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Building a small "idler + TCG" mashup game

Posted by Josh1billion, 28 October 2019 - - - - - - · 5008 views

It's one of those love-it-or-hate-it genres: idler games. :) 
This one is mixes trading card game elements into the concept. Play cards to generate gold, spend gold on packs of cards, and strategize by placing the cards in the optimum configuration in the playmat's grid. 
Note that this is still an early work-in-progress: what you're seeing is a...

First trailer for my new monster-catching game is up

Posted by Josh1billion, 21 July 2019 - * * * * * · 27025 views

This is Eternal Exodus, a 2D monster-catching RPG that's heavily inspired by the Shin Megami Tensei series. Catch demons, fuse them together, etc. Craft some items for your demons, play some minigames, take on sidequests... 
The story takes place in the Afterlife, a world that raises more questions about the existence of man than it does answers....

Working on a new monster-catching RPG

Posted by Josh1billion, 13 January 2019 - - - - - - · 5022 views

I've started working on another new game, now that my last one (Emerald Shores) is out.
It's a monster-catching RPG set in the afterlife called Eternal Exodus. Heavily inspired by the Shin Megami Tensei series, you can catch and fuse demons -- 150 in total. ;) Planning to release on Steam and PS4 toward the end of this year, and hopefully Nintendo...

Nearly finished with my PS4/Vita game (finally)

Posted by Josh1billion, 21 August 2018 - - - - - - · 6135 views

Some of you guys might remember that I posted here a while back about a game I was working on called Emerald Shores: 
It's been a long year-and-a-half since then, and the game's finally almost ready for launch. I'm working on a trailer...

Just announced Emerald Shores, my platformer for PS4/Vita

Posted by Josh1billion, 30 March 2017 - - - - - - · 4817 views

In short, the concept is basically "Super Mario World with a level-up system that determines your HP and jump damage." There will be 20-something levels, 5 boss battles, a bunch of secret/unlockable levels, and a Remix Mode that rearranges all of the levels to make them harder. 
Here's some more info and screenshots: http://www.fordesoft.com/blog/po...

Released a web app for watching YouTube music videos with sync'd lyrics

Posted by Josh1billion, 09 August 2016 - * * * * * · 2520 views

It's a pretty simple concept: the site displays a music video while the lyrics show up in sync with the song. 
(Note that the search feature isn't complete yet, so for now you can only really browse via the Watch link at the top. I'll finish the search feature as more content gets added) 
While there's the whole "...

My PS Vita game, Super Blackout, is out on PSN today. If you previously bought it on PS Mobile, I'll give you a free upgrade

Posted by Josh1billion, 13 October 2015 - * * * * * · 1628 views

I'm excited to say my PS Vita game is finally out on PSN. It's a $4.99 puzzle game based on the "lights out" style of puzzles. You can find it here:


If the game sounds familiar, you might have seen it when I released it on PS Mobile last year. This is a...

My game Super Blackout is coming to PS Vita on Oct. 13

Posted by Josh1billion, 04 September 2015 - - - - - - · 2546 views

Back in November, I released a puzzle game called Super Blackout on PlayStation Mobile.

Long story short: PS Mobile is closed now, but I'm releasing a new, improved version on the full PS Vita platform next month.

New additions in this version:
- trophies
- gamepad support (in addition to the existing touchscreen controls)
- PlayStation TV support
- new...

My first Vita game is now on the PSN store!

Posted by Josh1billion, 05 November 2014 - - - - - - · 1232 views

I'm pretty excited.. Super Blackout just went live on the PlayStation Mobile section of the Vita PSN store. :)



It's a puzzle game based on the "lights out" puzzle idea, and I tried to go all out with as many features as I could imagine: a ton of levels (90, spread across three di...

Just submitted my first Vita game to Sony for review

Posted by Josh1billion, 26 October 2014 - - - - - - · 1518 views

Just completed my first Vita game, which is an enhanced port of my Android game. :) It's a puzzle game called Super Blackout.. 90 levels, level editor, random level generator, 18 graphics skins, etc. Took about three/four days of free time to port it and add a couple of features.

It'll be up in the PlayStation Mobile section of the Vita store if/when S...