controls should have had an option, but its not as hard as people make it out to be
dont

ing twitch the controller like an idiot
took me about a half-hour of playing (with a break in-between) to figure that out, once i held the controller in place and thought about what i was doing instead of yanking it like a madman, the game controlled 200 times better, sure it still had issues (the 180/dash mechanic works correctly probably only 3/5 of the time) and sometimes it got a tad frustrating but its not horrible
the game's a 7, with more development time for polish, a secondary control scheme (analog sticks though add in a difficulty settings since that would make it probably to easy, cant remember if the game had one, dont think so) and a little break in between action (you are constantly yanked in every direction in almost every single level without two seconds to yourself) and this game could've been a 9
i might pick it up when it drops in price (would probably buy one for $15-20, I did enjoy it, the graphics are mostly great, the sound is some of the best ever, the OST is to me worthy of being included in top 5 OST's of the year, movie's included, missions were mostly interesting, story was okay, voice acting was good, world and art were immersing)
this game pisses me off not because of the controls, but because of mostly being rushed (even though it was delayed), it could've so easily been a 9