Steam+ Deals Mega Thread (All PC Gaming Deals)

Neuro5i5

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This thread will attempt to provide a place to discuss past/present/future PC gaming deals. While mainly focusing on Steam games, any standout sales may also be presented. I will not be updating every Daily/Weekly/etc. sale. The tools to help individuals become a smarter shopper will be provided below.

See this POST for links to store sale pages, threads of interest and other tools to help you become a more informed PC game shopper.
 
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I'm wondering when Raven's Cry is going to be bundled in a $1 Tier. That might be, when I leap on that one.

As cool as that game seemed in premise + concept, it really seems like it still was in a Pre-Alpha state, from when the reviews came out.
Yeah, I made the mistake of getting mildly excited for it, hoping we'd get a decent pirate rpg. Given the developer's previous games I should've been a little more pessimistic.

 
Yeah, I made the mistake of getting mildly excited for it, hoping we'd get a decent pirate rpg. Given the developer's previous games I should've been a little more pessimistic.
I had been following it for a while. Apparently the original was more linear and made by Germans, so I guess more along the lines of Risen 2. About the time AC IV Black Flag was getting a lot of hype for being more open world(ish) Topware got nervous and felt like that was the direction they should be going in so they went NEIN NEIN NEIN! to the Germans and gave it to the Poles who made made Two Worlds 2 to basically make TW2* with a pirate coat of paint. Problem is they pretty much had to redo the game from scratch and it had already been delayed multiple times so the window of time they had to start from scratch and get a game out the door was pretty unrealistic.

It might have been okayish in a B movie cheesy TW2* sort of way had they had more time with it but they didn't.

Like D says, wait for it to be a dolla' in a bundle and then maybe give it a spin for 5 minutes before shutting it down and sighing at what it could have been.

* that abbreviation is intention by the way to fuck with a couple of anal types who will go nuts and insist TW2 must be The Witcher 2 while Two Worlds 2 must be 2W2

 
I had been following it for a while. Apparently the original was more linear and made by Germans, so I guess more along the lines of Risen 2. About the time AC IV Black Flag was getting a lot of hype for being more open world(ish) Topware got nervous and felt like that was the direction they should be going in so they went NEIN NEIN NEIN! to the Germans and gave it to the Poles who made made Two Worlds 2 to basically make TW2* with a pirate coat of paint. Problem is they pretty much had to redo the game from scratch and it had already been delayed multiple times so the window of time they had to start from scratch and get a game out the door was pretty unrealistic.

It might have been okayish in a B movie cheesy TW2* sort of way had they had more time with it but they didn't.

Like D says, wait for it to be a dolla' in a bundle and then maybe give it a spin for 5 minutes before shutting it down and sighing at what it could have been.

* that abbreviation is intention by the way to fuck with a couple of anal types who will go nuts and insist TW2 must be The Witcher 2 while Two Worlds 2 must be 2W2
It's a shame. I was really hoping that given the improvement between Two Worlds and TW2 (although I still thought TW2 was pretty bad), if they would've made a comparatively large leap in quality they might've had something pretty decent.

Now I'm just still waiting for a good pirate rpg, alongside a good, modern star wars rpg, and one with dinosaurs in it.

 
Now I'm just still waiting for a good pirate rpg, alongside a good, modern star wars rpg, and one with dinosaurs in it.
Amen to that. Has there even ever been a dinosaur RPG? I don't mean like a TRex as a random encounter, but something like Turok in RPG form?

I'd play the hell out of that.

 
Amen to that. Has there even ever been a dinosaur RPG? I don't mean like a TRex as a random encounter, but something like Turok in RPG form?

I'd play the hell out of that.
somethingsomethingAylafromChronoTriggersomethingsomething

Pretend there's a youtube video of her bashing a dinosaur that actually works inline. Not having a huge amount of luck finding another one that works inline without some obnoxious long ass ad tacked onto the beginning and it's Sunday and I'm too lazy to spend too much time on it. :p

 
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Amen to that. Has there even ever been a dinosaur RPG? I don't mean like a TRex as a random encounter, but something like Turok in RPG form?
Screw that. I need an RPG where I am a dinosaur.

You hit the Allosaurus for 133!

You have gotten better at Tail Swipe (27)

You hit the Allosaurus for 415! Critical Hit!

You have defeated the Allosaurus

You have gained a level! Brachiosaurus (Level 14)

Seriously though, wasn't one of the umpity-bajillion Early Access survival games supposed to be in a prehistoric setting?

Beasts of Prey is what I was thinking of. Also Ark: Survival Evolved though that probably has more fire breathing dragons than your average paleontologist would feel comfortable with.

 
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Screw that. I need an RPG where I am a dinosaur.

