was there any overlap between n64 and GameCube?

BustaUppa

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I had been thinking about this and I was wondering if anyone could clear this up. I know that there was a decent amount of overlap between NES and SNES, when they were putting games out for both systems.

Then there was a definite overlap with SNES and n64, I remember some of the Donkey Kong Country games and Street Fighter Alpha 2 came out for SNES after the n64 had already been released.

What about n64 and GC though? I feel like n64 was kind of a done deal by the time GC was out. I was trying to think of any n64 games that came out after GC and I was stumped. Mario Party 3 maybe? I feel like I remember the GBA being the sole Nintendo product for a while, then GC finally came out. Was there a gap between consoles this time?
 
Nintendo had pretty much given up on the N64 before they launched the Cube. Tony Hawk 3 was the last N64 game released.

Here's all the games that came out during or after 2001. If it came out after the Gamecube's launch, I will bold it.

Aidyn Chronicles: The First Mage: March 23, 2001
Conker's Bad Fur Day came out March 6, 2001.
Dr. Mario: April 9, 2001
Mario Party 3: May 8, 2001 (Last game published by Nintendo to be released for the N64)
Mickey's Racing Challenge USA (Japanese): January 21, 2001
Paper Mario: February 5, 2001
Pokemon Stadium 2: March 26, 2001
Polaris SnoCross: January 3, 2001
The Powerpuff Girls: Chemical X-traction: November 20, 2001
Scooby-Doo! Classic Creep Capers: March 2001 (no exact date)
Super Bowling: January 15, 2001
Tony Hawk's Pro Skater 2: September 23, 2001
Tony Hawk's Pro Skater 3: August 20, 2002 (!) Last N64 game released worldwide

So a total of TWO games came out after the Gamecube did. One game came out about one week after the Cube, and one game came out almost one year later.

And neither game is rare or valuable. Go figure. The rarist game listed above would be Super Bowling, and like any other 64 game, it's not worth crap.
 
There were more games released late in Japan that never had US releases. Similarly, Saturn, Dreamcast, PC Engine, and others were still getting a surprising number of new releases after they were given up for dead here. Dreamcast games especially kept trickling out years after the US releases were done.
 
It's no mystery why some machines kept getting support long after their successor had appeared, particularly the PSone.

First, as the previous #1 system it had an immense installed base that wasn't going to disappear in a puff of smoke just because of a new product. Many of those machine did become hand me downs to younger siblings, which along with much lower royalty fees, is a factor that motivated the appearance of so much toddler-ware at that stage of the PSone's life.

Second, the new machine was backwards compatible. Every new machine sold added to the installed base for the old one when it came to its software. If you're thinking of producing a low-end console project this consideration would have great influence on your choices. It is notable that a high mucky-muck at EA was heard to comment that they abandoned support for the PSone too soon and missed a lot of sales potential as a result.
 
wow... I had no clue that Tony Hawk 3 was even released for the N64... I remember Madden 2002 was released pretty late in the game too but after that I think it was pretty much dead.
 
According to Gamefaqs (dubious, I know), Madden 2002 came out for N64 on 9/12/01, a couple months before the Cube was released.
 
[quote name='epobirs']There were more games released late in Japan that never had US releases. Similarly, Saturn, Dreamcast, PC Engine, and others were still getting a surprising number of new releases after they were given up for dead here. Dreamcast games especially kept trickling out years after the US releases were done.[/quote]

A new DC game was just released this week in Japan, Angel Wish: Kimi no Egaonichu!.
 
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