Top 5 Worst Sequels to a Video Game
I want to look back at the top five most disappointing sequels to great
5) Fable III
The original Fable was released in September of 2004 on Microsoft's home console the Xbox. It was critically acclaimed for being a unique third person role playing experience brought to life on a console. It received an 85 on Metacritic which is an impressive score that it has held over the years. When the second Fable was released, it was improved upon in several areas.
X-Play actually awarded Fable II it's game of the year in 2008. The Metacritic score for Fable II improved over it's former scoring an 85. Now that we had played the first two in the series, we were beginning to get really excited for the third installment. Lionhead studios, (mainly Peter Molyneux) promised us huge things. Most of them never saw the light of day.
According to Molyneux, the game was to have an online auction house were players could gather and create weapons to sell via Xbox Live. Of course, it was for gold, rather than real money, but the concept was very interesting to gamers. When the game came closer to seeing the light of day, Molyneux said that this feature was going to be removed because of time restraints.
Players were disappointed, but the series still had room to improve, so it was looked over. Personally I was excited to see how they would improve upon the multiplayer, hopefully adding a better co op mechanic then just joining each others game was a ghost person without getting to keep any of your original items. Sadly, they kept the same mechanics for multiplayer and it still fell short of a great experience. Metacritic's score for Fable III sits at an 80, while not bad, but still the worst score in the series so far other than The Lost Chapters. If Molyneux would learn to stop making empty promises, his games may be received better.
4) Zelda II: The Adventure of Link
The original Zelda released on the NES on July 1st in 1987. It blew gamers away with it's open world and expansive environments. The player had to solve puzzles and make their way through several dungeons to finally face the Evil Ganon. It was an amazing game with several different action adventure game elements that really set the genre in motion. It was a huge success for Nintendo in obvious need of a sequel. This is where things got bad.
Nintendo was having massive success with their NES console. The most popular games at the time were side scrollers, which the first Zelda was not. With the release of the second game, the big N decided they were going to experiment with how the game would feel, look, and play. What we got was Zelda II: The Adventure of Link.
Zelda II released on December 1st, 1988. This was less than one year after the first game. From the very beginning, players were extremely confused. Zelda was asleep, what appeared to be for a very long time, and Link didn't have any of his original equipment other than his sword. Who is this Zelda? Hell, who is this Link?! Nobody knew.
The gameplay was drastically different. When you entered the overworld, random fights would occur similar to that of Final Fantasy. The side scrolling action was awkward, to say the least. The townspeople made no sense and even outright lied at times, sending you in complete opposite directions, and of course the infamous citizen who could only muster up the incredibly useful phrase, "I am error". All these things really made Zelda II a disappointment, and it is easily one of my least favorite in the series.
3) Super Mario Brothers 2
Source: Nintendo World
...just look at the picture. What in the Shaq-Fu am I looking at?! This is not the Mario that I know and love. It's barely even playable let alone up to the standards of a Mario game! Let's take a quick second here to figure out just what the hell happened to the beloved Nintendo Franchise and mascot.
The original Super Mario Brothers was released on September 13th, 1985. For over 26 years it was the highest selling game of all time, until it was taken down by the Modern Warfare series, but I don't even want to talk about that. Anyways! It was an instant classic, everyone and their mother played Mario. Nintendo had to prepare for a sequel, and they knew it had to be great.
So they began work on the next entry into the series. When they completed Super Mario Brothers 2, it was released in Japan first. After seeing the audience reactions there, and hearing feedback from play testers, they ultimately decided that SMB2 was too difficult for American audiences, setting into motion a shitty ripoff that we all assumed was SMB2, we were far from wrong.
They decided at the last minute to just slap Mario skins on the game Doki Doki Panic and released it in the states at Super Mario Brothers 2. We were all essentially tricked into thinking this was the real sequel to the game. I'm not sure how people would have felt about it if everyone knew the truth. It would have certainly explained the terribleness that was Super Mario Brothers 2. This and Super Mario Sunshine are my least favorite games in the series, simply because they stray so far away from what makes Mario great.
2) Sonic 2006
Not only is this one of the worst sequels of all time, but it's one of the worst games of all time. I'm a huge fan of the Sonic series, and I picked up this game when I first bought a PS3 and I've never been more pissed off at myself. This piece of shit needs to be buried out in the New Mexico desert with E.T., it needs to be removed from gaming history, it needs to be rocketed to Mars never to be seen again.
I don't have much to say about the history because just looking at this screenshot pisses me off to my very core. The game tried to go for a cinematic experience with cutscenes that looked oddly similar to Final Fantasy. Oh, and by the way, the HUMAN female protagonist is the love interest of Sonic, who I feel like I should remind you is a FUCKING HEDGEHOG. I don't even want to talk about this game anymore. It's flawed controls, stupid story, and terrible voice acting earned it's spot right in video game hell. Only to be trumped by our final entry...
1) Duke Nukem: Forever
That's right Duke, crack those knuckles. Get pumped up! Lift some weights! and then proceed to turn around and kick the shit out of yourself because you are so god awful that my eyes hurt from playing you. This is by far the most disappointing sequel I have ever taken part in. It's the biggest piece of shit on the planet, it's almost taken a spot above Dr. Jekyll and Mr. Hyde. It's that awful.
This game was in the making for over a decade. Everyone kept waiting and waiting and eventually it's release was played off as a joke, it was never going to come out, we had accepted that. Then they had to go and shit all over that idea and tease the game at PAX 2010 and allow gamers to play it for themselves to prove it was still in the making. Just let it die, Randy Pitchford, JUST LET IT DIE.
But he didn't, he decided to take his crew at Gearbox, hand them a piece of shit, and allow them to uh...finish it? I don't know what the hell they had to work with, but sweet god did this game come straight out of the PS2 era. The graphics are so bad it makes Deadly Premonition look like Uncharted. Did they start from scratch on this game, or just continue it straight from the PS1?
I mean shit, these are the same guys who made Borderlands. BORDERLANDS! That game was fucking fantastic, so what the hell happened here? Duke Nukem is so incredibly boring and it NEVER FUCKING ENDS. Ever! It stretches on and on and on. I'll admit, I thought the game's sex jokes and little innuendos would make up for these dull sequences. Well, I was far from wrong, even the jokes were terrible.
Overall, Duke Nukem just needs to be forgotten. It should have stayed dead, and the team at Gearbox are better than this. They have proved that with Borderlands and all of it's expansions, minus the arena, but we won't dwell on that. The next time a game is in development for 12 years, and the name Blizzard isn't in the equation, let that dead horse be.
Now that I've told you my top five worst sequels, what are yours?