You hit the Allosaurus for 133!

You have gotten better at Tail Swipe (27)

You hit the Allosaurus for 415! Critical Hit!

You have defeated the Allosaurus

You have gained a level! Brachiosaurus (Level 14)
Sold.

When are you putting this Dino Age: Origins game out?

 
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Screw that. I need an RPG where I am a dinosaur.

You hit the Allosaurus for 133!

You have gotten better at Tail Swipe (27)

You hit the Allosaurus for 415! Critical Hit!

You have defeated the Allosaurus

You have gained a level! Brachiosaurus (Level 14)
I want a bethesda style open world rpg populated by civilized talking dinosaurs. The meteor that's going to wipe out civilization is coming, and the quantum core required to protect dino-kind has been stolen by unknown conspirators. Create your own character (with different bonuses coming from different races), and weave through a complicated world populated by competing forces with their own motivations. Different factions include the government scientists, the dino-mob, the Mystics (who believe in one true Dino Deity, and that the meteor is a sign of the return Jesusaurus Crex), and Dino Coven. None of your choices are obvious ones to make, as they all have real impacts on the world. Will you save your kind, or contribute to their annihilation? The answer may seem obvious, but if you poke around the gameworld enough, you'll uncover a sinister conspiracy and its implications, which may complicate your decision.

 
I did say "early access survival game" so I don't know what you'd be expecting besides "kinda meh" :nottalking:
An early access Kickstarter game that was cancelled? It raised $114,060.

Alex be like:

onaboat.jpg


 
I did say "early access survival game" so I don't know what you'd be expecting besides "kinda meh" :nottalking:
That's very true.

Still... I think there's a niche for a Far Cry type of game, replace the mercenaries with cavemen and the panthers/sharks/whatever with dinosaurs and you've got a hit.

No idea what the plot could be, but it'd be fun if done properly.

 
I want a bethesda style open world rpg populated by civilized talking dinosaurs. The meteor that's going to wipe out civilization is coming, and the quantum core required to protect dino-kind has been stolen by unknown conspirators. Create your own character (with different bonuses coming from different races), and weave through a complicated world populated by competing forces with their own motivations. Different factions include the government scientists, the dino-mob, the Mystics (who believe in one true Dino Deity, and that the meteor is a sign of the return Jesusaurus Crex), and Dino Coven. None of your choices are obvious ones to make, as they all have real impacts on the world. Will you save your kind, or contribute to their annihilation? The answer may seem obvious, but if you poke around the gameworld enough, you'll uncover a sinister conspiracy and its implications, which may complicate your decision.
Wait - when is this game coming out?

 
I want a bethesda style open world rpg populated by civilized talking dinosaurs. The meteor that's going to wipe out civilization is coming, and the quantum core required to protect dino-kind has been stolen by unknown conspirators. Create your own character (with different bonuses coming from different races), and weave through a complicated world populated by competing forces with their own motivations. Different factions include the government scientists, the dino-mob, the Mystics (who believe in one true Dino Deity, and that the meteor is a sign of the return Jesusaurus Crex), and Dino Coven. None of your choices are obvious ones to make, as they all have real impacts on the world. Will you save your kind, or contribute to their annihilation? The answer may seem obvious, but if you poke around the gameworld enough, you'll uncover a sinister conspiracy and its implications, which may complicate your decision.
Will there be dinosaur hooker trading cards?

Edit: Damn it, I should have gone with "Dinowhore trading cards"

 
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It's not because there are more original and deserving games being made instead, like Call of Duty: Super Advanced Warfare 9 and Assassin's Creed: Microbial Organisms
rather have a string of decent (ya.. those games u mentioned were decent, not the best, but still decent) game than some unfinished, broken vision promised by some script kiddies who took ppl money and handed them a turd.

ppl complained too much about AAA game and too little about indie game. that's why we got flooded with Greenlight crap and Early Access bullSh*t in the recent years.

 
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rather have a string of decent (ya.. those games u mentioned were decent, not the best, but still decent) game than some unfinished, broken vision promised by some script kiddies who took ppl money and handed them a turd.

ppl complained too much about AAA game and too little about indie game. that's why we got flooded with Greenlight crap and Early Access bullSh*t in the recent years.
People complain plenty about indie games and crapped out kickstarters. Really though, AAA games deserve more flak because these are companies that should be hiring the premier talent and invest a ton of money in their titles and they're just for the most part creatively bankrupt. Then you get this crap "omg there's no market for anything" then you see the evidence that that's just not true with the money thrown at titles like Yooka-Laylee and Wasteland 2 etc and the excitement it generates.

