[quote name='Trakan']I

ing loathe Commando, OMA, and Danger Close, but in the rest of MW2 the good outweighs the bad so much more than in Black Ops. There are too many to list, but these are the big ones IMO.
- Sniper rifles actually work.
- Hit detection is infinitely better.
- Shotguns are good (The hit detection in BO may be partially to blame for them sucking. I wouldn't have a problem with shotguns going back to primaries if they were as good as they were in MW2.)
- The game doesn't lag when people join/leave or call in killstreaks.
- Games actually repopulate if people quit.
- There is no ultimate weapon like in BO. There are so many good guns in MW2 that it just comes down to personal preference. If you run into someone using the Famas in BO, you're already at a disadvantage.
I'm very afraid of the future of COD. Treyarch really

ed up the community with BO. It taught people to hide with Ghost in corners to get killstreaks. This has carried over into MW2 as well. MW2 does have stopping power though, so you don't see
too many people doing it. With MW3 they're removing stopping power, so I don't know what to think/expect. Hopefully stacking killstreaks return so that people are less likely to hide in corners and try to get them.[/QUOTE]
I know we've disagreed a lot in prior threads but with your list I'll have to agree with them all.
That's one thing I forgot to mention about Blops vs MW2, the shotguns actually work in MW2. The hit detection is better in MW2 BUT it still takes

tons of bullets to kill someone on both MW2 and BO so it's a draw IMO there.
I think what bugged me most going back is the perks, stopping power, commando, etc. and the fact that you are WAYYYYYYYY faster in MW2 than BO even with lightweight.