I had never heard of them either but did some research and placed my order as I mentioned in the OP.
And it came just fine yesterday and is the US version.
I was surprised this wasn't on here already, or maybe it is and I can't find it. I preordered it last Thursday and it arrived today so it's legit.
https://geekalliance.com/products/super-mario-bros-wonder-us?variant=45520998236476
Looks like they still have over 100 of them in stock.
I am really glad I didn't buy one at launch and fought the FOMO. It's been half of a year and they still have yet to announce anything that most would consider a "must buy" game. Still the only games I'd really want to play are RE8, which I've already beat in flat mode at launch, and Moss 2...
You also need to clarify what you mean by "high quality". The best quality cab you will find is a used cab that's been around for decades running a CRT. Those will require much more tinkering around to get something running in there, but it's oh so worth it.
But if you aren't going to go that...
Yeah I already had an arcade cab with a CRT and pi in there (now been upgraded to run MAME on windows PC with Hyperspin), and a retro pi setup for my HT. I wanted the atgames to just be able to plug into the TV in our living room to scratch the itch but it couldn't even do that. I got it when...
You don't have to keep repeating what he said. I know what he said. I can read too. He never says "it is impossible to play PSVR games on PSVR2". He said RIGHT NOW it is not possible to play PSVR games on PSVR2. No one is lying.
I mean, many 360 games "were not compatible with Xbox One"...
Thanks for the quotes.
Honestly it's semantics at this time.
When I read that, I don't see them saying "it is not possible" but you do.
I read it and take it literally - that PSVR2 does not have BC. They don't claim whether it is even possible or not. They just say it doesn't have it and...
I mean, did Sony say it's not possible?
(I honestly don't know)
And if so, link?
And your example with MLB the Show is apples to oranges trying to compare it to PSVR.
That is a software problem, not a hardware problem.
Yes I watched that. He didn't give us any details either or if the devs even gave any detail other than "it can be done" and that's it. They didn't say whether it was through software or hardware. So those guys discuss both.
The hardware makes no sense to do. The guy is talking out of his...
Just watched it and eh, his hot take I don't find feasible, using PSVR2 headset with the camera and stuff.
The PSVR2 headset or controllers don't have all these lights for the camera to track it. So that option goes out the window immediately. He's kind of talking out of his ass about it at...
I watched their video about the announcement that it wasn't backwards compatible, and they make no mention of it. They did say they talked to devs but the devs said nothing of what you stated that "Sony could have made it BC".
They stated that devs were working on PSVR2 ports of PSVR1 games...