Really, AAA titles deserve more condemnation. A team with tons of money backing it and tons of professional staff members vs a small independent team? The two aren't really comparable, and that's why AAA games (in addition to the increased popularity which of course, will attract more criticism a a result of simply more people paying attention) are going to get slammed more.

And we weren't stuffed with Greenlight titles and Early Access games because nobody criticizes indies, but because (with Greenlight) Valve doesn't always know what they're doing, and with both because Valve likes money and flooding the market with more games, regardless of quality, increases their revenue.

Edit: and Assassin's Creed and CoD aren't decent titles imho. They're (typically) well polished, but I don't consider them to be good games. AssCreed releases multiple titles a year now and you cross your fingers that it's not incredibly broken, and if it's not then YAY you get to play the same game with crap press counter to win combat and a stealth game where you don't ever need to use stealth, and with CoD the same crap boring shooter that comes out every year, except to spice it up "oh let's get kevin spacey or some shit woooo." The games are well polished and fine but they're just plain mediocre cloned sludge. Not that I've ever contributed to Kickstarter, but if I had to choose between the two I'd rather take the chance on a cool looking kickstarter game than buy Assassin's Creed 9 Million.

 
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I'll sell you 200 Steam keys for $90.
Depends on what the 200 Steam keys are.

Geez, I guess I need to be more careful w/ my words.

Well, I buy (close to) everything pretty much when they hit rock bottom type of pricing...especially if 75% off or better; and/or they hit a bundle.

 
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What if it was Assassins Creed: Neanderthal?
I would kickstart-support it.

Ppl prefer to buy COD 1000th and AC 500th because at least they know what they are getting and with development team who have a proven track record.. at least it's not like gambling for Early Access title. Valve can't be the sole reason for crapware, flash game and indie junk flooding the market. It was us, who got bribed into voting to Greenlight these turds. It was the developer's unethical behavior in attempting to manipulate the system. Come on, you blame the police for not stopping the crime but really shouldn't the murderer/rapist/thief be held accountable at least?

Bundle sites popping up like crazy and as long as ppl want their "+1" and hold on to the mentaility "what's a $1 pre-order", crapwares are here to stay.

P.S. Wasteland, Shadowrun etc. are not the norm of kickstarter and u know that. They are the exception. The minority. The anomalies. Without the discipline of a publisher to setting up milestone, running the business-side of game industry and enforce industry standard, development tends to run amok and up to the developer's discretion. And not all developers know how to manage or run the business side well. Hell, some even don't know how to run the development side well.

 
Missed about The Stomping Land being canceled, had thought it sounded like a decent idea. At the very least, it'd be one of the few survival games the AI might actually be threatening enough that, it'd be more then just deathmatch with crafting (and sometimes food/water/heat needs). 

To the AAA discussion, the problem is most AAA companies seem to want to make games with the broadest appeal, and anything that may be a bit niche gets canned. You basically get overproduced pop music, because the companies seem unwilling to realize that you can make decent money with rock. Sure it won't be as much, but I'd argue it is also a hell of a lot safer (especially if the idea is sound). 

Basically it's a bunch of greedy idiots who don't understand that UMG carry non-pop acts, and Paramount puts out movies other then big blockbusters. 

 
People complain plenty about indie games and crapped out kickstarters. Really though, AAA games deserve more flak

because these are companies that should be hiring the premier talent and invest a ton of money in their titles and they're just for the most part creatively bankrupt. Then you get this crap "omg there's no market for anything" then you see the evidence that that's just not true with the money thrown at titles like Yooka-Laylee and Wasteland 2 etc and the excitement it generates.

Really, AAA titles deserve more condemnation. A team with tons of money backing it and tons of professional staff members vs a small independent team? The two aren't really comparable, and that's why AAA games (in addition to the increased popularity which of course, will attract more criticism a a result of simply more people paying attention) are going to get slammed more.

And we weren't stuffed with Greenlight titles and Early Access games because nobody criticizes indies, but because (with Greenlight) Valve doesn't always know what they're doing, and with both because Valve likes money and flooding the market with more games, regardless of quality, increases their revenue.

Edit: and Assassin's Creed and CoD aren't decent titles imho. They're (typically) well polished, but I don't consider them to be good games. AssCreed releases multiple titles a year now and you cross your fingers that it's not incredibly broken, and if it's not then YAY you get to play the same game with crap press counter to win combat and a stealth game where you don't ever need to use stealth, and with CoD the same crap boring shooter that comes out every year, except to spice it up "oh let's get kevin spacey or some shit woooo." The games are well polished and fine but they're just plain mediocre cloned sludge. Not that I've ever contributed to Kickstarter, but if I had to choose between the two I'd rather take the chance on a cool looking kickstarter game than buy Assassin's Creed 9 Million.
Fair points. I think some big pubs have started to get the point that not everything needs to be some huge ass blockbuster and that it's okay to do a niche game on a much more modest budget (ie Child of Light) but there needs to be more of that and not just half assed mobile ports either.

