Same title, but different game? Releases on multiple systems

bookishboy

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Is there a list anywhere on here of games that have been released on multiple systems, with the same titles but which provide unique/separate gameplay experiences?

I just came across THIS thread and realized that there have been other games in the past that this has been done with. There have been games that I've enjoyed enough that I'd have gone out and gotten the "other versions" of the game, to be able to run through a different story.

I'll be damned if I can remember what games those were, though. I should really start writing things down more.

If there's no compiled list, can folks suggest titles that this was done with?

I'm specifically interested in games that were done on multiple systems, and where the different releases were unique enough to qualify as different games.... even though they may have shared a title.

If you want to chime in with games that were re-released on a different system, and had enough new content added that they'e be worth another play, that's fine too. (Metal Gear Substance)

I'm interested in games for current AND older systems.

Also, PLEASE let me know which versions are different, and what's different about them. Example: "GameX released for XB/PC/XB360, XB version was same as PC but had extra levels, XB360 was entirely different game with different story, levels, etc."

UPDATE:
Will try to update the list as titles get added:

8-Bit Era (and earlier)
-Double Dragon (NES was 1player game, Sega Master System was a port of this game but added 2player co-op)

16-Bit Era (SNES/Genesis)
-Aladdin (SNES and Genesis were different games)
-Beavis and Butthead (SNES was side-scrolling, Genesis was adventure game)
-Dragon's Lair (SNES game was a side-scroller, arcade title was animated clips streaming from a laserdisc. SNES version seems to have had some [?] animated cut-scenes thrown in though)
-MoonWalker (Genesis was sidescroller, arcade version was overhead view)
-Mortal Kombat (SNES version lacks blood, less violent finishing moves than Genesis)
-Pagemaster (SNES and Genesis versions were both platformers but with different gameplay mechanics; SNES had a jump attack, Genesis had a weapon attack)
-Samurai Showdown (SNES has character Earthquake, Genesis has characters who change size to reflect scale/distance,...3DO and Sega3D also different?)
-Scooby-Doo Mystery (SNES and Genesis versions differed, SNES was platform[?] and Genesis was adventure[?])
-Shadow Dancer (Genesis was different from Arcade title)
-Shadow of the Beast (SNES version was ported from Amiga, made easier)
-ShadowRun (SNES was point-and-click RPG-ish, isometric view. Genesis version was top-down and action-oriented)
-Sparkster (SNES and Genesis were different games)
-Spider-Man (Genesis had 2 games with the same name but which were different games. One is referred to as "The Animated Series" and the other one was re-released as "The Amazing Spider-Man vs. The Kingpin" on SegaCD)
-Strider (Genesis was different from Arcade title)

32/64-Bit Era(PS1/Saturn/N64)
-Marvel Super Heroes vs SF (Saturn had tag-team, PS1 did not)
-Marvel vs Capcom (DC had tag-team, PS1 did not)
-X-men vs Street Fighter (Saturn had tag-team, PS1 did not)

PS2/GC/XBox and newer
-Call of Duty 2 (XB360 and PC were one game, GC/PS2/XB each were ports of the other, and subtitled "Big Red One")
-FarCry (XB version subtitled "Instincts" was different story from PC version. XB360 version, "FarCry Instincts Predator" included entire XB version plus an additional chapter/story)
-Ghost Recon 2 (XB and PS2 were different games)
-Madden 06 (XB360 different from the PS2/XB/GC versions)
-MotoGP (PS2 and XB were different games)
-Spiderman 2 (PC version different[and sucky?] from XB/PS2/GC)
-Splinter Cell: Double Agent (XB360 version different story? from PS2/XB/GC)
 
I know Cars was released in a ton of different versions. Justice League Heroes also has a different GBA/DS/console versions.
 
are you referring to game like the handheld/portable counterpart?

or literally games that just had the same name and were completely different games..

i'm going to assume the latter.

And no i can't think of any right off the top of my head.
 
I think that Madden 06 on xbox and ps2 was completely different from that of the Xbox 360....and by different, i mean the 360 version was shittier then being flipped over in a porto-jo.
 
The Shadowrun games for the SNES and Genesis were completely different games, and they're both definitely worth playing.
 
Spiderman:The Movie:The Game

I cant remember much beyond the fact that one version was really awesome and the other was total balls.
 
[quote name='Kayden']Spiderman:The Movie:The Game

I cant remember much beyond the fact that one version was really awesome and the other was total balls.[/quote]

PC was balls actually, and I think it was Spiderman 2. Could be wrong.
 
[quote name='Don Wuebos']are you referring to game like the handheld/portable counterpart?

or literally games that just had the same name and were completely different games..

i'm going to assume the latter.

