[quote name='Danimal']Personally, I'm really torn about this. I bought ME1 on launch day, expecting to love it even though I'm not an RPG fan as a rule. I had read all kinds of previews, watched trailers, hell, I even read the prequel novel to prepare for it. I really, really wanted to love it, I just.... didn't. I don't mean to hate on it, but between the inventory system, and feeling lost when it came to leveling up as well as what I was supposed to be doing next, it started feeling like a chore, and I never finished it.[/QUOTE]
It's unfortunate, because you can be level 17 or 18 before you even leave the station, so there's not a lot of chances for combat and learning exactly how all the players work. As far as the first game goes, I'd say it takes a full 10 hours before you start to understand what your playstyle is like in combat, what characters you want to have with you, and what skills will be useful when you get there.
But once you actually leave the station, it all starts to pick up. And the only thing that well and truly pissed me off about the first is when you hit the item cap. It tells you you have to get rid of something by converting it to omni-gel, but for some dumbass reason they decided that you can't access your inventory and get rid of the old stuff, you have to get rid of all the new stuff you just picked up. As long as you make sure to sell old crap before you hit the 150 item cap, you won't be seeing red like I was.