Certainly having a publisher doesn't preclude releasing an unfinished game and then abandoning it (see the Raven's Cry discussion). A publisher does have a reputation to be accountable for but obviously some like Topware really don't give much of a shit.

OTOH Greenlight and Early Access is fucked up. Greenlight is Valve throwing their hands up and admitting there's more games that want to get in than they have time to review and deal with. Early Access is them naively trying to get in on the Kickstarter craze without much thought to the fact that they're a store and it's really not okay for a store to wash their hands of a product they are selling no matter how many disclaimers they give.

Honestly, I think Valve is a really fucked up, half assed company that has strange ideas about management and really no clue what the fuck they are doing. They just so happened to be way ahead of the curve once in a very important area with regarding to distribution of games in the future and have been coasting ever since.

We all complain about them but realistically there's not a better alternative and until there is we're stuck with them.

 
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Honestly, I think Valve is a really fucked up, half assed company that has strange ideas about management and really no clue what the fuck they are doing.
Valve seems to have decided (either on purpose or just from being clueless) the consumers will police the market (with their money). Not surprisingly, to me anyways, it doesn't work.

 
I pretty much agree with all of this. I'll criticize the majority of Ubisoft's titles a ton (either stop making open world games or start making better sidequests besides 5 different activities spread throughout the map that you can do forty times each), but something I do love is how they've started making smaller games (FC Blood Dragon, Child of Light, Valiant Hearts, etc). I feel like it gives you a chance to be a little more creative and release something you don't feel comfortable spending a huge budget on.

And per Agentghost...you can blame the consumer all you want for buying the crap titles for +1s, but nobody asked Valve to completely open the floodgates on Greenlight, or to start Early Access. And again, its not really comparable. Comparing a crap greenlight title that you got in a bundle with 7 other games for a dollar to a 60 dollar AAA title just doesn't make sense.

 
Valve seems to have decided (either on purpose or just from being clueless) the consumers will police the market (with their money). Not surprisingly, to me anyways, it doesn't work.
Paid mods and Steam GreenLight are the future of PC gaming!

EDIT:

OTOH Greenlight and Early Access is fucked up. Greenlight is Valve throwing their hands up and admitting there's more games that want to get in than they have time to review and deal with. Early Access is them naively trying to get in on the Kickstarter craze without much thought to the fact that they're a store and it's really not okay for a store to wash their hands of a product they are selling no matter how many disclaimers they give.

Honestly, I think Valve is a really fucked up, half assed company that has strange ideas about management and really no clue what the fuck they are doing. They just so happened to be way ahead of the curve once in a very important area with regarding to distribution of games in the future and have been coasting ever since.

We all complain about them but realistically there's not a better alternative and until there is we're stuck with them.
But, GOG Galaxy is going to take the Galaxy by storm....

You just watch, wait, and see...

 
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The paid mods thing was a tempest in a teapot. Nobody is owed free mods. And I say this as someone who has made mods in the past for free and personally would never make a paid mod. There's been paid mods in the Sims community for over a decade and it hasn't destroyed the free modding community there at all.

It's just like cosmetic DLC or pay to win DLC. If you don't want it then just don't buy it. Hell Bethesda selling that horse armor was less content than you would have gotten in almost any of the Skyrim mods that went pay for five minutes.

But the internet is the internet and the gaming community is the gaming community so they organized a lynch mob and Gabe caved.

 
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Well, it did cause some people to remove their free mods from the Nexus and turn them into payed versions on the workshop.

Me no likey.

 
It would have been a transition period for sure, but eventually something comparable would have come along for free. In the Sims community I've always been able to find a more or less comparable free mod to any paid mod I've come across.

And if you really get desperate there are places you can, ahem, ARRR mods too. :p

I still think the sky wasn't really falling there but regardless that RAGE won out.

 
The logical and just side of me thinks mods should absolutely be things you should pay for (provided the cut is a little more fair than what Valve/Bethesda were carving up).

The greedy side of me thinks mods should never be paid for because I need my money to buy more games and taco bell.

 
I just don't see how it was any worse than Square or Ubisoft or Rockstar or whoever selling you a hat or horse armor or 1 million in game cash or whatever. That stuff is ridiculous too but somehow having an 'official' publisher name on what is essentially a mod makes it okay?

Hell EA eventually even copied the paid modding community for Sims with their Sims 3 store where you could buy a chair or a hairdo ala carte.

Publishers have been doing paid minor content for years and some of it is much more minor than what some modders offer.

 
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