Good show guys... Everyone's already commented on the Final Fantasy issue. The only thing I can add to the mix is that by the time Final Fantasy XIII is released on PS3, perhaps the console will be cheaper.
Motorstorm 2: I have to agree that the Motorstorm series could benefit from having custom paint, and a different mode. But what happens after you've put in the custom pain, and custom icons, etc.? YOU RACE!!! Even motorstorm had some variety (that you don't know about) online, with the eliminator race type, and there was a small degree of combat that occurs between motorcycle riders. Criticizinb a racing game for racing is like criticizing a Doughnut for having a hole in it.
Some months ago, I called the Wii a "Interactive Boardgame" however, I like Wombat's description, calling the Wii a novelty. Both work well in my opinion, because Boardgames and Novelties are both one time purchases. Instead of buying addtional accesories for the boardgame (or Novelty) you just buy a different version - Wii 2 anyone?! (i.e. Monopoly StarWars).
Exclusive games at Gamestop - Good Idea. Exclusive games at Gamestop is something that they've already benefitted from. Example: For EVERY new release, gamestop had at least one or two days, where they had the game on the exact release date and other franchises, Walmart, Bestbuy, Target, Toys R Us, Circuit City was still processing the game through their inventory and store delivery networks. This is a benefit that the Babbages, Gamestops, EB Games of the world have enjoyed for years. Although, no one ever really documents the advantage that this provided Gamestop, but judging at the business practices of Major retailers, apparently it was an issue and now they're sure to get the game on the Shelf on Release day. Gamestop gets their inventory through UPS, directly to each store. There is no giant Gamestop warehouse, where all the gamestop inventory is housed, and then dispersed to the individual retailers. From what I've seen, they get their stuff right off the truck, which was a lot faster. But since, the rest of the retailers have taken this advantage away from Gamestop, then they must vie to find a new way to get some exclusive time with the game.
Early release for games that are preordered and paid in full. [this should be in my blog] Basically, the best time to sell a game is during the hype, before the reviews. How much better would Too Human have performed if people could have preordered with the promise of getting it early. (lets say about 3-4 weeks early) Buy during the hype, before Dyack, says anything crazy. These preorders can also be done at the trade shows as well.. at least it can give investors, and developers an ideal of how well the game might do, plus puts money in the bank before you even put the product on the shelf. The benefit of this practice helps gamestop as well, because if you buy a game early, and don't like it. Which we know if very likely to occur on occassions, then they can sell the game back to Gamestop. Gamestop can then sell used copies of the game on day one, or whenever they decide to do so.. maybe a week after release is good.
Edited by Thomas96, 15 September 2008 - 04:55 PM.