On the latest episode of the
Kojima Productions Report podcast, Associate Producer Ryan Payton announced some news that'll warm the hearts of every eager Metal Gear fan the world over:
Metal Gear Solid 4 is almost done, and won't slip past the second quarter.
"We are on the eve of entering the bug-checking phase, which means that we're pretty far along," Payton said.
Bugs not withstanding (and with a few pieces, such as the opening cinematic, still missing), the game can already be played "from start to finish." While Payton said it's standard practice at Kojima Productions to continue to add and refine features even as close to weeks from finalizing the code, they are now mostly in the bug-squashing phase.
Payton, who was joined on this episode by recently departed 1UP alumn Mark MacDonald,
also assured that MGS4 -- which last year slipped past it's end of 2007 release date into 08 -- would not be slipping again. "We're committed to this quarter-two release date, this release time-frame," Payton said.
"Mr. Kojima, of all people, is committed to it, because he really hates to disappoint people. And I know that he is embarrassed by what happened with the 2007 slip into 2008."
That's not to say that a specific release
date is set, though, despite those listed by retailers and banding about in Internet rumors. "We're still going back and forth with marketing about when we're going to do the release -- it's going to be a simultaneous worldwide release," Payton said.
"It's not going to be the same day, but more like what Halo's done, where it's the same week. We're still trying to strategize it, and make sure it works for all territories. Any date you're seeing is just speculation."
Payton also expressed his hopes that MGS4's second-quarter release will help break the stranglehold the fall quarter has on video game releases. "This could be a big opportunity, you know, second quarter, to prove to retailers and other publishers that you can have a huge hit in those months, that people are willing to play games just as they're willing to go to movies."
And lastly, while it has nothing to do with release time-frames, there was one last bit of great MGS4 news:
you'll be able to pause cut-scenes. Rejoice, young, stalwart gamer, for no more will you have to sit uncomfortably through a lengthy, unexpected cut-scene while nature calls.