Shenmue (Dreamcast)

jclast

CAGiversary!
Feedback
21 (100%)
Game: Shenmue
Platform: Sega Dreamcast
I paid: $5 @ GameCrazy

In one word, Shenmue is different. Odds are, you've never played anything quite like it. At least not all at once. Shenmue makes use of a system called FREE, which stands for something I can't remember. It seemed pretty contrived, though. The word free, however, fits the feeling of the game very well. The entire world (as it is) is available to you nearly from the beginning of the game. Shenmue is immersive, and for its time, it was graphically impressive. It's not for everybody, however. You'll either love it or you'll hate it. I finished it this morning and I'm writing a review, so you can probably guess which camp I fall into.

Genre: I'm still not sure what genre Shenmue is. If I were stocking a game store, I'd probably put it in with the RPGs, but only because there isn't an "RPG/fighting/adventure (point-and-click style) section. RPG is the prevailing genre: there is a decent story, crummy voice acting, battles, and mini-games. The combat isn't your normal RPG fair though. Combat feels like a simplified version of Virtua Fighter, and the environment and serene (and slow) pacing remind me of old Sierra and LucasArts point-and-click adventure games. The mini-games are either ports of old Sega titles (Space Harrier and Hang On) or practice for Quick Timer Events.

Story: I think the story hung together very well, and I really liked the notebook that Ryo, the main character, takes notes in throughout the game. It all starts when Ryo comes home and witnesses his father's death at the hands of Lan Di. Ryo is consumed, and he vows to find Lan Di and avenge his father. The story goes from there, and it all seems fairly plausible (except for the forklift races, but they're fun so I'll let it slide).

Controls: The control scheme is absolutely terrible. I have a 3D environment and an analog stick. Why am I forced to move with the D-pad? My thumb naturally falls on the analog control, and movement would have felt much more natural. The ability to assign a figthing more to the R trigger seems handy, but why would I ever need to remember a combo if I can just assign my most powerful move to R? And why, oh why, did I pick up 90% of the items in my inventory? Either I missed every single optional thing in the game, or the player is allowed to pick up things at random to stow in his virtual pants. I'm fairly certain it's the latter, but I'd much prefer the former.

Combat: Half of it is great, half of it pissed me off. I love the Quick Timer Events (QTE). Virtua Fighter was never really my thing so I didn't really get into free battle. It was cool to battle in the same place I walk around and talk to people, but I quit fighting games when they entered the 3rd dimension. Free battle reminded me why. I execute moves in the wrong direction all the time. My fault: probably. Valid gripe: I think so.

QTE: I like the QTE so much that they get their own section. QTE makes cut scenes interactive. I can't stress enough how much this improves the game and the immersion. The scene is different depending on how good you are at QTE. You may escape a fight unscathed or you may take a punch to the stomach. You may follow the light skinned thug or the dark skinned thug. QTE makes interactive fiction more interactive. Other developers are taking note of this, too. RE4, God of War, and a boss fight in Sly Cooper all use QTE (or something similar to it).

Overall: Give it a shot if you've got a Dreamcast. I picked up my copy for $5 from GameCrazy. It's disc only, but I know I'll play it again.

7/10 - Above average, but not without its fair share of flaws
 
The first Shenmue is a great game, but I see it as an introduction to Shenmue II. Shenmue can't even begin to compare to the unbelievable atmosphere and fun of Shenmue II.

I'm speaking of the Dreamcast import. Don't even go near that Xbox version.
 
What's so different between the Dreamcast and the XBox version of Shenmue II? Isn't the XBox version just a port of the Dreamcast one?
 
[quote name='jclast']What's so different between the Dreamcast and the XBox version of Shenmue II? Isn't the XBox version just a port of the Dreamcast one?[/QUOTE]
By and large, they are the same...but the reason why I would reccomend you play the Dreamcast import rather than the American Xbox version is the voices. Quite frankly, the English voices are pretty bad. The European Dreamcast version maintains the Japanese and Chinese voices, and hearing them, you can get much more drawn into and immersed in the game. They're so much better.

It may not seem like the huge thing, but the original voices make a huge difference, for the better.
 
How bad are we talking here? Are they at least on par with the VO work from Shenmue I? I's was bad, but I could live with it for another game, I think. I can't play imports on my Dreamcast. Granted, I don't have an XBox either, but it, Fable and KotOR I/II are the reasons I want one.
 