And no i can't think of any right off the top of my head.[/QUOTE]

You guessed correctly, sir. What I'm not trying to find:

-Games that were released on handheld vs console.... of course they couldn't be the same.

-Games that were released for multiple systems, but had to be "dummied-down" to fit on some... (like the Rainbow6 3 or Splinter Cell games which had functionality removed in order to fit them on the PS2 or GC.... doors removed, smaller levels, etc)


What I'm after:

-Games that were released on different systems that had the same title, same theme, but substantially different play experiences, storyline, levels, etc. I'm hoping to find "extra" versions of games that I enjoy, so that I can play more of them. I also tend to collect games that I enjoyed playing, but only want to go out and pay for something if it's going to give me a new experience, rather than just playing the same game on PS2, XB, GC, XB360, etc.


Examples:
Apparently Splinter Cell: Double Agent is different on the PS2/GC/XB from the XB360 version.

FarCry: Instincts was different on the Xbox than the FarCry game on PC.


Thanks for the responses, guys. I'll try to keep updating the first post as titles get added.
 
[quote name='Dead of Knight']Aladdin for Genesis and SNES were completely different games. Both were good IMO, but people say the Genesis one is better.[/QUOTE]
I so remember my cousin getting the SNES version thinking it will be like the genesis. It is still a pretty good game but the gameplay is very different. You use a sword on the geneisis version, but you jump on enemies in the snes version.

other games
X-men vs Street Fighter/Marvel Super Heroes vs SF/ Marvel vs Capcom
The PSOne is very different from Saturn/Dreamcast. Instead of tag team it is now a 1 on 1 fight.

samurai showdown: The Geneisis version changing size depending on how close the characters are to each other. The Genesis is also missing the character Earthquake. The characters remain the same size no matter what in the SNES version but does have Earthquake. The 3D0 and Sega 3D are also different


mortal kombat: SNES has no blood and tone down finising move.
 
[quote name='Quillion']PC was balls actually, and I think it was Spiderman 2. Could be wrong.[/quote]

The Pc version did suck and was completely different from the console version, but that's cause it was made by a different developer.

I think he was talking about the Xbox version, since it has a extra boss(Kraven).
 
Shadowrun for the SNES plays like a point and click RPG with some action elements. You play as a guy with amnesia who wakes up in a morgue, and figure things out from there. It has an isometric perspective.

Shadowrun for the Genesis plays in a more non-linear way. You're a shadowrunner who takes jobs to make money, and the plot advances that way. No point and click, just action, and the game has a top-down perspective ala Zelda: ALTTP.

Like I said, two totally different games, but they're both a lot of fun.
 
[quote name='furyk']I know Cars was released in a ton of different versions. Justice League Heroes also has a different GBA/DS/console versions.[/QUOTE]
Fill me in, what systems did the game come out for, and how were the games different from one another?
[quote name='62t']Call of Duty 2, although the PS2/Xbox/GC is actually called Call of Duty 2: Big Red One[/QUOTE]Can you be more specific? Which versions of the game were different, and how did they differ (different/extra levels, story, etc)?
 
Your main list is already wrong... X-Men Vs Street Fighter for Saturn does have tag team, same with Marvel vs Street Fighter.

It's only the PS One version that was different.

Marvel Vs Capcom didn't even come out on the Saturn.
 
With the multiple platform releaseing under different developers nowadays this thread will be very, very long. It'd be better if you limited it to games that were truely different (Aladdin), rather than a couple simple differences like added/dropped features (Madden 06).
 
[quote name='bookishboy']Fill me in, what systems did the game come out for, and how were the games different from one another?[/quote]

PS2, Xbox, GC, DS, GBA. I think he meant difference from consoles to handheld, since the GBA was a topdown scroller.
 
[quote name='Roufuss']Your main list is already wrong... X-Men Vs Street Fighter for Saturn does have tag team, same with Marvel vs Street Fighter.

It's only the PS One version that was different.

Marvel Vs Capcom didn't even come out on the Saturn.[/QUOTE]
Corrections made. I don't own any of those games, and with most of this list I'm depending on the CAG'ers for updates and corrections. Keep 'em both coming, and thanks for the input.
[quote name='Duo_Maxwell']With the multiple platform releaseing under different developers nowadays this thread will be very, very long. It'd be better if you limited it to games that were truely different (Aladdin), rather than a couple simple differences like added/dropped features (Madden 06).[/QUOTE]At the risk of exposing my bias against sports titles, I tend to agree with this. I personally don't get interested in sports titles and tend to view them as unneccessary, expensive, and benefitting from only incremental upgrades from year to year, yet always always getting "sequels" released every year. I'm inclined to leave sports titles off the list, but will go with whatever the general opinion of the folks in this thread seems to be.

