Playstation Deals, PS Plus games, and Discussion

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Thanks to Frisky for all of the hard work that he put in for the previous deals threads!

Feel free to post here about the newest Playstation deals, PS Plus games, and discussions about the previously mentioned items.

Official PlayStation™Store US

March 2024 games (available on March 5th):

PlayStation Plus Extra and Premium | Game Catalog

March 2024 games (available on March 19th):

PlayStation Plus Extra and Premium | Game Catalog
PlayStation Premium | Classics
 
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The high cost of video game cartridges was due to the cost to make the ROM in the 80's and 90's.. The high cost of todays games is due to the high cost of video game development.

 
Only thing holding returnal back for me is the setting. The atmosphere is just too bland for me, always dark, same color environment. I liked control gameplay too but the atmosphere definitely turned me off. It’s like I’m about to get epilepsy
 
The high cost of video game cartridges was due to the cost to make the ROM in the 80's and 90's.. The high cost of todays games is due to the high cost of video game development.
Yea, it's also why the Switch tax can be justified, sometimes. Cause it's still using expensive ROM.

 
Too many people these days expect 50+ hours of game for that much.
Yeah, but sometime those extra plus hours are not really fun though. I feel like those extra hours are mostly padded in or filler stuff just to get up to that number for advertising. I don't mind if a game is short as long as it is fun and the experience is amazing throughout the entire process. Short for me is 15 - 20 hours.

 
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Only thing holding returnal back for me is the setting. The atmosphere is just too bland for me, always dark, same color environment. I liked control gameplay too but the atmosphere definitely turned me off. It’s like I’m about to get epilepsy
Twitch stream from IGN or GameSpot or some such said that the biomes vary wildly. The first one is dark but the second is more vibrant etc.
 
The high cost of video game cartridges was due to the cost to make the ROM in the 80's and 90's.. The high cost of todays games is due to the high cost of video game development.
And yet despite the explosive growth in costs, adjusted for inflation (and in some cases pure dollars also), today's games are cheaper than 30 years ago.

Just to add to your point.
 
10 hours is extremely short. You might as well watch TV at that point, because that's probably as much story as you can cram in without any game play.

For me, it's more like 3 is really short, 8 is short, 30-40 is a good length, 60 is long, and 80+ is really long. I'm not 100% sure you can fit the entire story of HZ:D and Witcher 3 in 10 hours.

Edit: HZ:D "movie" of cutscenes/cinematics is 8+ hours, and I doubt that includes the audio stories that play outside of that.

Edit 2: There's also a 6 hour speedrun.

 
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For me the perfect game usually has around 20-40 hours of gameplay that isn't just grinding. 1 to 2 hours can be good on sale, but that is a very short game (EX: Florence). I do like super long games occasionally, but generally that equals grindy MMORPGs or grindy RPGs. Occasionally that includes rogue games that do generally go on a while. I enjoy games of all lengths though, and a long games doesn't equal good for sure. You really have to make yourself go at it for for very long games (60+ hours in my eyes), though some are worth it. Nonetheless if playing is good, it's good. I wouldn't pay $70 for a 2 hour experience for sure. I do hope Returnal is good, but if it sucks I'll gladly sell it around release. Stacking coupons (nice to see b-day coupons for sure), got me to get it early. I'll give impressions once I start playing it.

 
When I was a kid and the first Final Fantasy came out, I was excited to find out that it had a "60 hour campaign".  But I'll be honest, at this point in my life, I'd rather have a lot of 10 hours games at a cheap price over 60+ hour games at regular price.  There are just way too many games, too many stories and experiences that I want to play that I don't want to spend three months just to finish one game.  According to my PS5, it took me 592 hours to plat Red Dead 2 and 495 hours to plat Assassin's Creed: Odyssey.  Great games, but by the time you're done with them, you feel absolutely soul-crushingly drained.  That's why I've yet to play games like Witcher 3 or Skyrim despite owning them.  "One day," I tell myself, but then I am reminded of how long they're supposed to take and I play something much shorter.

