[quote name='Halo05']It's very similar but deeper at the same time. All the WCW and WWF N64 games (well other than WCW Nitro) run off roughly the same engine. That engine is the same one that runs Virtual Pro Wrestling 1 and 2. As such, the games are sort of interchangeable. If you understand how to play WCW vs NWO, you'll be able to play the VPW games.
It's been ages but I want to say that the depth in the VPW games comes from the increased ability to chain moves together. For example, hitting a certain button during a body slam will cause your wrestler to follow up with an elbow drop without missing a beat. It makes the matches look remarkably lifelike (if you ignore the now-outdated graphics). Furthermore, I've heard that VPW2 has a much more robust Create a Wrestler system than any of the US N64 wrestling games.
It's been probably eleven years since I played VPW1 so there aren't many specifics I can give. Youtube has many VPW videos and I want to say that Gamefaqs has translation FAQs and guides.
Long story short, years and years ago I got into the import wrestling game scene via Firepro Wrestling S on the Sega Saturn. It took many hours of setting up and playing matches with translation guides but in the end, it was an absolute blast and worth the trouble. Only the US release of Firepro Wrestling Returns has slowed down my consumption of the great wrestling games that come out of Japan.[/QUOTE]
You know that Virtual Prowrestling 1 and 2 were the same engine used for the WCW and WWF games right? All made by AKI.
VPW2 is still great, but unless you know and like Japanese wrestlers, I'd say stick with the US WCW/WWF games.