Also, I don't think the thread will get too unmanageable.... there are lots of titles that get released on multiple consoles, but most of the time, it's essentially the same game. This is just for those games that are titled the same but play very differently, and I don't recall ever seeing many of those.
 
[quote name='62t']Marvel Super Heroes vs SF and Xmen vs SF are on Saturn, not DC.[/QUOTE]
Thanks, I'm trying to keep up with the corrections, and never been a big player of the fighting games, so I wouldn't be able to tell anyone the difference between SF and SF Alpha
[quote name='tangytangerine']PS2, Xbox, GC, DS, GBA. I think he meant difference from consoles to handheld, since the GBA was a topdown scroller.[/QUOTE]I think we can scratch "Cars" from the list then, if the GC/PS2/XB versions were essentially the same game.
 
I've only skimmed the replies, so I don't know if anyone mentioned Ghost Recon 2, but the PS2 and Xbox version were competely different games.
 
Beavis & Butthead for Genesis/SNES were different. SNES was a side scrolling platform game, were Genesis was an adventure game.
 
With Call of Duty 2, the Xbox 360 version was different from the other console versions because it was based on the PC version, I believe.
 
I seem to recall that Strider on the Genesis was not the same Strider as you'd find in the arcade... same thing with Shadow Dancer.
 
Moonwalker for Genesis is a sidescroller, as opposed the the overhead view arcade version.
 
Need for Speed something for PS2 and then for XBOX/Cube were different. I can't remember which version it was...I think the first one that came out. Different developers?
 
- Strider for NES had very little to do with Strider Arcade.

- Dragon's Lair had a console port (forgt it if was NES or SNES) that, understandably, was completely different from the Laserdisc-based arcade game.

- "Shadow of the Beast" for SNES was a port of an Amiga game which changed things around rather drastically. The main character was given a gun (odd considering the medieval fantasy setting) and numerous things were changed to make the game way easier (the original was almost mathematically impossible to beat without cheating).
 
Scooby-Doo Mystery for the SNES and Genesis were two different games. One is a more like a platformer and the other is a point and click adventure. I have them both though and I can't remember which was which, although I'm leaning towards the Genesis one being the adventure game.

Also on kind of a similar note, Spider-Man and Spider-Man, both for the Genesis, are two completely different Spider-Man games. The one released later is often referred to as Spider-Man (The Animated Series) although there is no mention of that title on the box art. The second one was also released as "The Amazing Spider-Man vs. The Kingpin" for the Sega CD. (That was a disappointing day when I figured that one out.) Again, I hope I remembered all of that correctly; This stuff is confusing.
 
[quote name='gizmogc']Need for Speed something for PS2 and then for XBOX/Cube were different. I can't remember which version it was...I think the first one that came out. Different developers?[/QUOTE]
Need for Speed: Hot Pursuit 2.

But they weren't different games, the Xbox and Gamecube versions just sucked in comparison to the PS2 version (different developer handled the ports).
 
[quote name='Ugamer_X']Need for Speed: Hot Pursuit 2.

But they weren't different games, the Xbox and Gamecube versions just sucked in comparison to the PS2 version (different developer handled the ports).[/quote]

Yeah, EA(who developed the XBox & GC, Blackbox made the Ps2 version) screwed up the framerate, making the sense of speed seem like it was missing. Also, they took some of the tracks out of those versions.

As for different games, The Pagemaster for SNES & Genesis were different too. They were both platformers, but each had completely different gameplay(SNES had a jump attack, Genesis had a weapon attack).
 
Strider on NES was an action/adventure game base on the Manga. It had a more indepth story and different levels/enemies/characters than the arcade version.
Strider on Genesis was a port of the arcade game.

Double Dragon on NES was single player and had somewhat different levels and enemies.
Double Dragon on Sega Master System was a two player co-op version that was an 8 bit port of the original arcade game.
 
I don't think anyone has mentioned them, but the Moto GP games for the Xbox and PS2 were completely different games as well.
 
Minesweeper for the arcade was a black and white snake-like game for two players only - you had to avoid the other player's line (the mines) and the edges of the screen. First person to hit the wall or the line left by the opposing player loses. I think it dates back to the late 70s or something. Minesweeper included with Windows is obviously quite different.
 
I wouldn't say the Far Cry games qualify for this list. They all have different names.

Far Cry (PC)
Far Cry Instincts (Xbox)
Far Cry Instincts Evolution (Xbox)
Far Cry Instincts Predator (360), which includes the 360 versions of Instincts and Evolution

Plus nearly every handheld/mobile port of a console/PC game is different from the original.
 