 
And yet despite the explosive growth in costs, adjusted for inflation (and in some cases pure dollars also), today's games are cheaper than 30 years ago.

Just to add to your point.
This is easily offset by the fact that they don't have any manufacturing, packaging and shipping costs on digital copies. Plus they were selling to an audience of millions where today's games have an audience from tens of millions to hundreds of millions.

 
Yeah, anymore I much prefer a solid 10 ~ 20 hour experience over a 60+ hour padded experience. That is a rather tall order when your a fan of JRPG's....

 
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This is easily offset by the fact that they don't have any manufacturing, packaging and shipping costs on digital copies. Plus they were selling to an audience of millions where today's games have an audience from tens of millions to hundreds of millions.
Sony still takes a 30% cut of digital sales. Which leaves a lot of margin, I agree! But how do you predict the breakdown of physical sales to digital? Merely assuming that digital sales are near cost-free doesn't change the math on development/labor and marketing costs, so it's still a question of how much of their sales are "free" versus physical.

The install base changes over time; the global install for ps4 now might be over 100 million, but it wasn't in 2014. New games are always coming out, which pushes those older titles created for a less developed install base off the shelves or front page of the store. Industry CW is that 90% of sales happen in the first 30 days. GTA and Skyrim are evergreen, but most games are not.

Some titles are niche or regional.

And so on. "But digital" is a really simplistic answer to a complex problem. The reason indie titles so frequently go on sale for so little is because their overhead is so much lower.

Nintendo seldom discounts their games significantly because they fear doing so would devalue the software, which causes the sort of revenue crunch that price increases try to fight.
 
Yeah, anymore I much prefer a solid 10 ~ 20 hour experience over a 60+ hour padded experience. That is a rather tall order when your a fan of JRPG's....
Yeah I hear you. I have beaten 4 games so far this year. Utawarerumono ate up so many hours.
To me that sweet spot is between 16-24 hours. Stuff like paper mario 64 and ttyd, eternal sonata, phantasy star universe, steven universe save the light and attack the light, adventure time pirates of the enchiridion .hack g.u. vol1 just to name a few games that didn't outstay their welcome.
 
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IDK if people have noticed, but Sony seems to be using a Nintendo Strategy for pricing its next-gen games. Demon's Souls hasn't really been on sale and preowned copies via Gamestop have been conspicuously absent. I smell fuckery.

 
I doubt there are any shenanigans going on with ps5 game pricing. The ps5 still sells out within seconds of every drop and there are almost no exclusive titles for it. So naturally there would be high demand for the few exclusives that do exist, and thus no need for sales and no used stock being available. Even if someone is trading in Demon’s Souls to GS, it’s going to be sold pretty much right away
 
IDK if people have noticed, but Sony seems to be using a Nintendo Strategy for pricing its next-gen games. Demon's Souls hasn't really been on sale and preowned copies via Gamestop have been conspicuously absent. I smell fuckery.
Lol do you really think sony is somehow interfering with gamestop selling used copies? It couldn't be that DS is just a game most people would have bought and want to keep?
 
I spent like 50 hours  on Yakuza 7 and thats was fine as it is really good.  But I have a really hard time with 90 hours plus games like Dragon Quest XI and Persona 5.  

 
Does anyone else like grindy games that are not excessively hard. I am so many hours into AC Odyssey and I just find it relaxing travelling to new islands and doing the same mission template for an hour, occasionally picking up a piece of gear and ending up looking like a Ancient Greek Mad Max. 

I got to the endgame and I kinda dont want to do it.

 
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When I really get into a game, I do like to 100% it if possible.  I started playing Immortals, played for hours then looked at the map and the small portion I had uncovered that is covered with a vast collection of icons.  Oh hell no.  The game is damn fun and looks great, but I just don't see doing everything.

