All of the answers you are looking for will be revealed by answering one simple question, 1 x 1 = ?
so the reason why the link redirects me to realtor.com is because "1"?
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There have been 293 items by CheepyDee (Search limited from 22-September 18)
Amazing that Destiny 2 is that cheap a little over six months after release. I’d say that was a fail.
I appreciate the work that gets put into this thread however Im not sure what use it has for the grand majority of us since is YMMV. If you're coming here, then going to Target frequently in mere hopes they'll have the particular clearance game, you're wasting your time.
I can appreciate them trying something new, but wouldn't recommend for the sale price.
Havent bought a new madden game in years. Because of its story mode (however weak it may be) this is the first game in a while to interest me. $17 seems like an no brainer in my case right? Unless there's something majorly wrong with it that someone wants to clue me in on.
Purchased "Xcom 2: War of the Chosen" DLC @ new historic lowest price for my friend, plus "Xcom 2 DD edition" for myself (tied with historic lowest price) so I could play against him ... worked out fine for me!
Glad you were the exception to the rule (even though this is the same deal as before). Still, generally speaking...
To all those who bought Knack/Rime recently, thank you! You are the real heroes. Your continued support for the developers is helping us procrastinators (read, cheap asses) in getting the game(s) for free.
Keep doing the good work.
I know you pay for PS+ subscription; so in reality, its not free, its "free". I also know its not free game, its a free rental for the duration of PS+ subscription.
Valid comments - off.
It's a good thought, but that's not necessarily always the case...many times a dev will decide to put their game on PS Plus if they're having a hard time selling copies or getting the word out. For instance, Rocket League went free on Plus at launch because they were desperate, not because they were sought after. In the NoClip doc the founder thinks to this day that without Plus, RL wouldn't be a recognizable property today.
My thoughts are: Knack is free merely because theyve already sold as many copies as they can (the joke's still alive, that Knack sold more than twice as many copies as Super Mario 3d World)... so putting it in the lineup bolsters the appeal of PS Plus i.e. "wow a full retail game for free! cant complain!"
But Rime because it got mediocre reception and did not hit sales goals. Now they can reach people they would never have reached otherwise, such as myself. And if I end up liking it, maybe I'll buy their next game.
I view trophy hunting as a sort of collect-a-thon.
People comparing these to literal trophies are missing the point; we could call PSN trophies "starberries" and starberry enthuisiasts will want to collect as many as they could.
A platinum trophy tells me "wow, this person knows just about everything there is to know about this game" and that's about it. Trophy wars also made for fun competition. As someone who once cared deeply for trophies, they have absolutely nothing to do with showing off (unless you're directly engaging in a competition) or collecting something of value.
what do you think a bug is? i mean, you're literally describing a bug ["something is fundamentally wrong with the code"] then saying it doesn't sound like a bug. bugs don't just pop up out of nowhere, they're hidden in the code.
No, a bug is when two or more functional lines of code collide and create an unforseen consequence.
This is not that. The code itself is not written properly. It's not a bug, it's fundamentally improper coding. Big difference.
Doesn't seem like a bug. This is always the case. Always has been. Tells me something is fundamentally wrong with the code. Regardless, if it's indeed a bug, it takes this long to fix it? Come on now.
nothing is particularly 'easy' to fix in a live store environment. I mean, yeah, sure, the actual bug is easy to fix. but first it has to get to the top of a priority list, get a tech assigned to it, get fixed, be qa'd in a test environment, rolled up into a larger update...
You don't just fix bugs in a store like PSN. You jump through many, many hoops first.
Edit: And everyone's forgetting a major point in why people would pick a game on PSN over Switch. Switch sales suck. Why pay more, to have less?
You're making a big mistake of trying to transform something completely subjective into something objective. What do you mean by "have less?" You mean as in graphics? Well what if that gamer's priority is to have that game on an airplane? No PSN discount will magically make a game portable.
You could get him a normal PSN card and let him use it to buy LocoRoco.
Yeah, but it just doesnt seem as personal. I like giving particular games as gifts on Steam because they recepients would not have bought them otherwise. Most of the time, they end up enjoying it. I believe a gift should partially come from the heart/brain, not just the wallet.
Received a $10 code that expires the end of the month...I know their aim is to incite me to spend extra cash but probably better to take the chance on a random indie title or two for a few bucks a piece.
The weird promo page that only lists 10 games a page and can't be sorted by platform is garbage.
Yeah the console stores in general are a pain to navigate. For me, the worst is when you add an item to the cart, select "continue shopping" only for it to kick you to the top of the menu after scrolling down for 5 minutes. And at least with the eShop, you're not constantly bombarded by ads and DLC pushing.
I like how people are arguing over whether this is a bug or not when the only true way to know is if you have the business logic in hand. This could be WAD or a bug, but we’ll never know! Because even if they change it, that could be considered “fixing a bug” or “improvement of code”....let it go....
true. My main point was that it seems like an easy thing to fix, whatever you want to call it. Main point got swept under the rug by trivial, unrelated debate of semantics.
Isn't the psn code, just a code to redeem? It literally just adds $10 to your wallet.
Hoping I misread it. Now that you mention it, yeah, of course it probably applies to the code itself, not the funds. Here's to hoping I was the dumb one.