So why is Bayonetta supposed to be so great?
I spent some time toying with Bayonetta this past weekend and I can't wrap my head around the hype surrounding this game's recent port to PC. Granted, I was playing a BC version originally released for the XBOX 360 on my XBOX One S, but I can't believe that it's fundamentally different. The opening cutscenes told a confusing story about a witch who is the spawn of an apparently forbidden union between a witch and an angel who is born and subsequently put into some sort of suspended animation for an indeterminate period of time. She beats up and/or shoots angels that are attacking her and then rides around in a convertible owned by a Joe Pesci-soundalike mobster-type to a bar owned by a huge black guy. The combat system seemed to be too complex for its own good, with spells and other things that you collect as well as gunplay courtesy of guns either attached to or holstered in the heroine's shoes and lots of melee attacks. There's generally so much going on that it's hard to follow what's happening based on any particular sequence of button-presses, so I'm left with a game where I'm beating up enemies in ways I don't understand for reasons that are entirely unclear. What exactly is the appeal of this?