I disagree because I have a brain and use it, unlike you and Wombat that can't tell the difference between something that is "normal" in a cultural aspect (as it should) and "normal" from a scientific one because of PC brainwashing.
Evolution says every species should procreate, that is a basic fundamental of EVOLUTION. If something does not procreate which homosexuals do not then they do not fit what is "normal" scientifically as once again procreation is the KEY cornerstone. That we accept it normal culturally is a different matter but it doesn't change the fact it is not "normal" no matter how much PCtards who lack the ability to separate scientific fact with trying to not offend anyone.
Where are the scientific studies stating that some members of a species being homosexual is abnormal?
Perhaps. He was clearly right about Infamous having more appeal on the PS4 as the first big exclusive after launch than it ever did on the PS3. It's already sold over 1 million copies in just nine days.
Posted by Curufinwe
on 14 December 2013 - 09:19 PM
Coming from a PC makes the Last of Us sometimes hard to look at, and sadly the next generation a little less impressive in general.
The effects of 720p being blown up to 1080p and a sluggish frame rate are definitely noticeable in games like TLoU and Dead Rising 3. The lack of image quality and fluidity can be very noticeable to some people.
Posted by Curufinwe
on 05 December 2013 - 03:47 PM
It sounds like they haven't made it any harder to get cars in GT6 thru normal gameplay than it was in GT5.
Being able to leave a game running and switch to watching TV can be done with any console - you just press the Input button on your TV remote. I see the advantage of having two things going at once on the Xbone like a game and Internet Explorer displaying a walkthru you can follow, but I don't see how it's any easier to stop playing a game full screen and start watching a TV show full screen than it is on the 360, PS3, PS4 or Wii/U.
The PS4 does have fast app switching now. But it will never have cable TV as an app because it doesn't have an HDMI pass thru.
Posted by Curufinwe
on 08 November 2013 - 05:04 PM
Cheapy, the reason you probably don't get as much hate from Xbox fans is because you guys really are pro-Xbox. I think Ship said it as a joke, but as posts from your listeners have showed for years, there seems to be a clear preference or bias towards them. I don't see many PS gamers getting upset about talking trash on Move just like Xbox gamers don't get mad about talking trash on Kinect. And if you think you really dug into Microsoft after E3? No. You really didn't. You expected them to change policies regarding DRM, and when they didn't, you shrugged it off. You gave Sony more shit for not bundling headsets in with the PS3. You bring up the dickheads on Twitter who are all pro-Sony and bring up every small issue, but don't realize that Ship always seems to reiterate how his Target doesn't carry PS4 stuff/how the no-mp3 thing from last week (or 2) was 6 tweets worthy/or how when Sony says they have over a million pre-orders he has to bring up how some schmucks in a locker room are buying an Xbox One almost defensively. There are things you guys do that come off overly Xbox, and that's why people have given you guys a hard time about it for so long.
Wombat has some self-awareness of how they have talked about Sony and Microsoft over the past seven years. Cheapy and Shipwreck have none.
At last week's Battlefield 4 review event in Stockholm, we noted that the resolution change from one version to the next was obvious to many of the press in attendance, with some even suggesting on-site that the PS4 version was operating at native 1080p when its actual resolution was 1600x900. Battlefield 4 is a beautiful game generally, but if it has one Achilles' heel common to both next-gen platforms, it is the pixel-crawl and sub-pixel break-up derived from the post-AA technique. Xbox One has bigger pixels and fewer of them, so naturally the most obtrusive element of the presentation is more of an issue when displayed on the same screen.
Sony has already started advertising the resolution difference.
I think the difference between 720p and 108p is pretty obvious when it comes to games on TVs bigger than 32 inches. With TV footage it's not as obvious because footage captured from reality has perfect anti-aliasing, motion blur, and depth of field because you are capturing actual light.
Games have to build everything from textures, geometry and shaders and how accurate that image is depends on the native rendering resolution being used.
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