You're absolutely right about all of that, Bobby. I don't think for a second that all of the "global" game series will be completely canned. (I'm looking forward to the Sleeping Dogs sequel) I just hope that this focus on more classic style JRPGs will mean a return to something close to the glory days of Squaresoft games. I miss turn-based RPGs very badly. I'd love to see some old school FF games, or another in the series of Chrono games.
I think some people are mis-intepreting what Square Enix said. They obviously have way too many of these western franchises to just abandon them. What are they going to do, close off all the studios that do Just Cause, Deus Ex, Tomb Raider, Hitman, etc. All they said is they aren't going to try to "globalize" them anymore, or try to please everyone by focusing so much on "accessibility" for everyone. Which to me sounds like they will let the developers do their thing more - which could possible mean the games will be deeper/more hardcore and less "focus group" tested (i.e. the games will no longer just play themselves... as almost seemed to be happening this gen).
Hopefully when they refer to going "back to their roots" on the JRPG side, we see some more of their old franchises revived - and not just the Final Fantasy rubbish that was going on this gen. I'm totally with you on wanting to see another Chrono Trigger, but there are many other franchises. Or they could just create a new IP the same quality as Bravely Default (but put it on consoles). It's been awhile.
Although for me, I don't necessarily need or want them all to be turn-based. That gameplay mechanic has had it's day, I actually think JRPG's should be more open and entirely real time (i.e. no separate "battle screen"). The problem isn't that they are trying to do quazi real-time combat systems, it's that they are often convoluted and not particularly well done - and still require you to break away from the overworld to go into a "battle screen". It ends up just being more of an annoyance than anything.