't ever glow blue when it's off. The only time it will glow blue is when its.. in orange mode. Whatever that is. I'm confusing myself. I just think it's worded a bit weird.[/quote]
It'll glow blue while the Wii is on, too.
 
I believe that you cannot send photos from your Wii to an email address. I specifically read this somewhere (thought it was in the photo channel itself, but I'm not sure). I know that when I wrote an email to someone from the Wii I did not have the option to add a picture. HOWEVER, I could attach a Mii to it, which is interesting. Does that come through in the email? I suppose I could set up one for my own email, but, meh, the Wii is in the other room now and I'm lazy. I'll try it later though.
 
aw i helped out in the FAQ I feel special lol :D
Thanks Strell!

EDIT: I just tried. You CAN'T backup your gamecube saves onto SD.
 
[quote name='io']I believe that you cannot send photos from your Wii to an email address. I specifically read this somewhere (thought it was in the photo channel itself, but I'm not sure). I know that when I wrote an email to someone from the Wii I did not have the option to add a picture. HOWEVER, I could attach a Mii to it, which is interesting. Does that come through in the email? I suppose I could set up one for my own email, but, meh, the Wii is in the other room now and I'm lazy. I'll try it later though.[/quote]

Miis don't show up through email, just tried it out. Also tried to send a photo, and it wouldn't let me. So those are both confirmed no go's.
 
[quote name='io']I believe that you cannot send photos from your Wii to an email address. I specifically read this somewhere (thought it was in the photo channel itself, but I'm not sure). [/quote]

You can email images to the Wii, you can not email images from the Wii.
As for the Mii... yeah, I didn't try that either.
 
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