Batman: Arkham Knight PC on my new 960 4GB VRAM at 1080p.
No stutters or anything, so far.
Everything here on the 1st section at Normal + all the NVidia GameWorks stuff off.
Running around the gameworld, gliding, slinging around buildings, the works - typical Batman gameplay stuff.
With the capped frame-rate, as they intended - sticks around 25-30 frames.
Definitely gonna have to uncap the framerate and see how it runs then w/ same Normal settings.
And also see how it runs w/ settings thrown even higher-up.
Also, keep in mind - I ain't even got the Batmobile yet. I will be real curious to see how it runs, once I get that.
Maybe it's the 4 GB VRAM buffer speaking here.
Probably worth mentioning - w/ everything in 1st section on Normal & On and the NVidia GameWorks stuff off, Batman AK PC's consistently eating up around anywhere from 3000-3800 MB of graphics card VRAM at 1080p.
That's right - this game is eating up anywhere from 3-4 GB VRAM on the regular on Normal at 1080p.
No wondering a lot of people are having problems w/ Batman: AK PC - does everyone here even have a 4GB VRAM card? (I doubt it.)
Did they even test this game + optimize it properly?