L0sther0
CAGiversary!
Last edited by a moderator:
Look I'm a professional Unreal developer, you don't need to explain it to me. :/But the biggest feature of UDK is that it allows you to make your own games, using the Unreal 3 Engine. These games can then be played by anyone that you distribute them to, whether they own UT3 or not. It allows you to make stand-alone titles using the Unreal 3 Engine, not just UT3 mods.
This is a large reason why this release has been so significant to indie developers, and the mod community. Mods and games produced using the UDK are independent of any pre-existing titles.
Yeah, even to a slightly further degree than a normal UT3 mod, but again, not as much as you could if you had a full traditional UE3 license.Is the UDK flexible enough to allow smaller developers to utilize it in ways that Epic did not originally intend. (flexibility in scripting and gameplay potential, flexibility in different graphical approaches / styles, etc...)