My Gaming in Review - Least Favorite Games of 2013
This list is kind of tough for me to make. I'm usually pretty good about buying games I know I'll like, listening to reviews, etc. Out of the 90 or so games I played in 2013, there's really only 5 of them I could honestly say I disliked. Here are the 3 biggest stinkers of those 5.
#3 Least Favorite - Datura
Datrua is a first person adventure game. It's a 90 minute long psychological experience of someone who is lost in the woods, or in a dream, or something like that. All that was OK but the game was absolutely dragged down by it's terrible control scheme. You move like a tank and most of the controlling is done via the Sixaxis tilting controls. The plodding movement of the character made the game rather boring, and the boredom was exacerbated by the fact basically you just interacted with an object, then the next object, so on for the entire game. It didn't cost me anything to play the game, thank God.
#2 Least Favorite - Sonic the Fighters
Really the only two reasons I bought Sonic the Fighters was because it was $2.50 and because I thought the chubby Sonic characters in the demo looked funny. Oh and it did have an easy 400 Gamerscore to attain. Alas, the 45 minutes or so I put into Sonic the Fighters was probably the biggest regret of all. I think nostalgia has a major influence of having any chance of liking the game, and I didn't have any nostalgia for it and the game was an absolute bore.
#1 Least Favorite - Catherine
To be fair to Catherine, I really don't like interactive adventure games or interactive novels, like what the Bar and cutscene sections of Catherine are. I do usually like puzzle games, and all the hype surrounding the story and craziness sucked me into buying it and giving it a shot. It was to my surprise that my least favorite thing about the game was the block puzzles. They got repetitive super quick and were absolutely no fun. They were also got quite challenging and created nothing but frustration for myself. Initially I enjoyed the Bar sections of the game, but that too got very boring very quickly. You're basically tasked with doing the same thing every night in the bar, and all that even is is talking to everyone in the bar 3-5 times and checking text messages. With a little bit more research I could have known that Catherine wasn't for me, but I got swept up in the hype rather than doing proper research on the game. And boy did I pay for it with that mistake!