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Horizon Zero Dawn - PlayStation 4 Collector's Edition
About this item
- A Lush Post-Apocalyptic World -Scour every corner of a realm filled with ancient relics and mysterious buildings in order to uncover your past and unearth the many secrets of a forgotten land.
- Nature and Machines Collide - Horizon Zero Dawn juxtaposes two contrasting elements, taking a vibrant world rich with beautiful nature and filling it with awe-inspiring highly advanced technology.
- Horizon Zero Dawn Collector's Edition gives you the complete game experience with game-enhancing outfits, weapons and resource packs to develop your abilities and equipment.
- The Collector's Edition Includes: Copy of Horizon Zero Dawn, Special Steelbook case, 9” ALOY Statue by Gentle Giant, 48 Page Art Book, Voucher for exclusive PS4 Dynamic Theme.
- In-Game DLC Items: Carja Storm Ranger Armor, Carja Striker Bow, Carja Trader Pack, Banuk Trailblazer Armor, Banuk Culling Bow, Banuk Traveler Pack, Nora Keeper Pack, Nora Machine Trapper Pack.
Product information
ASIN | B01GOOFYG0 |
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Release date | February 28, 2017 |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #70,251 in Video Games (See Top 100 in Video Games) #3,191 in PlayStation 4 Games |
Package Dimensions | 13.07 x 10.04 x 9.76 inches; 4.1 Pounds |
Type of item | Video Game |
Rated | Teen |
Item model number | 3001611 |
Is Discontinued By Manufacturer | No |
Item Weight | 4.1 pounds |
Manufacturer | Sony Computer Entertainment |
Date First Available | June 6, 2016 |
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Product Description
The Horizon Zero Dawn Collector’s Edition gives you the complete game experience with game-enhancing outfits, weapons and resource packs to develop your abilities and equipment.
The Collector’s Edition Includes:
-Copy of Horizon Zero Dawn
-Special Steelbook case
-ALOY 9” Statue by Gentle Giant
-48 Page Art Book
-Voucher for exclusive PS4 Dynamic Theme
-IN-GAME DLC ITEMS:
CARJA STORM RANGER ARMOR
Fashioned by the proud, ceremonial Carja tribe, this special armor has been crafted with an eye for showy appearance.
CARJA STRIKER BOW
The Carja defend their great Sundom with stone fortifications and military might. This finely-made bow, fit for a captain’s hand, puts additional stopping power behind every arrow fired.
CARJA TRADER PACK
Rare and precious Machine parts are always in demand on the metal markets of the Carja Sundom.
BANUK TRAILBLAZER ARMOR
A sturdy outfit made by the nomadic Banuk tribe, hunters and shamans from the harsh northern territories.
BANUK CULLING BOW
The Banuk claim a spiritual understanding of the Machines, and put their harvests of Machine parts to many uses.
BANUK TRAVELLER PACK
Though rarely encountered, Banuk explorers have left their intricate tribal marks across the breadth of the known world.
NORA KEEPER PACK
The Nora are extraordinarily skilled and inventive at using machine components in their own devices.
NORA MACHINE TRAPPER PACK
Even the most experienced Nora hunter never goes into the wild unprepared.
From the manufacturer
Experience A Vibrant, Lush World Inhabited By Mysterious Mechanized Creatures
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A Lush Post-Apocalyptic WorldHow have machines dominated this world, and what is their purpose? What happened to the civilization here before? Scour every corner of a realm filled with ancient relics and mysterious buildings in order to uncover your past and unearth the many secrets of a forgotten land. |
Nature and Machines CollideHorizon Zero Dawn juxtaposes two contrasting elements, taking a vibrant world rich with beautiful nature and filling it with awe-inspiring highly advanced technology. This marriage creates a dynamic combination for both exploration and gameplay. |
Defy Overwhelming OddsThe foundation of combat in Horizon Zero Dawn is built upon the speed and cunning of Aloy versus the raw strength and size of the machines. In order to overcome a much larger and technologically superior enemy, Aloy must use every ounce of her knowledge, intelligence, and agility to survive each encounter. |
Cutting Edge Open World TechStunningly detailed forests, imposing mountains, and atmospheric ruins of a bygone civilization meld together in a landscape that is alive with changing weather systems and a full day/night cycle. |
Embark on a compelling, emotional journey and unravel mysteries of tribal societies, ancient artifacts and advanced technologies that will determine the fate of this planet, and of life itself.
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Collector’s Edition purchased on Amazon and played on a PS4 Pro with a Ben-Q 2560x1440 monitor.
Much has been written about Horizon Zero Dawn’s jaw-dropping graphics and nearly perfect locked 30 FPS with barely any glitches. Indeed after 80 hours in completing and platinuming the game, I ran into one glitch where the killed machine continued to float in the air. That was the only instance in 80 hours of gameplay. This technological achievement was so impressive that Digital Foundry recommended the game, even though they only comment on the technological aspects of the game, and are not a game-experience review site.
