bookishboy
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Is there a list anywhere on here of games that have been released on multiple systems, with the same titles but which provide unique/separate gameplay experiences?
I just came across THIS thread and realized that there have been other games in the past that this has been done with. There have been games that I've enjoyed enough that I'd have gone out and gotten the "other versions" of the game, to be able to run through a different story.
I'll be damned if I can remember what games those were, though. I should really start writing things down more.
If there's no compiled list, can folks suggest titles that this was done with?
I'm specifically interested in games that were done on multiple systems, and where the different releases were unique enough to qualify as different games.... even though they may have shared a title.
If you want to chime in with games that were re-released on a different system, and had enough new content added that they'e be worth another play, that's fine too. (Metal Gear Substance)
I'm interested in games for current AND older systems.
Also, PLEASE let me know which versions are different, and what's different about them. Example: "GameX released for XB/PC/XB360, XB version was same as PC but had extra levels, XB360 was entirely different game with different story, levels, etc."
UPDATE:
Will try to update the list as titles get added:
8-Bit Era (and earlier)
-Double Dragon (NES was 1player game, Sega Master System was a port of this game but added 2player co-op)
16-Bit Era (SNES/Genesis)
-Aladdin (SNES and Genesis were different games)
-Beavis and Butthead (SNES was side-scrolling, Genesis was adventure game)
-Dragon's Lair (SNES game was a side-scroller, arcade title was animated clips streaming from a laserdisc. SNES version seems to have had some [?] animated cut-scenes thrown in though)
-MoonWalker (Genesis was sidescroller, arcade version was overhead view)
-Mortal Kombat (SNES version lacks blood, less violent finishing moves than Genesis)
-Pagemaster (SNES and Genesis versions were both platformers but with different gameplay mechanics; SNES had a jump attack, Genesis had a weapon attack)
-Samurai Showdown (SNES has character Earthquake, Genesis has characters who change size to reflect scale/distance,...3DO and Sega3D also different?)
-Scooby-Doo Mystery (SNES and Genesis versions differed, SNES was platform[?] and Genesis was adventure[?])
-Shadow Dancer (Genesis was different from Arcade title)
-Shadow of the Beast (SNES version was ported from Amiga, made easier)
-ShadowRun (SNES was point-and-click RPG-ish, isometric view. Genesis version was top-down and action-oriented)
-Sparkster (SNES and Genesis were different games)
-Spider-Man (Genesis had 2 games with the same name but which were different games. One is referred to as "The Animated Series" and the other one was re-released as "The Amazing Spider-Man vs. The Kingpin" on SegaCD)
-Strider (Genesis was different from Arcade title)
32/64-Bit Era(PS1/Saturn/N64)
-Marvel Super Heroes vs SF (Saturn had tag-team, PS1 did not)
-Marvel vs Capcom (DC had tag-team, PS1 did not)
-X-men vs Street Fighter (Saturn had tag-team, PS1 did not)
PS2/GC/XBox and newer
-Call of Duty 2 (XB360 and PC were one game, GC/PS2/XB each were ports of the other, and subtitled "Big Red One")
-FarCry (XB version subtitled "Instincts" was different story from PC version. XB360 version, "FarCry Instincts Predator" included entire XB version plus an additional chapter/story)
-Ghost Recon 2 (XB and PS2 were different games)
-Madden 06 (XB360 different from the PS2/XB/GC versions)
-MotoGP (PS2 and XB were different games)
-Spiderman 2 (PC version different[and sucky?] from XB/PS2/GC)
-Splinter Cell: Double Agent (XB360 version different story? from PS2/XB/GC)
I just came across THIS thread and realized that there have been other games in the past that this has been done with. There have been games that I've enjoyed enough that I'd have gone out and gotten the "other versions" of the game, to be able to run through a different story.
I'll be damned if I can remember what games those were, though. I should really start writing things down more.
If there's no compiled list, can folks suggest titles that this was done with?
I'm specifically interested in games that were done on multiple systems, and where the different releases were unique enough to qualify as different games.... even though they may have shared a title.
If you want to chime in with games that were re-released on a different system, and had enough new content added that they'e be worth another play, that's fine too. (Metal Gear Substance)
I'm interested in games for current AND older systems.
Also, PLEASE let me know which versions are different, and what's different about them. Example: "GameX released for XB/PC/XB360, XB version was same as PC but had extra levels, XB360 was entirely different game with different story, levels, etc."
UPDATE:
Will try to update the list as titles get added:
8-Bit Era (and earlier)
-Double Dragon (NES was 1player game, Sega Master System was a port of this game but added 2player co-op)
16-Bit Era (SNES/Genesis)
-Aladdin (SNES and Genesis were different games)
-Beavis and Butthead (SNES was side-scrolling, Genesis was adventure game)
-Dragon's Lair (SNES game was a side-scroller, arcade title was animated clips streaming from a laserdisc. SNES version seems to have had some [?] animated cut-scenes thrown in though)
-MoonWalker (Genesis was sidescroller, arcade version was overhead view)
-Mortal Kombat (SNES version lacks blood, less violent finishing moves than Genesis)
-Pagemaster (SNES and Genesis versions were both platformers but with different gameplay mechanics; SNES had a jump attack, Genesis had a weapon attack)
-Samurai Showdown (SNES has character Earthquake, Genesis has characters who change size to reflect scale/distance,...3DO and Sega3D also different?)
-Scooby-Doo Mystery (SNES and Genesis versions differed, SNES was platform[?] and Genesis was adventure[?])
-Shadow Dancer (Genesis was different from Arcade title)
-Shadow of the Beast (SNES version was ported from Amiga, made easier)
-ShadowRun (SNES was point-and-click RPG-ish, isometric view. Genesis version was top-down and action-oriented)
-Sparkster (SNES and Genesis were different games)
-Spider-Man (Genesis had 2 games with the same name but which were different games. One is referred to as "The Animated Series" and the other one was re-released as "The Amazing Spider-Man vs. The Kingpin" on SegaCD)
-Strider (Genesis was different from Arcade title)
32/64-Bit Era(PS1/Saturn/N64)
-Marvel Super Heroes vs SF (Saturn had tag-team, PS1 did not)
-Marvel vs Capcom (DC had tag-team, PS1 did not)
-X-men vs Street Fighter (Saturn had tag-team, PS1 did not)
PS2/GC/XBox and newer
-Call of Duty 2 (XB360 and PC were one game, GC/PS2/XB each were ports of the other, and subtitled "Big Red One")
-FarCry (XB version subtitled "Instincts" was different story from PC version. XB360 version, "FarCry Instincts Predator" included entire XB version plus an additional chapter/story)
-Ghost Recon 2 (XB and PS2 were different games)
-Madden 06 (XB360 different from the PS2/XB/GC versions)
-MotoGP (PS2 and XB were different games)
-Spiderman 2 (PC version different[and sucky?] from XB/PS2/GC)
-Splinter Cell: Double Agent (XB360 version different story? from PS2/XB/GC)