How many bits?
CAGiversary! CAGiversary! 392 Posts Joined 11.1 Years Ago
Posted 26 May 2008 - 06:09 AM
Nintendo NES: 8 bits
Super Nintendo/Sega Genesis: 16 bits
Playstation/Saturn/3D0: 32 bits
Nintendo 64/Jaguar: 64 bits
Dreamcast/Gamecube/PS2/Xbox: 128 bits
Is the current generation even measured in bits? If so, what is the current generation?
LOBSTERS!....IN MY PANTS! CAGiversary! 26583 Posts Joined 11.8 Years Ago
Posted 26 May 2008 - 06:19 AM
The Gamecube wasn't 128 bit. Its CPU was 32, its GPU was 64.
The story was probably similar for the PS2/Xbox, but I don't have the patience to look them up.
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Shop Smart. Shop S-Mart CAGiversary! 599 Posts Joined 8.7 Years Ago
Posted 26 May 2008 - 04:43 PM
64bit != 2x as fast as 32bit. It's really only helpful if its accompanied by better cache, shorter pipelines (or really efficient long ones) and lots of memory. Which is why most people won't notice the difference between Core Duo and Core 2 Duo chips...
Unless they're performing nuclear experiments with 18GB of memory... (or photography with a large RAW file...)
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Original Transported Man CAGiversary! 2693 Posts Joined 9.7 Years Ago
Posted 27 May 2008 - 12:17 AM
Summer of Punk CAGiversary! 4845 Posts Joined 10.3 Years Ago
Posted 27 May 2008 - 12:22 AM
Billions and billions of bits.
If I would go back in time, the one person in history I'd like to make tap out would have to be... Jesus
Royal To The Loyal CAGiversary! 1464 Posts Joined 11.3 Years Ago
Posted 27 May 2008 - 12:23 AM
HAHAHAHAHAhahaha... ha ha... ha... heh.