Any early adopters having opinions on MoH since there are no reviews yet?
I"m renting a
copy through Redbox right now. It's definitely a "pulls you along a very linear path" kind of FPS. No exploration, you'll lose control or have limited movement during certain segments, and stuff's always blowing up. Another thing, I hate the "breach" segments. Every time you get to a door, you hit Square to set up a breach. A companion NPC kicks down a door, tosses in a stun grenade, and then you're pulled into the room and time slows down for ~5 seconds. During this bullet time you'll have to kill 4 or 5 dudes or else you die as soon as normal time resumes. The checkpoints are spaced so close that it doesn't matter too much, but it gets annoying real quick.
There's a driving level where you have to tail a dude driving an SUV. The object is you can't lose line of sight for too long or you'll fail. At first I was obeying the traffic laws, but after repeatedly failing, I just said "Shaq-FU That" and starting crashing into cars, street vendors, anything that got in my way. The commander who was giving me voiceover directions starting complaining about my reckless driving, but that just added to the fun.
I love the "feel" of how your character controls using the Frostbite 2 engine. I also like the environmental damage as your and your fellow NPC's missed shots blow chunks off of buildings. The story keeps cutting back and forth through three timelines which is kind of neat. I think a lot of the same bros from the last game come back, i.e. Mother, Preacher, etc., but I'm only half paying attention to the story in between shooting dudes.
It's a decent game, but not something I'd pay over $20 since I'm more of a fan of first person shooters such as Singularity and Borderlands 2. I like to control the pace of the game and not be dragged along to where the developers want me to go.