I'm fairly sure all of us who browse this forum have played Goldeneye 007 for the N64. One of the best FPS ever made, at the time it blew anything else on consoles away and set the standards for the genre.
One reason its replay value is so high is because of the difficulty when playing levels on 00 Agent or DLTK.
Bunker 2
The pic is from bunker 1 but the second time around when you are in Prison is super hard. There are tons of guards and ammo is limited. What I love about this level is that you can play it stealth using throwing knifes or just blast your way out. I just played the level now and died, killing 56 guards in 3:31.
Caverns
All the guards are armed with Uzis, AR15s, Super Shotguns or the best weapon in the game, RCP-90s. The also have a high amount of health or body armor. This level is such a bitch on 007, especially the very end when fighting off gaurds from behind, gaurds in front, and drone guns.
Cradle:
All I gotta say is I hate this f@#$%*! level. Killing Trevelyan is very fulfilling though.
What say you CAG?
One reason its replay value is so high is because of the difficulty when playing levels on 00 Agent or DLTK.
Bunker 2


The pic is from bunker 1 but the second time around when you are in Prison is super hard. There are tons of guards and ammo is limited. What I love about this level is that you can play it stealth using throwing knifes or just blast your way out. I just played the level now and died, killing 56 guards in 3:31.
Caverns

All the guards are armed with Uzis, AR15s, Super Shotguns or the best weapon in the game, RCP-90s. The also have a high amount of health or body armor. This level is such a bitch on 007, especially the very end when fighting off gaurds from behind, gaurds in front, and drone guns.
Cradle:

All I gotta say is I hate this f@#$%*! level. Killing Trevelyan is very fulfilling though.
What say you CAG?