This weekend I tried the raid in Division 2... I really had no plans to do so but one of my Div buddies was looking for people to try it, sadly we didn't have enough people online we know to try it, so he bounced around safe house after safe house inviting people for it while I ran a mission to help complete a project... Truth be told. I didn't think he would find enough people to try it but sadly he did.
It went about as well as you would expect... The raid starts out neat enough. Just a very big area with a few planes and a lot of bad guys to kill... Then you move to the next area and have a boss fight. You certainly have raid mechanics now, and certainly need to communicate, but all I could think of was how stupid the mechanics were and how old Tommy must be rolling over in his grave at them. Nothing really makes sense, its all just there to be hurdles and hopes for you to overcome and jump throw. It feels so gaming its not even good. Falcon's Lost, though horribly boring and with poorly implemented mechanics, had better more real worldish mechanics.
Anyhow, luckily I had to go after a few wipes... And I'm not at all looking forward to trying it again nor looking forward to new raids... (Granted, I've always just wanted more story missions in DLC so I'm not likely the target audience anyways.)