We're living in a day and age where having too much to do in a game is a thing, and $60 games that are 10-12 hours are considered "short".  My younger self that happily bought $60 SNES games like Metroid 3, Zelda 3 and Contra 3 is laughing at the irony. :)

 
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No idea how I made the time to go from FE: Three Houses to Persona 5 to Persona 5 Royal. That was a marathon.
I did 2 runs of 5 houses and ugh I just don't have it in me to do any of the other routes. Also kinda mad since they added in the new characters like juritza and anna after I already played it.
 
Does anyone else like grindy games that are not excessively hard. I am so many hours into AC Odyssey and I just find it relaxing travelling to new islands and doing the same mission template for an hour, occasionally picking up a piece of gear and ending up looking like a Ancient Greek Mad Max.

I got to the endgame and I kinda dont want to do it.
To an extent, but I think that’s exactly it with needing a clear sense of progression even if each step has familiar repetition. It’s why I’m enjoying Outriders, you get new loot that changes the visual composition of your character and enhances their abilities. It’s repetitive but you get to see something cool or feel more powerful against enemies. AC Odyssey has a similar loop, where you get new armor, can improve your ship, etc.

One of the reasons Destiny never clicked for me, and even more so Marvel’s Avengers, is that the visual upgrades in those games are kind of meh ... if the costumes or weapons are boring, or even worse they raise your stats but don’t alter your appearance, then for whatever reason I completely lose interest. Same goes for endgame, if you aren’t progressing through a story, no matter how mundane, it makes the grind get old fast. Ran into that with Fallout 76’s endgame ... it’s hard to go back when the story content is so light after you’ve passed a certain point in that game.
 
Does anyone else like grindy games that are not excessively hard. I am so many hours into AC Odyssey and I just find it relaxing travelling to new islands and doing the same mission template for an hour, occasionally picking up a piece of gear and ending up looking like a Ancient Greek Mad Max.

I got to the endgame and I kinda dont want to do it.
Now that I think about it, yeah. I do enjoy grinding and just doing my own thing in games.
 
Lol do you really think sony is somehow interfering with gamestop selling used copies? It couldn't be that DS is just a game most people would have bought and want to keep?
I do, yeah. Because you can buy it used many places just fine, but not there. Also it's been like 6 months now and there hasn't been a single official sale anywhere.

 
Does anyone else like grindy games that are not excessively hard. I am so many hours into AC Odyssey and I just find it relaxing travelling to new islands and doing the same mission template for an hour, occasionally picking up a piece of gear and ending up looking like a Ancient Greek Mad Max.

I got to the endgame and I kinda dont want to do it.
Depends on the game and my mood. I put over 120 hours AC Odyssey over six months just jacking around and that was before they released the DLC. I could play it in short bursts between things or spend hours aimlessly wandering about knocking out the cult hitlist or epic hunts. I finally reached a point were I felt like I was good, put it down for a few months, then forced my way through the first DLC. Put maybe an hour into the second one and just couldn't do it anymore.

Gave both Valhalla and Immortals a go and was/am still burned out on the Ubisoft style game. That kick back and chill approach is why I love Musou games so much. Check brain at the door and mash out combos for a map or five.

 
Does anyone else like grindy games that are not excessively hard. I am so many hours into AC Odyssey and I just find it relaxing travelling to new islands and doing the same mission template for an hour, occasionally picking up a piece of gear and ending up looking like a Ancient Greek Mad Max.

I got to the endgame and I kinda dont want to do it.
I felt this way about Ghost Recon: Wildlands. Driving around the different locations in that game felt so immersive to me. I wish the DLC had added more to the story, instead of being side chapters with different situations.

I also wish Breakpoint had actually been a sequel to the story established in Wildlands, taking down other cartels and potentially dealing with El Sueno's influence elsewhere.

 
Does anyone else like grindy games that are not excessively hard. I am so many hours into AC Odyssey and I just find it relaxing travelling to new islands and doing the same mission template for an hour, occasionally picking up a piece of gear and ending up looking like a Ancient Greek Mad Max.

