VC/Classic Controller vs. Wavebird for Virtual Console games

KaneRobot

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Just trying to get an idea of what people think. I picked up a Wavebird last week, and I have a Classic Controler still in the packaging that I'm on the fence about keeping.

Seems to me the Wavebird would be awkward as hell for playing Nintendo/SNES games, but what do I know. Being totally wireless is a plus (unlike the pseudo-wireless of the Classic Controller)

A RetroUSB cable is another option, although it would be a bit pricier ($20 for each adapter) and not wireless.

ANSWER POLL PLEASE OK THANK YOU BYE BYE
 
For Mario 64, the Wavebird was the way to go for me. Anything older, the Classic Controller's Dpad alone is worth the price of admission comapred to the GC's, to say nothing about the button payout.
 
[quote name='cleaver']You should also have the Hori Digital Controller as a choice, it's a fine alternative[/QUOTE]
I thought that was difficult to find? Maybe I'm thinking of something else.
 
The Wavebird/ GC controler by a mile.

The classic controler cost $20 and can't be used for Gamecube games. The regular GC controler can be used for everything for $20, so that's a much better deal. You can use the Wiimote for NES games and for SNes games you only really need A and B buttons as in a lot of the games the X Y buttons were just the same thing as A and B.

You could get a GC contro land Classic Controler for about the same price as a Wavebird, but the Wavebird is fully wireless.
 
[quote name='KaneRobot']I thought that was difficult to find? Maybe I'm thinking of something else.[/quote]

I saw one of these at my gamestop used for 5.99.

I use the wii-mote for nes/sega/tg-16.. everything else I use the classic controller, I think the gamecube controller is crazy. :/
 
i use wavebird for anything i cant use the wii mote on
why waste more dough on a controller when you dont have too?

save up for a new game :whistle2:D
 
I was an ardent Wavebird supporter up until I actually purchased the Classic controller.

Anyway, whoever said it earlier was correct, it's worth the price just for the d-pad. The GC's d-pad is just slightly uncomfortable to me.

It was awkward playing Mario 64 on the Classic at first, but once I got used to it (took maybe 10 minutes), I literally can't go back to the GC controller.
 
Classic controller.

The d-pad and button layout on the Wavebird are godawful for 2D games.

Wavebird is probably better for N64 games, but I doubt I'll buy many (if any) of them at $10.
 
[quote name='dmaul1114']Classic controller.

The d-pad and button layout on the Wavebird are godawful for 2D games.

[/QUOTE]

QFT
 
Do SNES games button layouts match the postion of the buttons (A=B, B=Y, Y=X, X=B) or the names (A=A, B=B, X=X, Y=Y) on the Wavebird? Without even having a Wii, I'd say that a PS-GC adaptor and a Logitech Cordless Action is the best if it matches the position.
 
[quote name='PenguinMaster']Do SNES games button layouts match the postion of the buttons (A=B, B=Y, Y=X, X=B) or the names (A=A, B=B, X=X, Y=Y) on the Wavebird? Without even having a Wii, I'd say that a PS-GC adaptor and a Logitech Cordless Action is the best if it matches the position.[/quote]

Uh, no.

uswavebirdplat.jpg


snes-controlpad1.jpg


wii-classic-controller-20060509070254246.jpg
 
[quote name='PenguinMaster']Do SNES games button layouts match the postion of the buttons (A=B, B=Y, Y=X, X=B) or the names (A=A, B=B, X=X, Y=Y) on the Wavebird? Without even having a Wii, I'd say that a PS-GC adaptor and a Logitech Cordless Action is the best if it matches the position.[/quote]

They sort of match the position, but the shapes of the buttons make it a really lousy substitute, IMO. I haven't downloaded LttP simply because I haven't purchased a classic controller yet.
 
Though I haven't bought anything on the VC that can't be played with the remote yet, I will use the Wavebird whenever that happens. I'm against spending extra money that I don't need to spend, so the CC isn't an option for me. Plus, having the remote dangle vs. a completely wireless controller is another reason the Wavebird's superior.
 
I've had no problems playing Super CV IV or R-Type III with the Wavebird. I have huge hands, and the d-pad has not been any issue at all.

Having said that, I cannot, however, envision playing Street Fighter II on it. Button placement would be VERY weird. Has anyone tried that yet?

RD
 
The WaveBird is great, but unforunately requires a dongle
sticking out of thetop of the Wii, which is pretty unsightly,
as well as leaving the other ports free to fill with dust unless
you plug in 4 receivers. Therefore the WaveBird only gets
used at my place for GC games, VC games CC is used.

Plus as said above CC is better for 2d games anyway.
 
Classic Controller, the only way I would think about using the Wavebird is if I was playing a non fps game or racing game for the N64 (that I can't use the d-pad), everything else I use either the Wiimote on it's side (Nes, Genesis, TG-16), or the CC for the SNES sturff.
 
I don't see how anyone can use the Wiimote. It's damn uncomfortable IMO. Too thick, not ergonomic at all and the D-pad is again too small.
 
WrestleCrap'sRD;2618734]I've had no problems playing Super CV IV or R-Type III with the Wavebird. I have huge hands said:
I tried CV IV for about three levels with the Wavebird before I gave up. If you have ever played the original the button layout is going to hinder your enjoyment of the game.
 
[quote name='dmaul1114']I don't see how anyone can use the Wiimote. It's damn uncomfortable IMO. Too thick, not ergonomic at all and the D-pad is again too small.[/quote]It is saving $20, some people well... I am a fucking dumbass, I didn't know the CC works like the classic NES layout (where the y and a buttons work like the NES does, or atleast on TG-16 it does until your post where I loaded up soldier blade with the CC, I just assumed they went a, b, I was using the Wiimote because it felt like a Nes controller when this one is 10x better, lol). The CC rules.
 