[quote name='MadFlava']Strider on NES was an action/adventure game base on the Manga. It had a more indepth story and different levels/enemies/characters than the arcade version.
Strider on Genesis was a port of the arcade game. [/QUOTE]
I'll hesitantly avoid comparing the Genesis and NES games to one another, as they seem to be different games on different graphical architectures (16bit vs 8bit) and I don't think there would be much confusion that they are different games. The Genesis-vs-arcade comparison is included, though.

[quote name='javeryh']Minesweeper for the arcade was a black and white snake-like game for two players only - you had to avoid the other player's line (the mines) and the edges of the screen. First person to hit the wall or the line left by the opposing player loses. I think it dates back to the late 70s or something. Minesweeper included with Windows is obviously quite different.[/QUOTE]
I'll exclude this unless folks think it should be added, since I don't think folks would get the old arcade version mixed up with the WindowsOS game. (Different platforms, different publishers, etc) Chime in if you feel it should be on the list though.

[quote name='radjago']I wouldn't say the Far Cry games qualify for this list. They all have different names.

Far Cry (PC)
Far Cry Instincts (Xbox)
Far Cry Instincts Evolution (Xbox)
Far Cry Instincts Predator (360), which includes the 360 versions of Instincts and Evolution[/QUOTE]Since the PC game apparently has a different story from the XB/XB360 version, I'm going to include them. There's enough similarity that one might easily think that they were the same game, just that the console versions were simple ports of the PC version. Same publisher, same title (only subtitle is different), XB/XB360 is not a sequel to the PC game, all versions of the game are First-Person Shooters, all involve a tough-guy main character on an island fighting against a bunch of mercenaries. I was surprised when I found out that the PC/XB versions were different stories, even though the gameplay was very similiar.

[quote name='radjago']Plus nearly every handheld/mobile port of a console/PC game is different from the original.[/QUOTE]Yes, and I think that we won't be including "same-name" games that are between entirely different levels of systems. I don't think anyone would expect a GBA version of "Cars" to be the same as a DS version, or the DS version the same as a PS2 version, etc etc.


Thanks for the continued additions to the list. I'll try to keep the list updated as people add to it, or post feedback about which games should/should't be included on the list.
 
Tony Hawk's Pro Skater 3 for PSone was different than the PS2 version.
Tony Hawk 4 actually came out for PSone also, and was different than the other console versions.
 
I didn't see anyone mention it but Teenage Mutant Ninja Turtles Tournament Fighters for SNES, Genesis and even one for the NES.

The SNES version was the best.
 
When STRIDER came out for the Sega Genesis, it was highly acclaimed because it was considered to be a very accurate port of the arcade game! I dont think it belongs on this list at all... its nearly identical... however, those that bought Strider for the NES were in for a nasty (or delightful) shock: it was more of an adventure sidescroller than an action beat em up and was completely different.

Here are two more:
SOLOMON'S KEY (arcade/NES) The two games are very different. The NES version has different stages and they are not in the same order as the arcade version. NES version also had alot more hidden stuff and multiple endings.

RYGAR (arcade/NES) The arcade Rygar was a brutal side scrolling linear beatemup while the NES version was more of an open ended Metroid style adventure game. You collected items and went to different areas that were blocked off only because you had to get the right items in the right order to access certain areas to complete the game. Levels, enemies, etc were all different too. It retained the same flavor though and the nes game was far superior and deeper.
 
Since the PC game apparently has a different story from the XB/XB360 version, I'm going to include them. There's enough similarity that one might easily think that they were the same game, just that the console versions were simple ports of the PC version. Same publisher, same title (only subtitle is different), XB/XB360 is not a sequel to the PC game, all versions of the game are First-Person Shooters, all involve a tough-guy main character on an island fighting against a bunch of mercenaries. I was surprised when I found out that the PC/XB versions were different stories, even though the gameplay was very similiar.

The gameplay was fairly different, if you ask me.
 
[quote name='Brak']The gameplay was fairly different, if you ask me.[/QUOTE]
Yes, different enough to be included on the list, but close enough (Both First-Person-Shooters, tough-guy main character, set on an island in the Pacific, fighting against mercenaries who are stationed there "doing something mysterious") that they could easily be thought to be the same game, if you haven't played both versions or weren't told that they were different. Again, the reason for being on the list.

The list is for games that you might think were the same game (and therefore wouldn't bother picking up multiple ports of the same title) if you didn't know any better, but which actually were different enough to make it worth it to play multiple versions of them. :)
 
Batman: The Animated Series for the SNES and The Adventures of Batman and Robin were totally different games though they were released within a few months of each other and based on the same show.
 
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