Legend of Zelda:PH Multiplayer

Ruahrc

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Anyone try to play LoZ:pH multiplayer? I have only tried it 3 times but every time I have played, I end up playing a round (usually starting out as the 3 statue guys), ending up catching the other guy, and then sometime early in the 2nd round (where I play as Link) it quits out and says that my opponent has left the game. I'd understand except for the fact that it has happened every one of the three times I have played, and every time I have been winning...

Am I that good :D? Are they that big of douchebags :roll:? Or is there some connection errors factoring in here :bomb:? I did notice that once or twice while searching for a game I have been kicked from NintendoWFC, but in the cases where my opponent "leaves", I can search for a new opponent without having to reconnect to WFC.

Ruahrc
 
You've been bitten by the "anonymous online gaming" bug: "douchbags" feel no consequences for disconnecting when they are losing because they not only don't know who you are, they have no way to know anything at all about you. You might as well be a computer player. This is a major problem and unfortunately the only way around it is to exchange friend codes with friends and only play against them. If Nintendo had an online system that created a community with text and/or voice chat, I think things would be quite different. I'm not saying it would never happen, but if you first chat with people and set up matches that way, they are much less likely to be douchebags. Oh well. This seems to be a concept that Nintendo doesn't want to get involved in.

Speaking of which, if you want to exchange friend codes, just PM me yours and I'll send you mine and we can set up a match some time. If I drop out when I'm losing, you can publicly call me a douchebag. :)
 
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