[quote name='Sir_Fragalot']It is saving $20, some people well... I am a fucking dumbass, I didn't know the CC works like the classic NES layout (where the y and a buttons work like the NES does, or atleast on TG-16 it does until your post where I loaded up soldier blade with the CC, I just assumed they went a, b, I was using the Wiimote because it felt like a Nes controller when this one is 10x better, lol). The CC rules.[/QUOTE]

Hmm I'll have to try it. I still have mine in the box.
 
Well for the games I can I would rather use the wiimote, but the classic controller doesnt feel good to me. wavebird>classic controller
 
Classic controller for everything except maybe N64 games and NES. NES I can go wiimote just fine. I haven't decided yet for Mario Kart. I sorta like the analog higher up but I can easily get used to the CC. One thing I must share, the Wavebird/GC controller must be the loudest controller. I was playing LTTP late the other night and damn I had to switch to the CC because the layout caused some mistakes and it made a lot of noises with every push it seemed. I don't know why I haven't noticed it this much before, I've had a Cube since launch.
 
I say it depends on the game. I just downloaded Zelda and Contra III. Zelda is fine with the GC controller but Contra is NOT!! The controls layout is awkward. Jump is B, Y is shoot and A is bomb. There is no way to change button layouts for that game and I'm sure there's other games now and in the future where the Gc controller will be bad for it. I suggest having both for such cases unless you will put time and effort to master these controls.
 
[quote name='Corvin']I tried CV IV for about three levels with the Wavebird before I gave up. If you have ever played the original the button layout is going to hinder your enjoyment of the game.[/QUOTE]

I've toyed around with the original on the SNES, and I had no problem adjusting to the WB layout.

RD
 
[quote name='untoldsorrow']I say it depends on the game. I just downloaded Zelda and Contra III. Zelda is fine with the GC controller but Contra is NOT!! The controls layout is awkward. Jump is B, Y is shoot and A is bomb. There is no way to change button layouts for that game and I'm sure there's other games now and in the future where the Gc controller will be bad for it. I suggest having both for such cases unless you will put time and effort to master these controls.[/QUOTE]

This was my complaint with Gunstar Heroes. To me, the Wiimote has a better feel for this game than either of the other controllers.

I wonder if Nintendo will release a Classic Sega controller add-on with the success of the CC.
 
Here is something I found when playing R-Type (TG-16) with the Wiimote. The 1 and 2 buttons function as the TG-16s I and II buttons - OK so far. If you hit the B button on the bottom of the Wiimote (which I did by accident), it seems to emulate a turbo version of the fire button. I know the TG-16 controller did have turbo switches for each button, but I didn't realize that this was emulated in the VC games.

Has anyone played R-Type with the Classic Controller? If so, are the "turbo" buttons mapped to the X and Y buttons? I would like to have the option of using a turbo button for fire, but hitting the B button under the Wiimote is awkward at best.

EDIT: Actually checked the VC instruction manual for R-Type and got my answer: the CC X and Y buttons are the turbo buttons.
 
[quote name='lebowsky']Here is something I found when playing R-Type (TG-16) with the Wiimote. The 1 and 2 buttons function as the TG-16s I and II buttons - OK so far. If you hit the B button on the bottom of the Wiimote (which I did by accident), it seems to emulate a turbo version of the fire button. I know the TG-16 controller did have turbo switches for each button, but I didn't realize that this was emulated in the VC games.

Has anyone played R-Type with the Classic Controller? If so, are the "turbo" buttons mapped to the X and Y buttons? I would like to have the option of using a turbo button for fire, but hitting the B button under the Wiimote is awkward at best.

EDIT: Actually checked the VC instruction manual for R-Type and got my answer: the CC X and Y buttons are the turbo buttons.[/QUOTE]

I play R-Type all the time with the Wiimote, and use the autofire constantly. I didn't find it too bad at all to use it that way...

RD
 
I do wish you could do some button mapping on your own. I'd give anything to have Y/B on the Classic Controller function like B/A (or 1/2) on the NES controller.

I've never understood why Nintendo has this fascination for making you slant your thumb up (GBA in particular). The control style, by default, in NSMB is perfect.
 
[quote name='daroga']I do wish you could do some button mapping on your own. I'd give anything to have Y/B on the Classic Controller function like B/A (or 1/2) on the NES controller.

I've never understood why Nintendo has this fascination for making you slant your thumb up (GBA in particular). The control style, by default, in NSMB is perfect.[/QUOTE]

It should be a part of the system that you could remap those. That would be very easy to do on the VC.

RD
 
Link to the Past is horrible on the wavebird... I don't know why, but I can't play the game at all on it.

I've heard Contra 3 is absolutely horrible on the wavebird as well.

I'm gonna be buying a Classic Controller ASAP, since these games weren't made for the Wavebird at all and, imo, it definitely shows.
 
I will keep the Dub-C. Never liked the Gamecube controller to begin with, so I don't see why I should annoy myself further.

Some stuff was fine with the remote....Alien Crush is "push up, or push a button" which I could do with a 2600 joystick. It does feel awkward while using it like it's an NES pad, though.
 
WrestleCrap'sRD;2627525]I play R-Type all the time with the Wiimote said:
I don't know how you can do that. It sounds like your hands are extremely dexterous since you don't have problems playing with any of the controllers ;)

I picked up the CC yesterday at Target and played R-Type again. I still did incredibly shitty, but it felt better to me. I'm still not sold on SM64 on the Classic though, I think the Wavebird is better.

Although I will use the Classic for Genesis and TG-16 games, I picked it up primarily for SMW and DKC.
 
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