cons of PS5: The new system menu UI interface is not fun; designed too much for advertising and not for users get around the menu. I much prefer PS4 menu system. everytime i boot the machine up, the menu annoys me.
The main front end is OK, but the OS itself needs work. Especially on the file management side. The only way to copy games is via system transfer, which was almost useless, even after a week of troubleshooting!
sony fails to approve the NVME SSDs that we could upgrade with ourselves at launch; making us wait till probably Spring?
Agree 100% on this. especially since you cannot transfer straight to USB from the PS4, and properly ejecting the USB drive from my PS4 to PS5 did not work. Figured I'd transfer in chunks to copy over to USB and issues continued. IF I just copied to USB after it was done, nothing worked. If I opened digital downloads from the internal storage and then moved it to USB then it was fine. Not a single disc based game worked after transfer. If I wanted it, I had to reinstall. To add on to of that, having to redownload Disc based updated were weird.... Some maxed out my meager connection speed, others took forever.
(NVME for both consoles is overhyped; a regular sata SSD at 2TB would have been just as good and we would all have more space to store games and that money saved could have gone to more CPU&GPU power instead)
Kind of disagree there. It would be 100% fine for PS4 games, but for PS5 it would have reintroduced loading since sata's bandwidth is nowhere near as fast as NVME. Now an option to internally place a 2.5" ssd for PS4 games would have been a nice bonus.
the haptic feedback controllers are cool, but i dont' like the extra size & heft of holding the controller.
As someone who hated EVERY iteration of the Playstation controller since the PS1 release, I actually like the DualSense controller
lacking Ratchet and HorizonZeroDawn2 at launch is tough. SpidermanMM is great to have.
Seems both consoles had a mediocre launch lineup (no new fighters?? Many, not all, of the big games were updated versions or remakes while the rest were crossgen titles. For me, the 1st games on both consoles were both BC games that now run smoother)
sony backwards compatibility fail: only offers PS4 and PS4Pro. If we are celebrating playstation, they should have included PS1,2,3 backwards compatibility to compete better with Xbox
The PS1 ican be emulated on almost everything now. PS2 emulation is pretty good on PC, so the PS5 running on an x86/x64 based cpu, could make it possible. PS3... well, that architecture makes it a bit tough, but who knows. Sony could have easily done the PS1 at least.
lack of Dolby Atmos & DTS:X for game audio support.
Even with the additional licensing for either format, that would have been nice. I'd pay a few bucks to be able to use either format
Someone on youtube said this good quote: both PS5 and XSX could have waited to launch in Spring; more consoles ready to be sold/manufactured, and more games available potentially to play.
I recall ReviewTechUSA saying that... for the XBOX, that would have meant more games. For the PS5, maybe the missing/broken features could have been ironed out, Like NVME support and the lackluster transfer "feature". But both Sony and MS have focused in on November time frame for a few launches now, and with the holiday rush, they sell consoles easily. Granted, I'm happy I managed to get both for launch. The xbox just worked for me. The PS5 caused me too much headache trying to move my data, and being in IT, I rather my stuff just work out of the box and not have to troubleshoot why a game won't copy or play after copying over.