Wolfpup
CAGiversary!
I've heard kind of negative things about this game (and 3 for that matter), and...yeah it's starting to tick me off.
Going to rant, and if anyone has tips for how to deal with this mechanic, I'd love to hear 'em!
Okay, so I love Assassin's Creed, BUT I think this yearly pace is nuts. I mean instead of one gigantic team making them and taking 3-5 years or whatever, they've got what, 5 gigantic teams pumping them out in one? I think in Brotherhood and especially this that's starting to show.
To my surprise, I've actually liked the story so far. But what's pissing me off is the Templar/Assassin's Den mechanic. I don't like having to take them in the first place, and then to have them fall and have to win them back?!? Umm, no thanks. And the tower defense game they've layered on there is teeeeeerrible. I kind of like tower defense, but this is just baaaad. The graphics don't work for it so it's visually confusing, it's just not fun, and too hard.
I thought they were layering too much 'stuff' on top of the core gameplay in Brotherhood, but at least the new stuff was FUN, if distracting. This? I don't like the bombs. The gameplay is already confusing enough and doesn't need yet another thing. I haaaate the "the templars win stuff back" mechanic. I haaaaate the tower defense game. It told me I could start hiring assassin's, I guess like in Brotherhood for missions, but I can't even figure out how to access that interface. The notoriety system SEEMS like it's broken now, or else I can't figure it out. In previous games I'd just tear down some signs, and I'd know what it is I did that made my notoriety go up. This seems like it goes up no matter what I do, and for reasons I don't understand, and it's much harder to get it down.
Heck, I don't even like how the treasure chests usually contain junk I don't care about now, and I'm not even sure i like the treasure chest mechanic that much to begin with (distracts from core gameplay).
On top of all that...maybe this is realistic, but Constantinople is visually boring and lo-fi looking compared to Italy in the previous two and Jerusalem and whatnot in the 2 before that. It's just so BROWN and angular. It's the first Assassin's Creed where standing on a tower synchronizing doesn't awe me, and that includes Bloodlines on the PSP!
It's tempting to blame the visuals on the crazy rush Ubisoft's doing to pump these out, but maybe it's really just that this particular city at this particular time DID look brown and angular. It just ends up looking like if you ran Assassin's Creed 1 or 2 on less powerful hardware and had to massively tone down the visuals, even if that's because it's being accurate lol
At any rate, this is the very first time with an Assassin's Creed game where I've passed from annoyance to like actually thinking there's a chance I won't finish this.
There neeeeeeds to be some trick to avoid or finish those Templar Den fights faaaaaaaaaaaaaaaast, because I am NOT dealing with winning the back every 3 minutes when I didn't enjoy winning them in the first place.
Going to rant, and if anyone has tips for how to deal with this mechanic, I'd love to hear 'em!
Okay, so I love Assassin's Creed, BUT I think this yearly pace is nuts. I mean instead of one gigantic team making them and taking 3-5 years or whatever, they've got what, 5 gigantic teams pumping them out in one? I think in Brotherhood and especially this that's starting to show.
To my surprise, I've actually liked the story so far. But what's pissing me off is the Templar/Assassin's Den mechanic. I don't like having to take them in the first place, and then to have them fall and have to win them back?!? Umm, no thanks. And the tower defense game they've layered on there is teeeeeerrible. I kind of like tower defense, but this is just baaaad. The graphics don't work for it so it's visually confusing, it's just not fun, and too hard.
I thought they were layering too much 'stuff' on top of the core gameplay in Brotherhood, but at least the new stuff was FUN, if distracting. This? I don't like the bombs. The gameplay is already confusing enough and doesn't need yet another thing. I haaaate the "the templars win stuff back" mechanic. I haaaaate the tower defense game. It told me I could start hiring assassin's, I guess like in Brotherhood for missions, but I can't even figure out how to access that interface. The notoriety system SEEMS like it's broken now, or else I can't figure it out. In previous games I'd just tear down some signs, and I'd know what it is I did that made my notoriety go up. This seems like it goes up no matter what I do, and for reasons I don't understand, and it's much harder to get it down.
Heck, I don't even like how the treasure chests usually contain junk I don't care about now, and I'm not even sure i like the treasure chest mechanic that much to begin with (distracts from core gameplay).
On top of all that...maybe this is realistic, but Constantinople is visually boring and lo-fi looking compared to Italy in the previous two and Jerusalem and whatnot in the 2 before that. It's just so BROWN and angular. It's the first Assassin's Creed where standing on a tower synchronizing doesn't awe me, and that includes Bloodlines on the PSP!
It's tempting to blame the visuals on the crazy rush Ubisoft's doing to pump these out, but maybe it's really just that this particular city at this particular time DID look brown and angular. It just ends up looking like if you ran Assassin's Creed 1 or 2 on less powerful hardware and had to massively tone down the visuals, even if that's because it's being accurate lol
At any rate, this is the very first time with an Assassin's Creed game where I've passed from annoyance to like actually thinking there's a chance I won't finish this.
There neeeeeeds to be some trick to avoid or finish those Templar Den fights faaaaaaaaaaaaaaaast, because I am NOT dealing with winning the back every 3 minutes when I didn't enjoy winning them in the first place.