Hawken - 9 devs. embarrassing 90% of all devs. in 9 months. - [3/30] Gameplay Trailer

Necrozilla

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Hawken (T.B.A.) - Adhesive Games (independent)
Xbox 360, PlayStation 3, P.C. (see: F.A.Q.)

BULLETPOINTS

1. Adhesive Games from Los Angeles, CA are just 9 strong, but built all custom assets in the debut trailer within 9 months using the Unreal Developer Kit.
2. Multiplayer only; ? versus ?.
2a. Modes: team/deathmatch and 2 unique unannounced modes.
3. Swappable weapons.
4. Side-dash, 180 degree spin, jetpacks, boost (regenerating boost meter).
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5. Self-repair (immobilized during).
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6. Use in-game units to buy "sentries", "shields", or "grenades".
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7. At least 3 different mechs; fast, heavy, and one in-between.
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NEWS

Mar. 30 2011
- Direct Gameplay Trailer
Trailer [hiddenlist]
http://www.youtube.com/watch?v=udEAEARD-Fo[/hiddenlist]

Mar. 9 2011 - Debut Trailer
Trailer [hiddenlist]
http://www.youtube.com/watch?v=Zm7gEDhrPfk[/hiddenlist]
 
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The first-person gameplay video is much more persuasive than the debut trailer: I thought this was going to be some Armored Core garbage ripoff with 'mechs flying about everywhere. Perhaps I was mistaken... :whistle2:k

At least this thread will keep any further pollution out of the Mechwarrior reboot thread, where the real 'mech discussion belongs. :nottalking:
 
Debut trailer is my favorite still. The second trailer showed some very interesting set-ups with the skyscraper-size cruiser raining missiles and a part where the player went 3rd person and immobilized (recover health mechanic??).

I'm always a sucker for sentry guns.

I hope there's a mech class (they will have classes) that can cloak. Crysis 2 turned me on to cloaking, but never really seen a cloaked mech before, would be bad ass if they had one (balanced of course).
 
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