ezelkow1Member Since 26 Dec 2012
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- Group: CAGiversary!
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- Member Title CAG in Limbo
- Age 30 years old
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Posted by ezelkow1 on 10 July 2014 - 08:30 PM
Posted by ezelkow1 on 07 July 2014 - 03:40 PM
I liked First Templar.
It's pretty old though and hasn't made it into a bundle yet AFAIK but who knows for the future.
*Edit: Anyone played Northland? Yeah yeah DRM free eww cooties. The one GG review described it ad a cross between Settlers and The Sims.
Anyway it's $1.99 on sale.
You can get the full pack over at gog with no drm
of course not on sale at the moment, but its probably been ~2-4$ before since I own it on there and I dont usually splurge on gog
Just went back and found the purchase, was during a kalypso/team17 sale for 4$. They also have the first two games as well:
Posted by ezelkow1 on 24 June 2014 - 05:24 PM
Hah. Space Hulk shows up at $21.24 for me on it's page, and the main page is back to 66% off. Something very screwy is going on there. Hopefully it works itself out shortly - would like to see what the price is for the complete pack.
main game is 90% off for 2.50$, and 2pack for 2$/piece
Posted by ezelkow1 on 22 June 2014 - 04:26 PM
I grew up playing lots of RTS games, I think the first one I played was the original Command and Conquer. Did anyone else ever play Star Wars Galactic Battlegrounds? I used to have the disc somewhere, if only they would remake it as a digital download game. Best way to describe this game is as a mod for Age of Empires that places you in the Star Wars universe, as it was built on the Age of Empire engine.
Theres always empire at war:
i vagley remember playing galactic battlegrounds for a bit, after a while they all start to blur together
Posted by ezelkow1 on 21 June 2014 - 04:43 PM
Now that Red is looking like it will win, I'm tempted to put Sonar X3 Producer http://store.steampo...com/app/268290/ at the top of my wishlist in case I'm in the 30. I wonder if they'll really give me a $500 software title. They did give someone Rpgmaker, so software isn't automatically excluded.
meh, it aint really worth 500$. Much like games audio software can be found with drastic cuts. I think I got my non-producer copy of sonar for maybe 50-70$ total during various sales and upgrade deals. The only difference is producer throws some of cakewalks mastering plugins in which I already got covered anyway
Posted by ezelkow1 on 13 June 2014 - 03:27 PM
My experience with competitive multiplayer FPS games has led me to this conclusion: there are very few of these that you can jump into and not get fragged so often it ceases to be even remotely fun. If you get in on the proverbial ground floor of some of these games and you play every day you can probably get to a point where you're not getting killed before you actually accomplish anything but most of them are not even remotely noob-friendly. Team Fortress 2 is one exception that I can think of because I can play it, even though I suck, and not get killed too much but it's not entertaining enough for me to want to play for hours on end. Mass Effect 3's co-op MP is actually one of the better multiplayer shooters I've messed with in a while but even that got boring for me after a while. There are some well-designed games out there, a few of which are noob-friendly, but this genre as a whole never did much for me.
With the battlefield games though it definitely depends if you are playing with friends in a squad or not, and its also not all about kills. Ive attempted to jump into some blops2 multiplayer games and just instantly get my ass handed to me and called a noob. Battlefield is slightly different though. Usually you can find some 'noob' type servers where they wont rag on you for sucking. Also the main point in battlefield is not kills, its points, which can be had in any number of ways besides kills like capturing points, repairing vehicles, healing teammates, providing ammo, etc. Theres been times Ive been in the top 2 of a round points wise while still having a kill/death ratio of like 0.5.
With the squads it helps since you can organize your small group and work together much more efficiently with everyone doing the part they are good at and it helps the team as a whole. If your just on your own though its alot tougher
Posted by ezelkow1 on 05 June 2014 - 10:05 PM
Speaking of card games, any impressions of Dead Man's Draw?
I play it on the ipad and its pretty good. not too indepth, good for quick games, though the in game purchases can get a bit annoying at times because some matches seem to really try to push you to do it with how they end up based in luck part of the time
I just grabbed it for the pc though since I imagine liking it even more with out the in game crap. May sound a bit down on it but I do really like it on the tablet
For hearthstone vs dotp, Id side on the side of dotp. For me it just involves much more strategy and just a more engrossing game overall. For 5$ if I was looking at a card game it would be a no brainer
Posted by ezelkow1 on 31 May 2014 - 03:18 AM
Finally, I think that got added to the steam db at least a year ago if not more. I remember amazon tony talking about trying to get a deal on it but then it never came out
Posted by ezelkow1 on 07 May 2014 - 08:29 PM
I think the bigger problem with towns is that it WASNT an EA game. I can understand caveat emptor when it comes to something clearly being marked as early access/in beta/production/what have you. Towns was a greenlit game. While the average user may be suspicious of something marked EA, many would probably go to the towns page and assume it was a fully finished and complete game since it was not marked as such. It only has a greenlit banner on it, which may even drive some to believe it is indeed a completely finished game.
to me thats where the big problem lies, a game was greenlit that was in no way finished and full of bugs, and the average consumer has no real way of knowing this from the store page
Posted by ezelkow1 on 06 May 2014 - 10:28 PM
Also regarding sales, from the store page it sounds like you would be paying more even with a sale if the game was fully launched:
"During development, KSP is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”
I can see this easily biting them in the ass though. Since its been in EA for such a long time, theres a good shot that the majority of people that actually want the game already own it. So once its out of EA, and the price is up, they dont have that many sales and it quickly drops like a rock like all other indie game releases. The only people who still want it are CAG-esque and willing to wait for it to drop drastically anyway
I believe prison architect also has stated this same thing, that they are increasing the price after release. Interesting to see some take the opposite view, like planetary annihilation who started at 70-80$ and have been slowly decreasing the price, saying they only wanted those very very interested in testing to purchase early and that the final price would be much lower
Posted by ezelkow1 on 29 April 2014 - 05:32 PM
Another +1 for prison architect. I think last time I played it was about 6mo ago, but even back then I had some good fun with it. I know since then they have also made a huge amount of changes and fixed most of the underlying issues so I assume its even more fun now
If you like some managerial sims+building on a small scale its pretty good. Though if you arent intent on playing it may wait for a final release as I believe the price is supposed to drop even more, and thats without a sale
Posted by ezelkow1 on 24 March 2014 - 03:24 PM
I dont really think it matters how many you have open, ive seen it slow to a crawl with one, and just this weekend had 4 open and got 7 drops within an hour and finished off 2 of them immediately, the other 2 games werent far behind eihter