OK, I played this last night. It's not Ninjabread Man (which just seemed pathetic to me rather than terrible) and some obvious care went into the game, but it's definitely not great.
I should have known from the promo art, but the loading screens are pieces of art that look like the collective effort of every 15-year-old with moderate talent attempting to draw something "not like a comic book" in a heavy and muddy comic book style.
The graphics are pretty rough around the edges. There's not enough contrast a lot of the time for the amount of visual content on screen. There are some nice, brightly colored items or elements, but they don't stand out as much as they could.
The control is fine - you don't really need a whole lot out of this kind of thing - but I've already come across a few shoddy collision detection decisions (don't I sound like I know what I'm talking about!), especially when jumping around tall objects. The remote interaction is fine; swing your remote to slash and that's about it. I don't mind any amount of "waggle" (I'm sad that term carries such negative connotations) really, but I know it matters to a lot of people and it's not too tacked-on feeling here. Right away you collect pieces of garbage in vending machine eggs to build a new weapon. It wasn't terribly innovative, but I see open slots for a lot of possible pieces so I can see having fun combining items to make weapons. Although I seem to recall reading something that said the combination of items doesn't really matter.
The story is...Honestly, I skip stories in video games usually. I tried watching the cutscenes in MM to get into the story and just didn't care. I just wanted to run around and hit stuff. I'm so evolved.