However, as impressive as the technical accomplishments are, the other elements--the character development, story, gameplay, the lore and the cohesive world--and how all the narrative elements offer a coherent interaction for the player, are even more impressive. Guerrilla Games didn’t just slap things together and call it a day, which they could have, especially as dinosaur/animal robots are all but universally appealing. Instead, they really thought through the character of Aloy, and I really can't see this game without her, so tied-in is she with the world and events. They also carefully thought through how the world came to be the way it is.
Also impressive is the pacing of the game. I often got sidetracked into finding the collectibles, but once tired of collecting, I turned to side quests, and once tired of side quests, continued onto the main quest, and so on; I was never bored playing the game. In fact, I was sad when I got the Platinum trophy, but that's a good excuse to play the game again once I can afford a 4k OLED HDR television that the game demands to be played on.
In terms of gameplay (to me, the most important element of a videogame), the combat is very tight, fluid and precise, and you have to be tactical to take down the more fearsome machines. Obviously, I do the R2 heavy attack on the low level Watchers, but for the higher-level, you need strategy, knowledge of their weaknesses and attack patterns, and the reflexes to dodge. A negative aspect of gameplay is that melee is a bit limited, and I hope in the sequel, they can add more machines that lend themselves to melee combat, as in Dark Souls (which remains my favorite game so far). However, in terms of fluidity of combat, precision and complexity, the ranged attacks in HZD are the best I have ever encountered.
The most awe-inspiring and most-fun gameplay experience I’ve had in a long time are the encounters with the Cauldrons, especially the very first one. I feel that there are too few in this game, and hope that in the most likely sequel Guerrilla Games will include more Cauldrons that are longer and more complex.
I also appreciated that it's very rewarding to get trophies organically while playing the game; one gathers the trophies in the natural course. That is, as long as you do most of the quests and errands (for the All Allies trophy). If you somehow do not get a trophy and even pass the point of no return and finish the game, it dumps you back before the point of no return so you can pick up any remaining trophies, with all of your stats, gears and items intact. The trophy system, and that I never once had to put down the controller and look at a guide, demonstrate the game's level of immersion. In so many games, there is very esoteric stuff that you will miss without a guide, so you might not get the full experience if you don’t know to look the stuff up. It’s not very immersive when playing a game to have to consult a guide to make sure you don’t miss any trophies. With HZD, you can play the game blind and experience everything the game has to offer, as opposed to needing multiple playthroughs. This is actually the only game I've seen which does that. (full disclosure: I’m not the best gamer, so I did look up YouTube instruction on how to beat the Hunter Trials, but most gamers won't need to).
In conclusion, this is the first open-world game I have played where all the elements are superb. Often, open-world games might come up short in combat mechanics, or story, or character development, world/lore building, or other aspects, but not HZD. It cost $45 million dollars to develop, but it feels more like a $200 million game.
If you have a PS4, you owe it to yourself to play Horizon Zero Dawn. An "instant classic" masterpiece.
First, the main story is actually good and interesting. It takes a lot of standard sci-fi tropes and gives them a good polish and enough unique spin to suck you in. I found myself caring about the central story and Aloy. Secondly, the sidequests are very much optional and the fetch quests have enough of interesting story that you can easily get sucked in. The collectibles quest are mixed up enough to let you go from one type to another without getting bored. And you you can easily tackle them in whatever order you want: a friend of mine wanted to see the whole map so he went straight for the Tallnecks asap (the infinitely improved Ubisoft towers lol) whereas I got caught up in all the Hunting Ground trials and getting Gold marks for fastest times, which gave me tons of xp, money and weapon unlocks. GG has smartly structured it in the way that nothing ever feels likes a chore and the way you want to tackle the game really feels natural and intuitive. That made me like this game so much more compared to all the other open world games out there.
Weapon variety is good enough to where you can play the game how you want. I went stealth and using slingshot bombs after picking apart robots piece by piece for their goods with bow. My friend went tying down with the Ropecaster and arrowing down mobs with the bow. Or you can go straight stealth with melee Silent Strikes or well placed arrow shots with the slower bow. There is no issue with ammo since crafting can be done on the fly, WITHOUT GOING TO A MENU THANKFULLY, and you will have no lack of resources due to the item economy and plethora of materials lying around.
The only complaint I could even leverage is that even on hard mode, it was a little easy and the super armor really truly breaks the game and makes it easy to complete. Not sure how very hard plays but I would 100% recommend starting on hard mode, even for beginners.
I sunk 66 hours into this game and loved every minute; very happy to have the Platinum for this and got a free theme from Sony even for it. The fighting and story are top notch, it has a lot of replayability because the world is just engrossing and fun to just run around in and take pictures and FIGHT DINOSAUR ROBOTS. Absolutely can't wait for the sequel/planned DLC and this is one of the best console exclusives around for sure.
