I always get excited when I see a Square-Enix sale, but then it just ends up being the Western stuff they inherited from Eidos. :/
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Posted by Jesse_Dylan on 14 September 2014 - 03:48 PM
Funny you mentioned chomping on your controller, my girlfriend was telling me how she would do that to her genesis controller when she played the lion king. It's understandable, that game is a bitch.
Haha--I never played that one, although I always wanted to play the Genesis version of Aladdin (got the SNES version instead--why I cared about either, who knows, although the Game Gear version was sort of neat--babble babble). The sound chip alone on the Genesis was irritating enough with many games to compel one to masticate one's controller.
Posted by Jesse_Dylan on 06 September 2014 - 04:07 PM
Thanks. That's disappointing. I shall have to make space then.
Thank you Jesse Dylan Jvang,and Eldritch. Breakfuss take a long walk off a short pier.
Breakfuss didn't mean any harm. What he meant was, he assumed that of course it would be possible to buy a game if you didn't have room, and he was surprised at the answer that, no, in fact, you can't buy a game if you don't have the space. He wasn't taking a dig at you or anything.
Anyway, I hope I catch you before you delete anything and lose save data. Nintendo has a built-in function to backup your save files from a game onto your SD card. This way, you can back up the save, delete the game, and then when you download the game again, it will automatically ask you if you want to use your backed-up save. I hope that makes sense. If you put the cursor thing over the title, for most games, there should be a backup your save option. I would suggest choosing these titles to delete to make room (after backing up). Then you can buy the new game you want once you have space, then just delete it again and re-download what you had before.
Big pain in the rear, I realize, but it's better than losing save data that you don't want to lose.
Posted by Jesse_Dylan on 06 September 2014 - 03:57 PM
Hahaha, are you kidding? And I here I was thinking that was a dumb question.
Yeah, it's pretty ridiculous. It was the same on iOS until recently, though, in Nintendo's defense. Although it's kind of indefensible. I don't suppose there's much/any chance the New 3DS will introduce modern features like: the kind of account system we all want, a sensible list of purchased items (like Steam has, not like the idiotic one the PSN has), being able to purchase things you don't have room for, being able to purchase things from a computer or tablet and set them to download...
If only the immense creativity of their game and level designs (which are arguably the best they've been in the history of Nintendo) could be applied to the eShop/etc.
Posted by Jesse_Dylan on 01 September 2014 - 11:53 PM
I see that BD and RE: Revelations are huge. Fortunately, they are available physically if I wanted to get them. Also, just played the Dual Destinies demo. Let me say, that I'm impressed. I regret not getting into the series earlier.
You'll have your chance when they release the first trilogy on 3DS. I wonder if they'l ever do Apollo Justice and the two Edgeworth games as well.
Posted by Jesse_Dylan on 01 September 2014 - 11:31 PM
Hmm...wouldn't the Gameboy Pocket to Gameboy Color transition be a better comparison to all this? Least that's how it appears to me, owning a 3DS XL at the moment.
I think I might wait for the next revision of the 3DS. I might consider a "New 2DS" with the c-stick nub/extra triggers/micro sd slot/faster processor/brightness adjuster to compliment my 3DS XL.
I did skip the DSi when I had a DSLite, so I can resist change.
I've been making the Game Boy Color comparison for ages and people tell me off for it.
I skipped the DSi, too, zero interest in it, but for some reason I'm really stoked about this one.
Posted by Jesse_Dylan on 31 August 2014 - 03:07 PM
Wonder why those extra triggers are in "deeper" instead of stacked... They seem to be hard to hit back and forth between the two in the heat of gameplay.
That reminds me of something I hate on the current XL, the position of the volume switch. I am constantly cranking the volume to max during the heat of gameplay. It's awful. The power button is in a bad place, too, although I've never hit it by accident. Wonder if the new power button position is prone to accident.
Posted by Jesse_Dylan on 30 August 2014 - 07:09 PM
However, the color-coding on the face buttons (A/B/X/Y) mirrors the colored SNES/Super Famicom controllers they put out. Makes me really wonder about plans for the VC.
Actually, the New 3DS has a Super Famicom style where as the New 3DS XL has a GameCube style. :( I guess that could mean GameCube VC, but that seems like a stretch. I'm kind of sad they didn't do Super Famicom style on both.
Glad I'm not the only person who likes the Game Boy Color comparison!
Posted by Jesse_Dylan on 29 August 2014 - 10:02 PM
For those of you getting Azure Striker Gunvolt and are looking for the download code, I recommend NOT downloading it in sleep mode. Once the download is complete there will be a "use" button that will enter the code and start the download of mighty Gunvolt automatically.
I did this, and when I clicked Use Code it gave me an error. :( Now I'm trying to read my download list (what a mess that is, ugh, I feel like I'm on the PSN) to see if it's on there. I guess I'll have to find my receipt and enter the code manually. Glad someone explained how to do that or I'd have had no idea.
Go in this order: eShop, Menu, Settings/Other, Account Activity, View Receipt for Azure Striker Gunvolt, scroll down and code for Mighty Gunvolt should be somewhere towards the bottom.
Edit: Did this, and that worked for me. Thanks!
Posted by Jesse_Dylan on 29 August 2014 - 09:23 PM
Even if 1 retail game that is sold for the NEW 3DS that can never be played by the old 3DS without excessive upgrading (only 3.5 years) is an insult to the customer and generally a bad business practice
Sorry, I hadn't realized you were a picketer. I thought we were having a reasonable, speculative conversation, not an ideological argument.