I got to the endgame and I kinda dont want to do it.
It depends on the game. I thought Odyssey was too long(especially the Atlantis dlc) but enjoyed spending so much time for most of the game. Even the islands that weren’t part of the main quest were fun. I never felt I was grinding the game at all. The Arkham games were fun not just because of the story but because I could just waste time for an hour beating up criminals.
 
I prefer shorter games. GTAV is probably the only game in recent memory that I can recall spending more than 30 hours on. I blew through the story missions on AC Odyssey in 25 hours only doing side missions when necessary. I've finished every AC so I'm kind of dreading starting Valhalla with it supposedly being impossible to finish in under 40 hours with multiple "false endings" where it feels like it's ending but just doesn't.

 
Was somewhat interested in Nier Replicant blah blah blah until I looked more closely and realized they replaced the main character with some weeb version of what used to be a manly dude trying to protect his sister. I realize I’m probably the last person to realize this ... but I had to go back and watch PS3 footage of Nier (which was honestly not that great of a game back in the day) because I swore the opening scene had this badass older guy.

I can’t believe they de-aged the character and made him sound 15 ... shameful.
 
Was somewhat interested in Nier Replicant blah blah blah until I looked more closely and realized they replaced the main character with some weeb version of what used to be a manly dude trying to protect his sister. I realize I’m probably the last person to realize this ... but I had to go back and watch PS3 footage of Nier (which was honestly not that great of a game back in the day) because I swore the opening scene had this badass older guy.

I can’t believe they de-aged the character and made him sound 15 ... shameful.
This is Nier Replicant, which was the PS3 version in Japan and was essentially the “original” version and starred a teenaged Nier (and the brother of Yonah). Yoko Taro (writer/director) liked the suggestion of changing Nier to an older man (and the father of Yonah) as an alternate version, which was released as Nier Gestalt on 360 in Japan and on both systems in the West.

Old Nier was never a badass, though. He was a dorky, ugly-ass old man. Young Nier is a typical Japanese candyass protagonist. Both have points in the story where they make more sense than the other, because Yoko Taro so of course they do.

And yes, you probably are the only one in the world who didn’t already know most of that.
 
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This is Nier Replicant, which was the PS3 version in Japan and was essentially the “original” version and starred a teenaged Nier (and the brother of Yonah). Yoko Taro (writer/director) liked the suggestion of changing Nier to an older man (and the father of Yonah) as an alternate version, which was released as Nier Gestalt on 360 in Japan and on both systems in the West.

Old Nier was never a badass, though. He was a dorky, ugly-ass old man. Young Nier is a typical Japanese candyass protagonist. Both have points in the story where they make more sense than the other, because Yoko Taro so of course they do.

And yes, you probably are the only one in the world who didn’t already know most of that.
I’ve had enough of games with teenage characters ... just imagine if they remade Star Wars with some kind of younger, whiney emo version of Darth Vader ... that shit would never fly man ... never ... ...
 
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I’ve had enough of games with teenage characters ... just imagine if they remade Star Wars with some kind of younger, whiney emo version of Darth Vader ... that shit would never fly man ... never ... ...
I find even funnier the fact that you're making this joke about the prequel trilogy as if it doesn't already apply to the original 1977 movie.

 
I thought he was making the joke about the sequel trilogy.
I wasn't sure, but "version of Darth Vader" was enough indication that he wasn't referring to 1977 Luke as the whiney emo teenager.

Does crusty old man sequel trilogy Luke correspond well enough to old man Nier from Gestalt?

 
I wasn't sure, but "version of Darth Vader" was enough indication that he wasn't referring to 1977 Luke as the whiney emo teenager.

Does crusty old man sequel trilogy Luke correspond well enough to old man Nier from Gestalt?
Asking the wrong guy, I haven’t seen Episode 8 or 9.
 
Asking the wrong guy, I haven’t seen Episode 8 or 9.
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Can also confirm the firefox browser trick works for psn webstore.  That person is doing gods work and I am very appreciative of them fixing sony's stupidity. 

 
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