How is dishonored
The problem with Dishonored is the morality system is half-baked. They push you towards non-lethal methods and not being seen, but give you so many fun toys to use that it feels like they punish you for playing the game the way you want to. In reality it's to cover up the fact that being sneaky is a way to artificially inflate the time it takes to beat. It's incredibly short and I personally beat it in 7 hours played on hard after ditching the stealth (read: the boring way to play). It's also to mask how incredibly dumb the AI is and once you're in combat, can be fooled easily or run past. Outside of that, the visuals are pretty cool and it does have those fleeting moments of glee when you do something awesome.
The story is forgettable unfortunately, but if you have room for a game to beat in a lazy afternoon you could do worse.