Personally, although I've had a 3DS since launch, my XL was purchased more recently. When I bought my XL, it wasn't because I felt pressured into it; it was simply because I liked the idea of extra screen real estate, particularly for playing DS games non-stretched.
Similarly, and again, although my XL purchase was fairly recent, and although I don't feel pressured into purchasing a New 3DS, nor do I feel I "need" one, I am looking forward to it. The 3DS is what I play games on more than anything, but I have long thought it was slow and clunky compared to the Vita and other newer gadgets, so I'll be happy for a refresh, exclusive games or not (although I'll be happy to play Xenoblade as well).
Comparing to Apple, where they release yearly models and people happily pay hundreds upon hundreds (yuck), asking less than $200 for an upgraded 3DS doesn't seem all that unreasonable to me.
On the other hand, if it's not of interest, I certainly understand that. I don't really understand feeling insulted, though. It seems like a waste of your life and emotion. You're definitely right that you don't need a new one (I don't either), but to carry that into the territory of insult, "bad business practice" and "excessive upgrading" seems a bit silly.
It's definitely a consumerist, capitalist attitude, I will certainly grant you that, but that applies to a heck of a lot more than just Nintendo.
Posted by Jesse_Dylan on 29 August 2014 - 02:52 PM
The only "Ace Attorney" game I have ever played is Harvey Birdman on the Wii. I was always interested in the Pheonix Wright games but for some reason never got around to buying one.
That's like if I said the only Super Mario Bros. game I played was Sonic the Hedgehog.
Posted by Jesse_Dylan on 28 August 2014 - 05:35 PM
I think SF: World warrior is the original SFII and only allowed 8 characters for selection.
SF II: The New Challengers added the four bosses: Balrog, Vega, Sagat and M. Bison as playable characters (had to be unlocked).
SFII: Hyper Fighting sounds just like it is -- It introduced the fight speed to be tuned from super slow to super fight movement speeds. It was built upon The New Challengers. I can't remember if there were new characters (I dont believe there were). If you were to buy any of them, buy hyper fighting only because by default, it's basically The New Challengers.
Close, but you are wrong. Let an old man educate you. See directly below.
I am overwhelmed by the sheer quantity of games with both "Street Fighter" and "2" in their names. Is there a breakdown anywhere of what's what and what's worth it?
Oh! You must be a young feller.
Street Fighter II: Original SNES release. We all peed our pants at being able to play SFII on a home console.
Street Fighter II Turbo: They skipped the arcade release that just made the bosses playable and released this instead. It makes the bosses playable and, yes, adds the speed mechanic and a few more bells and whistles. And yes, we bought every damn single release of this game and were grateful for it, even though we were getting fleeced. The bosses don't need to be unlocked. Damn thing didn't even have a save battery, so there was no unlocking back then.
Super Street Fighter II: Now this is kind of like a new game. In addition to the playable bosses, it adds four new characters. We bought this one, too, and we didn't even feel ripped off (even though were were).
Super Street Fighter II Turbo brought the speed mechanic back and blah blah, but that never got released on the SNES.
I hope that answers questions rather than just confusing people all the more. Wikipedia probably explains it better than I do but less succinctly.
Finally! Our months of patience have been rewarded!!! Now to wait for the next game so we can get a sale on the x Layton game...
Now I just need some freaking power so I can buy Phoenix Wright and EO Millennium Girl.
Good taste! By the way, where the heck do you live, Myanmar? For some reason I thought you lived in Washington. Or maybe you live in Washington DC! hehe
Posted by Jesse_Dylan on 24 August 2014 - 04:13 PM
Aeterno Blade - $9.99 - 33% Off - Ends 9/7 - NEW Bought this one.
Aqua Moto Racing 3D - $5.99 - 25% Off - Ends 9/18 - NEW Reminds me of Wave Race, probably better off playing Wave Race.
Balloon Pop Remix - $1.99 - 60% Off - 9/2 Bought this one.
Bubble Pop World - $3.99 - 20% Off - Ends 9/30 Thinking about this for the use of the AR card.
Carps & Dragons - $2.99 - 40% Off - Ends 9/15 Decided to pass on this one.
Johnny Hotshot - $1.99 - 60% Off - 9/2 Got it.
Johnny Impossible - $1.99 - 60% Off - Ends 9/2 Got it.
Johnny Kung Fu - $1.99 - 60% Off - Ends 9/2 Got it.
Quell Reflect - $2.79 - 30% Off - Ends 9/11 - NEW Debating on getting this one. It seems nice.
Samurai Sword Destiny - $1.99 - 66% Off - Ends 9/2 Got it.
Zombie Slayer Diox - $1.99 - 66% Off - Ends 9/2 Got it. Burn through most of my credit.
Yikes! With all the money you spent on those, you could have gotten something good instead.
Posted by Jesse_Dylan on 22 August 2014 - 09:30 PM
Hah, totally going to try driving through the Home Depot parking lot... there's one in the same lot as the Super Target I go to all the time...
I can just drive (really slowly) through like that loading zone they have, then I stop at the end kind of out of the way and pretend to look at fencing out the window until I get that blessed green light. Then I stop in the Burger King parking lot on the way home. Then I cry into my pillow.