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Homefront (PC-Download) $14.98 on Amazon & D2D


#1 Lemarfanz   Video Games Are Art! CAGiversary!   471 Posts   Joined 4.7 Years Ago  

Posted 26 August 2011 - 09:40 PM

Title.

I assume it activates on Steam since:
"Installation Note
Requires online Steam account for installation and online play."

Also being sold for the same price on D2D

http://www.amazon.com/dp/B004NBZBME

Edited by CheapyD, 27 August 2011 - 12:07 AM.

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#2 Pajama_Man   Bananas! CAGiversary!   775 Posts   Joined 10.0 Years Ago  

Posted 26 August 2011 - 10:11 PM

Hmm I'll have to think on this a bit. $10 would have been an instant buy.

Steam is currently showing ~500 players online playing Homefront right now although that number doesn't show how many are playing single or multi.
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#3 bdb2m   No Backseat Mods!! CAGiversary!   306 Posts   Joined 8.9 Years Ago  

Posted 26 August 2011 - 10:15 PM

Its cheaper on Direct2Drive because of the promo code CHEAPASS15. They were talking about it here, but its a little over 12 there after the code.

http://www.cheapassg...ad.php?t=302397

#4 Lemarfanz   Video Games Are Art! CAGiversary!   471 Posts   Joined 4.7 Years Ago  

Posted 26 August 2011 - 10:26 PM

oh wow...at 13 bucks that's really tempting, it's a shame the community is so low...it was fun on the PS3
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#5 strait edge follower   Cult of personality CAGiversary!   10638 Posts   Joined 4.0 Years Ago  

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Posted 26 August 2011 - 10:27 PM

Too bad it isn't the console version on sale. If it was I would bite just to zip through the campaign
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#6 Bierno   CAGiversary! CAGiversary!   267 Posts   Joined 4.0 Years Ago  

Posted 26 August 2011 - 11:00 PM

yeah 500 people... that lame.. i would buy it if it was more liek 5k people or 5$ with 500 people

#7 karatebear   I'll Take The Deal!! CAGiversary!   216 Posts   Joined 4.9 Years Ago  

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Posted 27 August 2011 - 12:01 AM

http://www.amazon.co...14403283&sr=1-3

Same price on Amazon for those interested.
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#8 fyrflash1969   CAGiversary! CAGiversary!   328 Posts   Joined 6.1 Years Ago  

fyrflash1969

Posted 27 August 2011 - 12:17 AM

yeah 500 people... that lame.. i would buy it if it was more liek 5k people or 5$ with 500 people



Im not buying a game unless 500,000 people I dont know are playing online. No way will you ever be able to get into a multiplayer game with just 500 people playing it at a time that most people in the world are still working or just getting home.

#9 Bierno   CAGiversary! CAGiversary!   267 Posts   Joined 4.0 Years Ago  

Posted 27 August 2011 - 12:35 AM

well 500 people mean it will just get smaller... and it be a waste to buy even if you can play with those 500 people.. as it will die faster..

#10 Lemarfanz   Video Games Are Art! CAGiversary!   471 Posts   Joined 4.7 Years Ago  

Posted 27 August 2011 - 01:18 AM

Im not buying a game unless 500,000 people I dont know are playing online. No way will you ever be able to get into a multiplayer game with just 500 people playing it at a time that most people in the world are still working or just getting home.


...kinda rude...
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#11 BrolyB593   I'm Cheap! CAGiversary!   5955 Posts   Joined 7.6 Years Ago  

Posted 27 August 2011 - 02:05 AM

What is up with all of the hate?

I have owned pretty much every online FPS for the past 10 years. This is by no means excellent but it still is a decent title, especially for $12 or $15.

#12 HisDivineOrder   Embrace the Dealness CAGiversary!   1009 Posts   Joined 5.6 Years Ago  

HisDivineOrder

Posted 27 August 2011 - 03:12 PM

What is up with all of the hate?

I have owned pretty much every online FPS for the past 10 years. This is by no means excellent but it still is a decent title, especially for $12 or $15.



Homefront came, promising all kinds of great things. Especially to PC gamers with talk of "their own version" and "THQ's Call of Duty," etc, and then it came out.

And it was only pretty good. Also, it's story seems more far fetched than Red Alert's and that's saying something... I think the original version of the story was going to have China be the "Asian Boogey Man" but then Marketing came in and said, "Dude, do you know how many copies of this game we can sell in China?" So then they looked for an Asian country (since work had already begun on art, character models, etc.) that wouldn't offer the promise of money from sales. They didn't want to use Iran because Arabs have been done to death and how many ultra/neonationalist Russian fanatics can you have in games that aren't by Tom Clancy?

And North Korea rose above the others like a beacon, music swelling, a voice whispering behind it, "No money will be lost by villifying uuuuuussss..." and boom, the decision was easy. That lack of courage to go with the country that is more realistic (China) conquering the US is what puts me off the game's story more than anything. Too bad killing North Koreans was already done in Crysis.

Everybody seems to be on the lookout for our generation's nazis and no matter who they find, somebody complains. Alas, finding people who commit genocide is not as easy as it once was. Perhaps one day we may even have to realize that there is no good vs evil, black vs white struggle. With this game, THQ stands up and says, "Not today. Not on our watch. Today, it's good vs evil and North Korea... in all its poverty and feeble military-ness, it is evil. And we are good. And they invaded all the other Asian countries that might have stopped them, making them evil in those countries, too. What with their conveniently large markets to sell this game! All on their way to Tigerdirect in Suburbia, US of A."