[quote name='jclast']How bad are we talking here? Are they at least on par with the VO work from Shenmue I? I's was bad, but I could live with it for another game, I think. I can't play imports on my Dreamcast. Granted, I don't have an XBox either, but it, Fable and KotOR I/II are the reasons I want one.[/QUOTE]
Yeah, pretty much the same as I. You can live with it, sure, but the original voices really do make it better.

Oh, and by the way...you can indeed play imports on your Dreamcast, with a certain boot disc... ;)
 
Are these boot discs illegal? Or are they like a FreeLoader for the GameCube? If I were to pick one up are there any other import DC games worth playing?
 
[quote name='jclast']Are these boot discs illegal? Or are they like a FreeLoader for the GameCube? If I were to pick one up are there any other import DC games worth playing?[/QUOTE]

no they are not. Your best bet for getting one is to just burn the Utopia disc from what I hear.

as far as imports are concerned, there are a lot of good fighters to import as well as shooters. Many games were released in Japan after Sega stopped making the DC
 
If you need a boot disc, I can send you the .ISO of a freeware bootdisc.

The import of Shenmue II is also better because they didn't screw with the graphics. On the Xbox version, everything looks different somehow (and not in a good way). Oh, and the Xbox version's voice overs are far worse than Shenmue I.
 
[quote name='ngamer007']If you need a boot disc, I can send you the .ISO of a freeware bootdisc.

The import of Shenmue II is also better because they didn't screw with the graphics. On the Xbox version, everything looks different somehow (and not in a good way). Oh, and the Xbox version's voice overs are far worse than Shenmue I.[/QUOTE]

I'm on a dial-up so I'll pass on the .iso for now, but I'll definitely keep the offer in mind if I'm ever able to get hold of a copy for the DC. Thanks for the offer.
 
[quote name='adamones']Shnume is a horrible horrible game. One of the most overhyped games in videogame history.[/QUOTE]

As a person who enjoyed the game, I'm interested in knowing why you hate it so much. What, in your opinion, was so wrong with the game?
 
[quote name='Graystone']FREE stands for something I know one of the e's means eye[/QUOTE]
FREE stands for "Full Reactive Eyes Entertainment."


Anyway, just so you know, jclast, the ISO for the boot disc is only a couple megs in size...
 
You know what's funny about the English voice acting for Shenmue? People in Japan loved it! Yes, you read that correctly. Remember when they had that "Shenmue: The Movie" playing in Japan. It was shown in English with Japanese subtitles, because the Japanese people loved the English voice acting. I remember reading about it in a magazine when the "movie" showed in Japan.

Weird...
 
"I'm looking for sailors"

"Where can I find sailors?"

"Where were you on the day that it rained?"

"Did you see a black car?"

Moments like that made me love Shenmue, for some reason =D
 
How about a game of Lucky Hit?

Would you like to play some Lucky Hit?

How about some Lucky Hit?
 
I play imports on DC with DC-X. They sold this in gaming stores for $10 in DC days. DC ruled. Sega didn't give a damn if you used this stuff to play imports. It means more money for them anyway since you're buying the imports. Other companies would do well to learn from this.

Shenmue 1 was decent, but Shenmue II is easily one of the greatest games ever made. And for the love of god get the DC PAL version.
 
I remember getting this back then on the Dreamcast. It was well worth the money put forth into it as it had great replay value. I played it over twice and got my sister to get into the game. Never finished the second one though, bought the Pal version of that for the DC and only got past CD3 since I lost CD4. I don't know I've thought over the years if I ever have the time I might pull out my old DC and play it over, that or I'll purchase the XBOX version of Shenmue 2 and play that through. I'm still hoping they release Shenmue and end the series, I would be really disappointed if part 3 got canned, but the signs are pointing that way.
 
bump...to compare to the crappy Shenmue II review that's at the top of page 1. I still haven't played II, but the series deserves a better treatment than what's up there.
 
I liked the first Shenmue game, you can get a used Dreamcast for around $20 and yes, it's worth picking up a Dreamcast just for Shenmue.

Regarding the Shenmue 2 import: I'm assuming I would need a PAL-capable TV for this to work?
 
bread's done
Back
Top