ExciteTruck Review

Giving a lot of thought to picking this one up, if for nothing else than it being another 2 player game for when my friend comes over for Thanksgiving week.
 
I am sort of iffy on this because I really think it will be fun. But might be a post launch title or somethign I ask for christmas. My stock of games is really piling up.
 
I would suggest stopping by a Gamestop and playing the demo first like I did. The gameplay along with the graphics are not that great. IMO the $50 you pay for it will be bettter spend on another game.
 
I am hoping that we see alot of price drops on launch titles around the spring time, but so far it just seems that it is a nice title... but not $50 worth. Especially the lack of multiplayer options. A sequal could really add something great to this new franchise again.
 
Argh...I want this, but right now it's looking like I'm not going to be able to afford much more than Zelda at launch. :cry:
 
Well, after playing this a bit more tonight (and getting my first S rank!), the review sounds pretty accurate to me. Control is pretty flawless once you realize you're in an arcade racer, not a sim. There's an incredible sense of speed; the blurring is well done. The sense of freefalling from huge jumps is pretty awesome as well. Once you let go and really start to physically get into it, it's pretty exhilirating. My legs were getting sore from all the tensing I was doing.

Online multiplayer would be nice, but I think the bigger multiplayer fault is no AI opponents during split-screen play.

I just don't yet know if this is $50 good.
 
It's unclear if it will have lasting power, but when do you guys really think Nintendo will drop this? It's a launch title, so it will eventually be 20 or 30 dollars, but Nintendo has a history of knowing when they have a marketable product. See: Mario Party 4, 5, 6, 7 - They're all 50 bucks. See: Legend of Zelda: The Wind Waker - It was 50 bucks for about 2 years after its release.

I think if Excite Truck really is a tremendously fun game, one of two things will happen:

1: It'll become, at least to an extent, what Mario Kart 64 was for the N64 - A game people will periodically be coming back to long into the next system's lifespan. This is unlikely, as Mario Kart 64 was a benchmark for Fun.

2: It'll be great for a time, and right before the expected price drop, players will trade it in while the new system trade-in deals are still in effect. This'll make it approximately half of a game. Nothing wrong with that.

Just what I've been thinking.
 
If it only had some of the multiplayer options most of us are used to (4-player racing, and cpu opponents) it would be a very solid game. The gameplay, I think, is very fun and refreshing. It just needs more multiplayer options to keep people coming back well after they unlock everything. 2 player versus, while fun, just doesn't cut it anymore.
 
I played it in Gamestop tonight and it was pretty fun. I don't know if I would pay $50 for it, simply because racing games can get old quick. But the controls are very fun, and once you get used to them, feel a lot better than a standard controller.
 
It just doesn't look like enough game for me. if I got it, i could see myself being bored of it by the next day. There just doesn't look like enough variety. And this game has zero chance of even approaching any mario kart game in fun, regardless of new controls.
 
This is one of those games i'll be getting once we see a price drop FOLLOWED UP with a sale on certain games that just been price dropped ;)

So far, my Wii list of games that I'll get, but only CAG-style are: ExciteTruck & Tony Hawk Downhill Jam
 
bread's done
Back
Top