If you have a PS4, this is a must own in my opinion.
Collector's Edition notes: the stature is well made and detailed and is sitting next to my Kratos statue from the Ascension collector's edition. The steelbox is well made and looks great, as does the artbook. One of the few games that I would recommend the whole package for, especially with Prime discount was an absolute steal. If it's not your thing, the base game will suffice, the preorder weapon/armor bonuses are not a huge advantage early on.
Top reviews from other countries
EDICIÓN
-LA figura esta muy bien echa, en cuanto a detalle y rostro del personaje, que es donde más tienden a fallar, exelente trabajo.
-Juego: visualmente es espectacular en ps4 normal
-RECOMIENDO:Jugarlo en alguna de las dificultades más altas, pues es ahi donde en verdad importa todo el crafting de articulos, pociones, equipo etc etc sin contar que los enemigos hacen bastante daño, por lo que el reto es constante, inclusive un descuido ante un rival débil puede resultar en muerte.
-Hasta donde voy (15 horas después) el juego me parce bastante bueno e interesante, y creo que por las dificultades esta echo para gustar a todos y lo hará.
The statue is solid and I like it - the face isn't quiiite exactly like Aloy but close enough.It's solid and won't fall apart if you take care of it. Book is nice but what it is, and the steelbook looks great too.
I don't think I've been this impressed with a game since The Last Of Us (though a very different game obviously). Usually large open world maps get tedious, but this one never got boring. A lot of "oh WOW!" moments, with an interesting story that you can really dig into if you feel like it. Aloy's a great character.
The world is the most detailed and varied I've experienced - just so much everywhere you look. I spent a lot of time just admiring the view, near and far. Just gorgeous.
The combat is really easy to get the hang of, and the more you learn about each enemy, the more fun it is to try different tactics/weapons.And the enemies! A couple dozen Mech-dinosaurs from small Striders up to giant Thunderjaws and Stormbirds. There are many ways to approach the same enemy and different tactics and weaknesses to exploit with various weapons.Movement/traversal is pretty smooth, and mounted animals are easy to control.
I haven't heard anything about DLC for this, but there will obviously be a sequel...though I fear that's probably a good 4+ years away. It's not very often I spend 60+ hrs beating a game and still want more (never actually).
Definitely in my top 5 all time.
The collectors edition was also quite fantastic, the statue is better quality than i expected given the price, very detailed, with an acceptable paint job, the steelbook and artbook are both gorgeous. The DLC gives you some awesome early game weapons and outfits that should tide you over until you have the means to get better ones.
My only complaint is the styrofoam the statue was contained in was glued to inside of the outer box and taped all around the middle, making it quite difficult to get out, and i managed to tear the outer box slightly while removing it, would have been easy with 4 hands though.
Esta edición viene en 2 cajas, la negra con tonos dorados (que es la cubierta) y una a color con el fondo azul muy elegante.
La edición de colección trae una figura con una calidad impresionante, de las mejores que he visto (quizá la mejor) en donde Aloy parece que fue impresa 3d directamente del modelo del juego, con gran detalle y buen tamaño permite apreciar lo delicada que ha sido realizada, con excelente pintado y bordes sumamente cuidados, peso adecuado y fácil colocación puesto que solo se agregan las flechas sobre el watcher.
El libro de arte es tamaño media carta, a todo color, pasta dura, donde podemos apreciar los diseños del juego y de los personajes, escenarios, enemigos realmente que a pesar del tamaño se aprecia el trabajo con el que fue realizado.
Respecto al juego el cual viene en un steel book, de igual manera tiene un diseño único acorde con el arte del juego.
Trae de regalo dlc los cuales son outfits especiales.
La instalación ocupa 50 gb, no tarda en instalarse, los parches que han salido son muy ligeros por lo que podrás disfrutar del juego rápidamente una vez que lo has puesto en la consola.
El juego en sí es una obra maestra.
La figura de Aloy está muy detallada, está hecha como de plástico. El libro de arte secme hizo muy pequeño aunque el contenido si es de buena calidad. La caja metálica me encantó tanto el interior como el exterior, lo único malo de esto es que las características del disco solo están presentes en la caja exterior del paquete, me hubiera encantado tenerlo impreso y dejarlo en el interior de la caja metálica, para cuando prestará el juego se pudiera saber tanto la capacidad necesaria como los aditamentos que contiene.
Reviewed in Mexico on March 22, 2017
La figura de Aloy está muy detallada, está hecha como de plástico. El libro de arte secme hizo muy pequeño aunque el contenido si es de buena calidad. La caja metálica me encantó tanto el interior como el exterior, lo único malo de esto es que las características del disco solo están presentes en la caja exterior del paquete, me hubiera encantado tenerlo impreso y dejarlo en el interior de la caja metálica, para cuando prestará el juego se pudiera saber tanto la capacidad necesaria como los aditamentos que contiene.